Commit Graph

41 Commits

Author SHA1 Message Date
Wuzzy
967905264d Make many help texts translatable and fix bugs 2019-03-25 12:05:57 +01:00
Wuzzy
c5db9987c3 Fix various typos in German translation 2019-03-25 11:01:52 +01:00
Wuzzy
1b7c41fc81 Grass block: Change grass color depending on biome 2019-03-25 09:25:52 +01:00
Wuzzy
7935e64637 Cleanup ambigious sandstone groups, change meaning
- Change meaning of "sandstone" group to include sandstone of any color
- Add "normal_sandstone" group
- Rename "redsandstone" group to "red_sandstone"
2019-03-12 01:50:42 +01:00
Wuzzy
5dd650e921 Change wording: “decorational” → “decorative” 2019-03-09 17:01:36 +01:00
Wuzzy
a15c58a2dc Fix typos in mcl_core 2019-03-09 03:58:41 +01:00
Wuzzy
daed3059bf Predict water when digging ice 2019-03-08 04:42:24 +01:00
Wuzzy
e4fbbeddb2 New translation system, part 6: Items, part 2 2019-03-07 23:40:57 +01:00
Wuzzy
1556e6cb3e Ice: Use after_dig_node instead of after_destruct 2019-02-22 06:13:31 +01:00
Wuzzy
aa3739528b Fix weird arguments given to is_protected 2019-02-11 21:27:17 +01:00
Wuzzy
9e57828958 Add tileable_vertical to covered dirt nodes 2019-02-09 21:28:53 +01:00
Wuzzy
3e7ad08db0 Set is_ground_content=false for some nodes 2018-01-31 19:36:27 +01:00
Wuzzy
0405b2aa2c Fix some Lua warnings 2018-01-23 05:19:05 +01:00
Wuzzy
064858ff59 “Still <Liquid>” → “<Liquid> Source” 2018-01-23 04:12:44 +01:00
Wuzzy
dff88c70b3 Optimize top snow level 8 rendering 2018-01-07 23:43:23 +01:00
Wuzzy
c26c6e012b Update top snow and ice help 2018-01-07 23:37:02 +01:00
Wuzzy
86c24532f9 Implement 8 top snow layers 2018-01-07 23:21:47 +01:00
Wuzzy
d19bfb3406 Implement snow placement restriction 2018-01-07 21:34:42 +01:00
Wuzzy
aff2020731 Remove redundant code in mcl_core 2017-12-10 18:38:37 +01:00
Wuzzy
b0c87f74fe Move world-related functions to mcl_worlds 2017-11-24 03:10:02 +01:00
Wuzzy
f5de6db4aa Add grass path and farmland to creative inventory 2017-11-23 00:32:51 +01:00
Wuzzy
a66df6bc9a Add polished stone and smoother sandstone 2017-11-22 23:42:39 +01:00
Wuzzy
a1e53fa129 Use dry grass blocks in the Nether 2017-11-20 05:37:04 +01:00
Wuzzy
a9d95dea23 Use hardware coloring for tallgrass and friends 2017-11-16 03:13:19 +01:00
Wuzzy
8db574d30e Clean up grass block group stuff 2017-11-15 20:27:29 +01:00
Wuzzy
9507aa6a90 Make grass block dry when placed next to dry grass 2017-11-15 03:47:08 +01:00
Wuzzy
72f5591400 Add dry-colored grass/fern variants 2017-11-14 23:44:53 +01:00
Wuzzy
b4f1d2c521 Move eternal fire ignition code to the actual node 2017-11-11 19:52:11 +01:00
Wuzzy
33e8d1dd99 Rename clay and block of clay 2017-09-11 02:26:43 +02:00
Wuzzy
d55f83346e Fire on bedrock in the End is now eternal 2017-09-08 15:28:38 +02:00
Wuzzy
661b586a64 Refactor snow cover code 2017-09-06 19:46:51 +02:00
Wuzzy
9fb148f8bf Make grass block and friends snowed if placed below snow cover 2017-09-06 19:33:39 +02:00
Wuzzy
576af661b1 Refactor code of snowed nodes 2017-09-06 19:19:25 +02:00
Wuzzy
6f59b14420 Add all ice to slippery=3 group 2017-08-26 16:00:32 +02:00
Wuzzy
cc93cd33e2 Ice does not turn into water in the Nether 2017-08-21 19:12:37 +02:00
Wuzzy
e955be8e03 Fix digging groups for sandstone 2017-08-03 00:56:12 +02:00
Wuzzy
d6e49d7277 Use good old grass side overlay again 2017-07-19 19:04:05 +02:00
Wuzzy
4802b7320c Make ice spawn water when broken above block 2017-07-08 18:34:56 +02:00
Wuzzy
07bb0e0cb1 Fix broken texture on bottom of grass path 2017-07-08 18:08:02 +02:00
Wuzzy
7d2ffe1c92 More mcl_core refactoring 2017-07-07 16:52:28 +02:00
Wuzzy
722d4cb500 Heavily refactor nodes in mcl_core 2017-07-07 16:37:05 +02:00