Default Branch

3eaed424b8 · add mcl_colorbricks · Updated 2022-10-29 21:47:58 +02:00

Branches

a1637486bb · Merge pull request 'Fix warning in mcl_dye' (#2881) from fix_dye_warning into master · Updated 2022-10-29 12:27:40 +02:00

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b3056ab115 · glowframe model commit · Updated 2022-10-26 13:46:45 +02:00

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37da416733 · move remaining api code to mcl_structures/api.lua · Updated 2022-10-26 11:57:12 +02:00

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4f69006935 · Don't spawn multiple mobs at the same position · Updated 2022-10-26 11:47:35 +02:00

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3d2e383a66 · Place sweet berries on wet farmland and bonemeal the sweet berries to progress growth · Updated 2022-10-26 04:46:41 +02:00

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4e391ce374 · Add variable interior for nether bulwark · Updated 2022-10-26 04:05:24 +02:00

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306db6b609 · make shooting mobs calculate raycast bool for shooting with shoot_offset · Updated 2022-10-26 01:52:16 +02:00

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ead23805cf · Add a basic hardcore_mode that's enabled via the game menu settings. · Updated 2022-10-26 01:26:38 +02:00

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bacec2c7e6 · Make 2 last params of `mcl_vars.get_node` optional · Updated 2022-10-25 11:01:44 +02:00

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a0c83e72b9 · Add hero of the village achievement · Updated 2022-10-25 01:20:09 +02:00

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17886caa19 · Make lightning rod texture look better · Updated 2022-10-23 00:45:10 +02:00

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d61f9a2ab6 · Village Finder Tweaks · Updated 2022-10-23 00:41:53 +02:00

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d5994d11ee · Buckets use on_place and on_secondary_use · Updated 2022-10-22 17:34:59 +02:00

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7c01e34c46 · Buckets use liquid_pointable=true · Updated 2022-10-22 17:26:34 +02:00

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1257ff25d3 · Add color to example biome (Plains) · Updated 2022-10-21 16:28:54 +02:00

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abfad03e6e · Add ravager model (no textures yet) · Updated 2022-10-21 14:05:50 +02:00

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d36939d2df · add sound and other fixes · Updated 2022-10-18 00:11:36 +02:00

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b90ff44f73 · fix enderman walk velocity · Updated 2022-10-17 02:48:29 +02:00

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2604379fe3 · Implement respiration · Updated 2022-10-16 03:30:34 +02:00

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f5cb6706d8 · fix zpigman model · Updated 2022-10-11 20:26:34 +02:00

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