Flopsy/scenes/levels/level.gd

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GDScript3
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extends Node2D
export(String, FILE, "*.ogg") var bgm_path
export(bool) var hud_visible = true
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export var hud_color : Color = Color("000000")
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export var clear_color : Color = Color("cfeffc")
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export var camera_limit_left : int = 0
export var camera_limit_right : int = 10000000
export var camera_limit_top : int = -10000000
export var camera_limit_bottom : int = 1080
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onready var main = get_parent()
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func _ready():
VisualServer.set_default_clear_color(clear_color)