tidy up and add level 2
|
@ -13,3 +13,5 @@ Game written in Godot for AI Game Jam of the RUB
|
|||
- https://opengameart.org/content/space-background-1
|
||||
- https://opengameart.org/content/another-space-background-track
|
||||
- https://www.kenney.nl/
|
||||
- https://opengameart.org/content/creepy-forest-f
|
||||
- https://opengameart.org/content/space-parallax-background
|
||||
|
|
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common/player_head.png
Normal file
After Width: | Height: | Size: 56 KiB |
|
@ -2,15 +2,15 @@
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|
@ -2,12 +2,12 @@
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@ -2,12 +2,12 @@
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|
@ -2,12 +2,12 @@
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|
@ -2,12 +2,12 @@
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|
@ -2,12 +2,12 @@
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@ -2,12 +2,12 @@
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Before Width: | Height: | Size: 32 KiB After Width: | Height: | Size: 32 KiB |
35
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164
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|
||||
}, {
|
||||
"autotile_coord": Vector2( 1, 0 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 8 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 2, 0 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 8 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 3, 0 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 8 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
} ]
|
||||
1/z_index = 0
|
||||
2/name = "Wood"
|
||||
2/texture = ExtResource( 1 )
|
||||
2/tex_offset = Vector2( 0, 0 )
|
||||
2/modulate = Color( 1, 1, 1, 1 )
|
||||
2/region = Rect2( 0, 0, 280, 105 )
|
||||
2/tile_mode = 1
|
||||
2/autotile/bitmask_mode = 1
|
||||
2/autotile/bitmask_flags = [ Vector2( 0, 0 ), 16, Vector2( 1, 0 ), 48, Vector2( 2, 0 ), 56, Vector2( 3, 0 ), 24 ]
|
||||
2/autotile/icon_coordinate = Vector2( 0, 0 )
|
||||
2/autotile/tile_size = Vector2( 70, 105 )
|
||||
2/autotile/spacing = 0
|
||||
2/autotile/occluder_map = [ ]
|
||||
2/autotile/navpoly_map = [ ]
|
||||
2/autotile/priority_map = [ ]
|
||||
2/autotile/z_index_map = [ ]
|
||||
2/occluder_offset = Vector2( 0, 0 )
|
||||
2/navigation_offset = Vector2( 0, 0 )
|
||||
2/shape_offset = Vector2( 0, 0 )
|
||||
2/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
2/shape = SubResource( 9 )
|
||||
2/shape_one_way = false
|
||||
2/shape_one_way_margin = 1.0
|
||||
2/shapes = [ {
|
||||
"autotile_coord": Vector2( 0, 0 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 9 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 1, 0 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 9 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 2, 0 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 9 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 3, 0 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 9 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
} ]
|
||||
2/z_index = 0
|
|
@ -7,7 +7,7 @@ custom_features=""
|
|||
export_filter="all_resources"
|
||||
include_filter=""
|
||||
exclude_filter=""
|
||||
export_path="../../../../Flopsy_the_Dog.exe"
|
||||
export_path="../../Flopsy_the_Dog.exe"
|
||||
script_export_mode=1
|
||||
script_encryption_key=""
|
||||
|
||||
|
|
BIN
icon.png
Before Width: | Height: | Size: 3.2 KiB |
|
@ -15,7 +15,7 @@
|
|||
[ext_resource path="res://objects/characters/monsters/01/assets/stomped/frame-3.png" type="Texture" id=13]
|
||||
[ext_resource path="res://objects/characters/monsters/01/assets/stomped/frame-1.png" type="Texture" id=14]
|
||||
[ext_resource path="res://objects/characters/monsters/01/assets/stomped/frame-2.png" type="Texture" id=15]
|
||||
[ext_resource path="res://assets/soundeffects/stamped01.wav" type="AudioStream" id=16]
|
||||
[ext_resource path="res://common/soundeffects/stamped01.wav" type="AudioStream" id=16]
|
||||
|
||||
[sub_resource type="SpriteFrames" id=1]
|
||||
animations = [ {
|
||||
|
|
|
@ -20,7 +20,7 @@ script = ExtResource( 11 )
|
|||
[node name="Sprite" type="AnimatedSprite" parent="."]
|
||||
frames = ExtResource( 1 )
|
||||
animation = "idle"
|
||||
frame = 2
|
||||
frame = 8
|
||||
playing = true
|
||||
__meta__ = {
|
||||
"_edit_lock_": true
|
||||
|
|
|
@ -19,7 +19,7 @@
|
|||
[ext_resource path="res://objects/coin/assets/gold_2.png" type="Texture" id=17]
|
||||
[ext_resource path="res://objects/coin/assets/gold_3.png" type="Texture" id=18]
|
||||
[ext_resource path="res://objects/coin/assets/gold_4.png" type="Texture" id=19]
|
||||
[ext_resource path="res://assets/soundeffects/coin01.wav" type="AudioStream" id=20]
|
||||
[ext_resource path="res://common/soundeffects/coin01.wav" type="AudioStream" id=20]
|
||||
|
||||
[sub_resource type="SpriteFrames" id=1]
|
||||
animations = [ {
|
||||
|
|
|
@ -5,8 +5,8 @@
|
|||
[ext_resource path="res://objects/speech_bubble/assets/side.png" type="Texture" id=3]
|
||||
[ext_resource path="res://objects/speech_bubble/assets/arrow.png" type="Texture" id=4]
|
||||
[ext_resource path="res://objects/speech_bubble/assets/side2.png" type="Texture" id=5]
|
||||
[ext_resource path="res://assets/fonts/ComicNeue-Bold.ttf" type="DynamicFontData" id=6]
|
||||
[ext_resource path="res://assets/soundeffects/type.wav" type="AudioStream" id=7]
|
||||
[ext_resource path="res://common/fonts/ComicNeue-Bold.ttf" type="DynamicFontData" id=6]
|
||||
[ext_resource path="res://common/soundeffects/type.wav" type="AudioStream" id=7]
|
||||
|
||||
[sub_resource type="DynamicFont" id=2]
|
||||
size = 20
|
||||
|
|
|
@ -12,7 +12,7 @@ config_version=4
|
|||
|
||||
config/name="Flopsy the Dog"
|
||||
run/main_scene="res://scenes/main.tscn"
|
||||
config/icon="res://icon.png"
|
||||
config/icon="res://common/player_head.png"
|
||||
|
||||
[display]
|
||||
|
||||
|
@ -46,10 +46,6 @@ jump={
|
|||
2d_physics/layer_3="world"
|
||||
2d_physics/layer_4="items"
|
||||
|
||||
[physics]
|
||||
|
||||
common/enable_pause_aware_picking=true
|
||||
|
||||
[rendering]
|
||||
|
||||
2d/snapping/use_gpu_pixel_snap=true
|
||||
|
|
|
@ -4,6 +4,10 @@ export var font_color : Color = Color(0, 0, 0)
|
|||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
set_font_color(font_color)
|
||||
|
||||
func set_font_color(color: Color):
|
||||
font_color = color
|
||||
$HUD_Items/ScoreLabel.add_color_override("font_color", font_color)
|
||||
|
||||
func set_score(value):
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
[gd_scene load_steps=6 format=2]
|
||||
|
||||
[ext_resource path="res://assets/fonts/DSEG14Classic-Bold.ttf" type="DynamicFontData" id=1]
|
||||
[ext_resource path="res://common/fonts/DSEG14Classic-Bold.ttf" type="DynamicFontData" id=1]
|
||||
[ext_resource path="res://scenes/hud.gd" type="Script" id=2]
|
||||
[ext_resource path="res://objects/coin/assets/gold_1.png" type="Texture" id=3]
|
||||
|
||||
|
|
|
@ -1,7 +1,4 @@
|
|||
extends "res://scenes/levels/level.gd"
|
||||
onready var main = get_parent()
|
||||
const next_level = "res://scenes/levels/01/level_01.tscn"
|
||||
|
||||
extends "res://scenes/levels/interlude.gd"
|
||||
var running = true
|
||||
|
||||
const text = [
|
||||
|
@ -41,10 +38,6 @@ func _ready():
|
|||
yield(get_tree().create_timer(4), "timeout")
|
||||
$CanvasLayer/MonsterAnimation.play("monster1_fade")
|
||||
|
||||
func _process(delta):
|
||||
if Input.is_action_just_pressed("ui_cancel"):
|
||||
main.load_level(next_level, true)
|
||||
|
||||
func _next_text():
|
||||
var current_text = text.pop_front()
|
||||
|
||||
|
|
|
@ -147,6 +147,7 @@ script = ExtResource( 1 )
|
|||
bgm_path = "res://scenes/levels/00/assets/bgm.ogg"
|
||||
hud_visible = false
|
||||
clear_color = Color( 0.0196078, 0.180392, 0.247059, 1 )
|
||||
next_level = "res://scenes/levels/01/level_01.tscn"
|
||||
|
||||
[node name="CanvasLayer" type="CanvasLayer" parent="."]
|
||||
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
[gd_scene load_steps=7 format=2]
|
||||
|
||||
[ext_resource path="res://assets/fonts/ComicNeue-Bold.ttf" type="DynamicFontData" id=1]
|
||||
[ext_resource path="res://common/fonts/ComicNeue-Bold.ttf" type="DynamicFontData" id=1]
|
||||
[ext_resource path="res://scenes/levels/00/snore.gd" type="Script" id=2]
|
||||
|
||||
[sub_resource type="DynamicFont" id=4]
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
[ext_resource path="res://scenes/levels/01/assets/trees1.png" type="Texture" id=4]
|
||||
[ext_resource path="res://scenes/levels/01/assets/grass2.png" type="Texture" id=5]
|
||||
|
||||
[node name="Background_Level1" type="ParallaxBackground"]
|
||||
[node name="Background 01" type="ParallaxBackground"]
|
||||
scale = Vector2( 1, 1.41421 )
|
||||
transform = Transform2D( 1, 0, 0, 1.41421, 0, 0 )
|
||||
scroll_ignore_camera_zoom = true
|
||||
|
|
|
@ -1,7 +1,4 @@
|
|||
extends "res://scenes/levels/level.gd"
|
||||
onready var main = get_parent()
|
||||
|
||||
const next_level = "res://scenes/levels/02/level_02.tscn"
|
||||
extends "res://scenes/levels/interlude.gd"
|
||||
|
||||
const text = [
|
||||
["flake", "Hi there, who are you?", 0],
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
[ext_resource path="res://scenes/levels/01/interlude_01.gd" type="Script" id=1]
|
||||
[ext_resource path="res://scenes/levels/01/assets/cloud1.png" type="Texture" id=2]
|
||||
[ext_resource path="res://scenes/levels/01/assets/cloud2.png" type="Texture" id=3]
|
||||
[ext_resource path="res://assets/platformerBricks.png" type="Texture" id=4]
|
||||
[ext_resource path="res://common/tilemap/assets/platformerBricks.png" type="Texture" id=4]
|
||||
[ext_resource path="res://objects/characters/flake/flake.tscn" type="PackedScene" id=5]
|
||||
[ext_resource path="res://objects/characters/flopsy/flopsy.tscn" type="PackedScene" id=6]
|
||||
[ext_resource path="res://objects/speech_bubble/speech_bubble.tscn" type="PackedScene" id=7]
|
||||
|
@ -218,6 +218,7 @@ tracks/0/keys = {
|
|||
script = ExtResource( 1 )
|
||||
bgm_path = "res://scenes/levels/01/assets/interlude.ogg"
|
||||
hud_visible = false
|
||||
next_level = "res://scenes/levels/02/level_02.tscn"
|
||||
|
||||
[node name="CanvasLayer" type="CanvasLayer" parent="."]
|
||||
|
||||
|
|
|
@ -1,175 +1,14 @@
|
|||
[gd_scene load_steps=13 format=2]
|
||||
[gd_scene load_steps=9 format=2]
|
||||
|
||||
[ext_resource path="res://scenes/levels/01/background_01.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://scenes/levels/01/level_01.gd" type="Script" id=2]
|
||||
[ext_resource path="res://objects/characters/flake/flake.tscn" type="PackedScene" id=3]
|
||||
[ext_resource path="res://assets/platformerBricks.png" type="Texture" id=4]
|
||||
[ext_resource path="res://scenes/levels/01/tilemap.tscn" type="PackedScene" id=4]
|
||||
[ext_resource path="res://objects/coin/coin.tscn" type="PackedScene" id=5]
|
||||
[ext_resource path="res://objects/characters/monsters/01/monster_01.tscn" type="PackedScene" id=6]
|
||||
[ext_resource path="res://objects/characters/player.tscn" type="PackedScene" id=7]
|
||||
[ext_resource path="res://objects/lift/lift.tscn" type="PackedScene" id=8]
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=7]
|
||||
points = PoolVector2Array( 0, 0, 70, 0, 70, 105, 0, 105 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=8]
|
||||
points = PoolVector2Array( 0, 0, 70, 0, 70, 105, 0, 105 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=9]
|
||||
points = PoolVector2Array( 0, 0, 70, 0, 70, 105, 0, 105 )
|
||||
|
||||
[sub_resource type="TileSet" id=6]
|
||||
0/name = "Grass"
|
||||
0/texture = ExtResource( 4 )
|
||||
0/tex_offset = Vector2( 0, 0 )
|
||||
0/modulate = Color( 1, 1, 1, 1 )
|
||||
0/region = Rect2( 0, 210, 280, 105 )
|
||||
0/tile_mode = 1
|
||||
0/autotile/bitmask_mode = 1
|
||||
0/autotile/bitmask_flags = [ Vector2( 0, 0 ), 16, Vector2( 1, 0 ), 48, Vector2( 2, 0 ), 56, Vector2( 3, 0 ), 24 ]
|
||||
0/autotile/icon_coordinate = Vector2( 0, 0 )
|
||||
0/autotile/tile_size = Vector2( 70, 105 )
|
||||
0/autotile/spacing = 0
|
||||
0/autotile/occluder_map = [ ]
|
||||
0/autotile/navpoly_map = [ ]
|
||||
0/autotile/priority_map = [ ]
|
||||
0/autotile/z_index_map = [ ]
|
||||
0/occluder_offset = Vector2( 0, 0 )
|
||||
0/navigation_offset = Vector2( 0, 0 )
|
||||
0/shape_offset = Vector2( 0, 0 )
|
||||
0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
0/shape = SubResource( 7 )
|
||||
0/shape_one_way = false
|
||||
0/shape_one_way_margin = 1.0
|
||||
0/shapes = [ {
|
||||
"autotile_coord": Vector2( 0, 0 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 7 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 1, 0 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 7 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 2, 0 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 7 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 3, 0 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 7 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 3, 0 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 7 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
} ]
|
||||
0/z_index = 0
|
||||
1/name = "Grass_Bridge"
|
||||
1/texture = ExtResource( 4 )
|
||||
1/tex_offset = Vector2( 0, 0 )
|
||||
1/modulate = Color( 1, 1, 1, 1 )
|
||||
1/region = Rect2( 280, 210, 280, 105 )
|
||||
1/tile_mode = 1
|
||||
1/autotile/bitmask_mode = 1
|
||||
1/autotile/bitmask_flags = [ Vector2( 0, 0 ), 16, Vector2( 1, 0 ), 48, Vector2( 2, 0 ), 56, Vector2( 3, 0 ), 24 ]
|
||||
1/autotile/icon_coordinate = Vector2( 0, 0 )
|
||||
1/autotile/tile_size = Vector2( 70, 105 )
|
||||
1/autotile/spacing = 0
|
||||
1/autotile/occluder_map = [ ]
|
||||
1/autotile/navpoly_map = [ ]
|
||||
1/autotile/priority_map = [ ]
|
||||
1/autotile/z_index_map = [ ]
|
||||
1/occluder_offset = Vector2( 0, 0 )
|
||||
1/navigation_offset = Vector2( 0, 0 )
|
||||
1/shape_offset = Vector2( 0, 0 )
|
||||
1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
1/shape = SubResource( 8 )
|
||||
1/shape_one_way = false
|
||||
1/shape_one_way_margin = 1.0
|
||||
1/shapes = [ {
|
||||
"autotile_coord": Vector2( 0, 0 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 8 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 1, 0 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 8 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 2, 0 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 8 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 3, 0 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 8 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
} ]
|
||||
1/z_index = 0
|
||||
2/name = "Wood"
|
||||
2/texture = ExtResource( 4 )
|
||||
2/tex_offset = Vector2( 0, 0 )
|
||||
2/modulate = Color( 1, 1, 1, 1 )
|
||||
2/region = Rect2( 0, 0, 280, 105 )
|
||||
2/tile_mode = 1
|
||||
2/autotile/bitmask_mode = 1
|
||||
2/autotile/bitmask_flags = [ Vector2( 0, 0 ), 16, Vector2( 1, 0 ), 48, Vector2( 2, 0 ), 56, Vector2( 3, 0 ), 24 ]
|
||||
2/autotile/icon_coordinate = Vector2( 0, 0 )
|
||||
2/autotile/tile_size = Vector2( 70, 105 )
|
||||
2/autotile/spacing = 0
|
||||
2/autotile/occluder_map = [ ]
|
||||
2/autotile/navpoly_map = [ ]
|
||||
2/autotile/priority_map = [ ]
|
||||
2/autotile/z_index_map = [ ]
|
||||
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|
|
11
scenes/levels/01/tilemap.tscn
Normal file
|
@ -0,0 +1,11 @@
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scenes/levels/02/assets/bgm.ogg
Normal file
3
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Normal file
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d="m 32.601197,96.434949 0.258248,0.710195 -0.710191,-0.08301 0.322816,1.98301 1.558739,4.685436 -0.40583,0.14757 0.507286,1.61408 0.166016,0.48884 -0.949998,-0.23058 0.07378,0.39659 1.328157,3.31117 -0.341263,0.12913 0.525734,1.32816 0.06456,0.13835 0.156799,0.3597 -4.381069,-0.37815 -0.02768,0.24903 c -0.01227,0.0984 -0.05536,0.17524 -0.129128,0.23059 -0.07379,0.0615 -0.156799,0.0892 -0.249031,0.083 -0.09838,-0.0123 -0.178315,-0.0584 -0.239807,-0.13835 -0.05536,-0.0738 -0.07686,-0.15987 -0.06456,-0.25825 l 0.02768,-0.20291 -0.627182,-0.0185 0.101455,1.84467 0.470391,-0.25826 0.202911,0.26748 -0.599518,0.94077 0.01848,0.23059 c 0.09838,1.37734 0.316666,2.24126 0.654855,2.59175 l -3.827672,-0.43349 c 0.252103,-0.11683 0.476537,-0.44887 0.673302,-0.99612 l 0.147572,-0.44272 0.11068,-0.40583 -1.106797,-1.17136 0.285922,-0.23058 0.996118,0.5534 0.488835,-2.51797 c -1.703237,-0.0185 -3.431071,0.0216 -5.183499,0.11991 l 0.304369,-0.59952 0.07379,-0.1568 0.368933,-0.78397 -0.332039,-0.37816 1.189807,-1.88156 0.415048,-1.31893 0.424273,-1.65097 -1.540293,-0.18447 0.470388,-0.72864 0.654856,-1.28204 -0.378156,-0.35048 2.241264,-3.283498 0.415049,-0.802428 0.267476,-0.636409 -0.802428,0.08301 0.19369,-0.368933 0.424272,-0.913108 -0.461165,-0.350486 c 1.611004,-3.517155 3.142071,-6.367157 4.593206,-8.550007 0.01234,2.29353 0.273649,4.657771 0.783981,7.092725 l -0.424271,0.119903 c 0.258255,0.774758 0.531884,1.537218 0.820878,2.28738"
|
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style="fill:#0a4238;fill-opacity:1;stroke:none;stroke-width:0.184466"
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||||
id="path75866" />
|
||||
</g>
|
||||
</svg>
|
After Width: | Height: | Size: 5.6 KiB |
35
scenes/levels/02/assets/trees3.svg.import
Normal file
|
@ -0,0 +1,35 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/trees3.svg-fad5948d185c2ea8bc5725fb259b3145.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://scenes/levels/02/assets/trees3.svg"
|
||||
dest_files=[ "res://.import/trees3.svg-fad5948d185c2ea8bc5725fb259b3145.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
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||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=1
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=3.0
|
102
scenes/levels/02/background_02.tscn
Normal file
|
@ -0,0 +1,102 @@
|
|||
[gd_scene load_steps=8 format=2]
|
||||
|
||||
[ext_resource path="res://scenes/levels/02/assets/earth1.svg" type="Texture" id=1]
|
||||
[ext_resource path="res://scenes/levels/02/assets/grass1.svg" type="Texture" id=2]
|
||||
[ext_resource path="res://scenes/levels/02/assets/trees1.svg" type="Texture" id=3]
|
||||
[ext_resource path="res://scenes/levels/02/assets/trees2.svg" type="Texture" id=4]
|
||||
[ext_resource path="res://scenes/levels/02/assets/trees3.svg" type="Texture" id=5]
|
||||
[ext_resource path="res://scenes/levels/02/assets/grass2.svg" type="Texture" id=6]
|
||||
[ext_resource path="res://scenes/levels/02/assets/stars.png" type="Texture" id=7]
|
||||
|
||||
[node name="Background 02" type="ParallaxBackground"]
|
||||
|
||||
[node name="Stars" type="ParallaxLayer" parent="."]
|
||||
motion_scale = Vector2( 0.6, 1 )
|
||||
motion_mirroring = Vector2( 500, 500 )
|
||||
|
||||
[node name="Sprite" type="Sprite" parent="Stars"]
|
||||
position = Vector2( 250, 250 )
|
||||
texture = ExtResource( 7 )
|
||||
region_enabled = true
|
||||
region_rect = Rect2( 0, 0, 500, 500 )
|
||||
|
||||
[node name="Sprite2" type="Sprite" parent="Stars"]
|
||||
position = Vector2( 250, 250 )
|
||||
texture = ExtResource( 7 )
|
||||
offset = Vector2( 500, 0 )
|
||||
region_enabled = true
|
||||
region_rect = Rect2( 0, 0, 500, 500 )
|
||||
|
||||
[node name="Sprite3" type="Sprite" parent="Stars"]
|
||||
position = Vector2( 250, 250 )
|
||||
texture = ExtResource( 7 )
|
||||
offset = Vector2( 1000, 0 )
|
||||
region_enabled = true
|
||||
region_rect = Rect2( 0, 0, 500, 500 )
|
||||
|
||||
[node name="Sprite4" type="Sprite" parent="Stars"]
|
||||
position = Vector2( 250, 250 )
|
||||
texture = ExtResource( 7 )
|
||||
offset = Vector2( 1500, 0 )
|
||||
region_enabled = true
|
||||
region_rect = Rect2( 0, 0, 500, 500 )
|
||||
|
||||
[node name="Grass2" type="ParallaxLayer" parent="."]
|
||||
motion_scale = Vector2( 0.9, 1 )
|
||||
motion_mirroring = Vector2( 1536, 0 )
|
||||
|
||||
[node name="Sprite" type="Sprite" parent="Grass2"]
|
||||
position = Vector2( 1536, 698 )
|
||||
texture = ExtResource( 6 )
|
||||
region_enabled = true
|
||||
region_rect = Rect2( 0, 0, 3072, 300 )
|
||||
|
||||
[node name="Trees3" type="ParallaxLayer" parent="."]
|
||||
motion_scale = Vector2( 0.85, 1 )
|
||||
motion_mirroring = Vector2( 1536, 0 )
|
||||
|
||||
[node name="Sprite" type="Sprite" parent="Trees3"]
|
||||
position = Vector2( 1536, 448 )
|
||||
texture = ExtResource( 5 )
|
||||
region_enabled = true
|
||||
region_rect = Rect2( 0, 0, 3072, 610 )
|
||||
|
||||
[node name="Trees2" type="ParallaxLayer" parent="."]
|
||||
motion_scale = Vector2( 0.8, 1 )
|
||||
motion_mirroring = Vector2( 1536, 0 )
|
||||
|
||||
[node name="Sprite" type="Sprite" parent="Trees2"]
|
||||
position = Vector2( 1536, 592 )
|
||||
texture = ExtResource( 4 )
|
||||
region_enabled = true
|
||||
region_rect = Rect2( 0, 0, 3072, 610 )
|
||||
|
||||
[node name="Trees1" type="ParallaxLayer" parent="."]
|
||||
motion_scale = Vector2( 0.75, 1 )
|
||||
motion_mirroring = Vector2( 1536, 0 )
|
||||
|
||||
[node name="Sprite" type="Sprite" parent="Trees1"]
|
||||
position = Vector2( 1536, 562 )
|
||||
texture = ExtResource( 3 )
|
||||
region_enabled = true
|
||||
region_rect = Rect2( 0, 0, 3072, 610 )
|
||||
|
||||
[node name="Grass1" type="ParallaxLayer" parent="."]
|
||||
motion_scale = Vector2( 0.7, 1 )
|
||||
motion_mirroring = Vector2( 3072, 0 )
|
||||
|
||||
[node name="Sprite" type="Sprite" parent="Grass1"]
|
||||
position = Vector2( 1536, 967 )
|
||||
texture = ExtResource( 2 )
|
||||
region_enabled = true
|
||||
region_rect = Rect2( 0, 0, 3072, 600 )
|
||||
|
||||
[node name="Earth1" type="ParallaxLayer" parent="."]
|
||||
motion_scale = Vector2( 0.65, 1 )
|
||||
motion_mirroring = Vector2( 1536, 0 )
|
||||
|
||||
[node name="Sprite" type="Sprite" parent="Earth1"]
|
||||
position = Vector2( 1536, 975 )
|
||||
texture = ExtResource( 1 )
|
||||
region_enabled = true
|
||||
region_rect = Rect2( 0, 0, 3072, 342 )
|
|
@ -1,7 +1,26 @@
|
|||
[gd_scene load_steps=2 format=2]
|
||||
[gd_scene load_steps=5 format=2]
|
||||
|
||||
[ext_resource path="res://scenes/levels/02/level_02.gd" type="Script" id=1]
|
||||
[ext_resource path="res://common/tilemap/tilemap.tres" type="TileSet" id=2]
|
||||
[ext_resource path="res://objects/characters/player.tscn" type="PackedScene" id=3]
|
||||
[ext_resource path="res://scenes/levels/02/background_02.tscn" type="PackedScene" id=4]
|
||||
|
||||
[node name="Level 02" type="Node2D"]
|
||||
script = ExtResource( 1 )
|
||||
bgm_path = "res://scenes/levels/02/assets/bgm.ogg"
|
||||
hud_color = Color( 1, 1, 1, 1 )
|
||||
clear_color = Color( 0.0431373, 0.298039, 0.403922, 1 )
|
||||
|
||||
[node name="Player" parent="." instance=ExtResource( 3 )]
|
||||
modulate = Color( 0.5, 0.5, 0.5, 1 )
|
||||
position = Vector2( 136, 808 )
|
||||
scale = Vector2( 0.2, 0.2 )
|
||||
background_scene = ExtResource( 4 )
|
||||
|
||||
[node name="Tiles" type="TileMap" parent="."]
|
||||
modulate = Color( 0.5, 0.5, 0.5, 1 )
|
||||
tile_set = ExtResource( 2 )
|
||||
collision_layer = 4
|
||||
collision_mask = 0
|
||||
format = 1
|
||||
tile_data = PoolIntArray( 917505, 0, 1, 917506, 0, 2, 917507, 0, 2, 917508, 0, 2, 917509, 0, 2, 917510, 0, 2, 917511, 0, 2, 917512, 0, 2, 917513, 0, 2, 917514, 0, 2, 917515, 0, 2, 917516, 0, 2, 917517, 0, 2, 917518, 0, 2, 917519, 0, 2, 917520, 0, 2, 917521, 0, 2, 917522, 0, 2, 917523, 0, 2, 917524, 0, 2, 917525, 0, 2, 917526, 0, 2, 917527, 0, 2, 917528, 0, 2, 917529, 0, 2, 917530, 0, 2, 917531, 0, 2, 917532, 0, 2, 917533, 0, 2, 917534, 0, 2, 917535, 0, 2, 917536, 0, 2, 917537, 0, 2, 917538, 0, 2, 917539, 0, 2, 917540, 0, 2, 917541, 0, 2, 917542, 0, 2, 917543, 0, 2, 917544, 0, 0, 983080, 0, 0, 983081, 0, 2, 983082, 0, 2, 983083, 0, 2, 983084, 0, 3 )
|
||||
|
|
12
scenes/levels/interlude.gd
Normal file
|
@ -0,0 +1,12 @@
|
|||
extends "res://scenes/levels/level.gd"
|
||||
export(String, FILE, "*.tscn") var next_level
|
||||
|
||||
func _process(delta):
|
||||
if Input.is_action_just_pressed("ui_cancel"):
|
||||
_disable_signals()
|
||||
main.load_level(next_level, true)
|
||||
|
||||
func _disable_signals():
|
||||
for sig in get_signal_list():
|
||||
for con in get_signal_connection_list(sig.name):
|
||||
disconnect(con.signal_name, self, con.method_name)
|
|
@ -2,7 +2,10 @@ extends Node2D
|
|||
|
||||
export(String, FILE, "*.ogg") var bgm_path
|
||||
export(bool) var hud_visible = true
|
||||
export var hud_color : Color = Color("000000")
|
||||
export var clear_color : Color = Color("cfeffc")
|
||||
|
||||
onready var main = get_parent()
|
||||
|
||||
func _ready():
|
||||
VisualServer.set_default_clear_color(clear_color)
|
||||
|
|
|
@ -21,6 +21,7 @@ func load_level(next_scene := level_path, fade_out : bool = false):
|
|||
current_level = load(next_scene).instance()
|
||||
level_path = next_scene
|
||||
$HUD.hud_visible(current_level.hud_visible)
|
||||
$HUD.set_font_color(current_level.hud_color)
|
||||
add_child(current_level)
|
||||
play_bgm(current_level.bgm_path)
|
||||
$HUD.scene_fadein()
|
||||
|
|
|
@ -20,7 +20,7 @@ tracks/0/keys = {
|
|||
|
||||
[node name="Main" type="Node2D"]
|
||||
script = ExtResource( 3 )
|
||||
level_path = "res://scenes/levels/00/interlude_00.tscn"
|
||||
level_path = "res://scenes/levels/02/level_02.tscn"
|
||||
|
||||
[node name="HUD" parent="." instance=ExtResource( 1 )]
|
||||
|
||||
|
|