extends Node2D export(String, FILE, "*.ogg") var bgm_path export(bool) var hud_visible = true export var hud_color : Color = Color("000000") export var clear_color : Color = Color("cfeffc") export var camera_limit_left : int = 0 export var camera_limit_right : int = 10000000 export var camera_limit_top : int = -10000000 export var camera_limit_bottom : int = 1080 onready var main = get_parent() func _ready(): VisualServer.set_default_clear_color(clear_color)