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locale
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Stalker rename (partial)
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2024-05-12 06:21:37 +02:00 |
models
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Stalker model and mechanics implemented
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2024-05-12 06:02:15 +02:00 |
sounds
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Mix down new mob sounds to mono
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2023-12-23 09:39:12 +01:00 |
axolotl.lua
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Fix axolotl attacking water mobs (#4675)
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2024-10-27 14:10:11 +01:00 |
bat.lua
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Set all mob spawn chance weights according to mc now that weights are actually taken into account
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2023-11-27 10:47:55 +01:00 |
blaze.lua
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Correct damage for mob projectiles
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2024-11-14 06:25:30 -06:00 |
chicken.lua
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Set all mob spawn chance weights according to mc now that weights are actually taken into account
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2023-11-27 10:47:55 +01:00 |
cod.lua
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Fix incorrect usages of math.random (#4621)
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2024-09-07 14:58:12 +02:00 |
cow+mooshroom.lua
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Improved tool tooltips (#4306)
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2024-05-22 18:55:07 +00:00 |
dolphin.lua
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Fix incorrect usages of math.random (#4621)
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2024-09-07 14:58:12 +02:00 |
ender_dragon.lua
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Correct damage for mob projectiles
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2024-11-14 06:25:30 -06:00 |
endermite.lua
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Added mcl_mobs:non_spawn_specific function for mobs that don't naturally spawn and for mobs that don't spawn in the overworld
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2023-02-16 19:43:50 -05:00 |
ghast.lua
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Correct damage for mob projectiles
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2024-11-14 06:25:30 -06:00 |
glow_squid.lua
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Able to see all mobs in the lookup help menu (#4186)
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2024-04-21 08:16:15 +00:00 |
guardian.lua
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Fix a crash
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2024-05-22 21:03:43 +02:00 |
guardian_elder.lua
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Fix a crash
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2024-05-22 21:03:43 +02:00 |
hoglin+zoglin.lua
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Merge pull request 'Set all mob spawn chance weights according to mc now that weights are actually taken into account' (#4035) from Bakawun/MineClone2:mob_chance into master
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2024-01-20 04:00:13 +00:00 |
horse.lua
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fix walking and running animation for horse donkey and mule (#4053)
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2024-05-01 15:40:57 +00:00 |
init.lua
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Finish renames (#4314)
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2024-05-22 19:18:10 +00:00 |
iron_golem.lua
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Fix iron golem attack animation (#4542)
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2024-07-31 03:18:53 +02:00 |
LICENSE
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Add brand-new updated mobs_mc mod
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2017-07-05 03:15:46 +02:00 |
LICENSE-media.md
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mobs:hoglin:add licence information
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2023-12-18 10:38:23 +01:00 |
llama.lua
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Correct damage for mob projectiles
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2024-11-14 06:25:30 -06:00 |
mod.conf
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Fix two additional dependency issues
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2024-09-15 22:25:44 +02:00 |
ocelot.lua
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Set all mob spawn chance weights according to mc now that weights are actually taken into account
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2023-11-27 10:47:55 +01:00 |
parrot.lua
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Set all mob spawn chance weights according to mc now that weights are actually taken into account
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2023-11-27 10:47:55 +01:00 |
pig.lua
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Set all mob spawn chance weights according to mc now that weights are actually taken into account
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2023-11-27 10:47:55 +01:00 |
piglin.lua
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Piglin brutes are not immune to fire and lava (#4378)
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2024-09-08 14:01:05 +02:00 |
pillager.lua
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Added mcl_mobs:non_spawn_specific function for mobs that don't naturally spawn and for mobs that don't spawn in the overworld
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2023-02-16 19:43:50 -05:00 |
polar_bear.lua
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Set all mob spawn chance weights according to mc now that weights are actually taken into account
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2023-11-27 10:47:55 +01:00 |
rabbit.lua
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Set all mob spawn chance weights according to mc now that weights are actually taken into account
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2023-11-27 10:47:55 +01:00 |
README.md
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Stalker rename (partial)
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2024-05-12 06:21:37 +02:00 |
rover.lua
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Fix mob spawner crash (#4337)
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2024-05-30 08:29:12 +00:00 |
salmon.lua
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Allow salmon, tropical fish, witch huts in rivers (#4605)
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2024-08-31 10:16:43 +02:00 |
sheep.lua
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Improved tool tooltips (#4306)
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2024-05-22 18:55:07 +00:00 |
shulker.lua
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mobs:shulker:use on_attack to set shoot interval
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2023-12-13 02:42:08 +01:00 |
silverfish.lua
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Add rules for blaze, wither skeleton, silverfish
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2023-09-22 09:09:35 +10:00 |
skeleton+stray.lua
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Make zombies and skeletons not float (#4512)
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2024-09-15 23:14:10 +02:00 |
skeleton_wither.lua
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Make zombies and skeletons not float (#4512)
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2024-09-15 23:14:10 +02:00 |
slime+magma_cube.lua
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Change several places where mobs are created to use mcl_mobs.spawn() instead of minetest.add_entity()
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2024-09-16 13:32:06 +02:00 |
snowman.lua
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Improved tool tooltips (#4306)
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2024-05-22 18:55:07 +00:00 |
spider.lua
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Make spiders require 3x1x3 space to spawn
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2024-09-16 13:32:06 +02:00 |
squid.lua
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Set all mob spawn chance weights according to mc now that weights are actually taken into account
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2023-11-27 10:47:55 +01:00 |
stalker.lua
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Improve stalker textures (#4674)
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2024-11-10 12:02:20 +01:00 |
strider.lua
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Able to see all mobs in the lookup help menu (#4186)
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2024-04-21 08:16:15 +00:00 |
tropical_fish.lua
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Allow salmon, tropical fish, witch huts in rivers (#4605)
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2024-08-31 10:16:43 +02:00 |
vex.lua
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Nerfed vexes and evokers
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2023-12-13 04:51:56 +01:00 |
villager.lua
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Address review comments
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2024-09-16 13:32:06 +02:00 |
villager_evoker.lua
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Change several places where mobs are created to use mcl_mobs.spawn() instead of minetest.add_entity()
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2024-09-16 13:32:06 +02:00 |
villager_illusioner.lua
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Added mcl_mobs:non_spawn_specific function for mobs that don't naturally spawn and for mobs that don't spawn in the overworld
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2023-02-16 19:43:50 -05:00 |
villager_vindicator.lua
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Added mcl_mobs:non_spawn_specific function for mobs that don't naturally spawn and for mobs that don't spawn in the overworld
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2023-02-16 19:43:50 -05:00 |
villager_zombie.lua
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Make zombies and skeletons not float (#4512)
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2024-09-15 23:14:10 +02:00 |
witch.lua
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Another batch of wither adjustments
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2023-10-11 00:54:31 +00:00 |
wither.lua
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Implement mcl_util.remove_entity() and convert projectile code to use it
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2024-11-15 18:19:41 -06:00 |
wolf.lua
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Able to see all mobs in the lookup help menu (#4186)
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2024-04-21 08:16:15 +00:00 |
zombie.lua
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Make zombies and skeletons not float (#4512)
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2024-09-15 23:14:10 +02:00 |