Commit graph

12685 commits

Author SHA1 Message Date
the-real-herowl
f1568483b3 Merge pull request 'Keep axolotls from attacking sheep' (#3963) from ThePython10110/MineClone2:axolotl-sheep into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3963
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2023-10-11 00:50:12 +00:00
ThePython10110
d7fa24ebf8 Keep axolotls from attacking sheep 2023-10-10 23:50:46 +00:00
Dehydrate6684
23468cc2dd
Used vector.offset instead of add/subtract 2023-10-10 09:39:16 +08:00
Dehydrate6684
0c48a46f7c
Updated code based on reviews 2023-10-09 13:55:08 +08:00
chmodsayshello
712a6d6c66 Merge pull request 'add 1.20 armor trims' (#3784) from armor_trims into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3784
Reviewed-by: AFCMS <afcm.contact@gmail.com>
2023-10-03 21:46:00 +00:00
𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟
a620d24ec8 Fix a number of crashes involving unknown nodes, also fix fishbuckets on_place (#3914)
Fixes: #3913 #3915

~~You can reproduce the crash by placing a fish bucket on top snow above an unknown node.

I also noticed that the code always uses pointed_thing.above so I fixed that and also added a function to mcl_utils to figure out where a node should be placed (either above or below). Looks like the rest of the code could also use improvement but at least it does not crash now.~~

Cora fixed a bunch of related crashes in Mineclona so I am replacing my commit and cherry picking all her commits here.
https://codeberg.org/mineclonia/mineclonia/pulls/549

Here is the list of fixes from that PR:
- Crash when placing snow layer on unknown nodes
- Crash when snow layers on unknown nodes are flooded
- Crash when placing fishbucket on snow on top of unknown nodes
- Crash when placing chorus flower and stem on unknown
- Crash when placing mob spawners on unknown
- The fishbucket on place to actually replace buildable_to

Co-authored-by: cora <coradelamouche@gmx.ch>
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3914
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
Co-authored-by: 𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟 <mrrar@noreply.git.minetest.land>
Co-committed-by: 𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟 <mrrar@noreply.git.minetest.land>
2023-09-29 18:47:07 +00:00
ancientmarinerdev
178b24886f Merge pull request 'mcl_oxidation: typo in README.' (#3910) from mdk/MineClone2:typo into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3910
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-09-29 18:41:27 +00:00
ancientmarinerdev
8333281b4f Merge pull request 'Halved the creeper explosion timer reset radius' (#3808) from reduce-explosiontimer_reset_radius into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3808
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-09-29 18:36:28 +00:00
Nicu
6d3e55ce12 Reduced the creeper explosion timer reset radius from 6 to 3
This gives the player just enough time to get out of the creeper's range, to reset their explosion timer and avoid unnecessary destruction.
2023-09-29 18:35:21 +00:00
ancientmarinerdev
2c2f5595f3 Merge pull request 'Add Setting to keep respawn location set if bed is destroyed.' (#3933) from Eliy21/MineClone2:no_bed_respawn_setting into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3933
Reviewed-by: chmodsayshello <chmodsayshello@hotmail.com>
2023-09-29 18:29:31 +00:00
chmodsayshello
8936313fb3 proper itemslot background
redo of 904cd78d3f ; caused some issues after cherry pick, same texture
2023-09-29 16:59:45 +02:00
ancientmarinerdev
c51442704c Merge pull request 'mcl_skins: link to official mcl_custom_skins' (#3954) from skins into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3954
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-09-28 19:43:24 +00:00
Johannes Fritz
2bd6678b08 mcl_skins: link to official mcl_custom_skins 2023-09-28 13:09:45 -05:00
Codiac
e0c44244f9 Merge pull request 'Point mcl_custom_skins link to a working URL' (#3949) from Montandalar/MineClone2:fix_url_mcl_custom_skins into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3949
Reviewed-by: Codiac <codiac@noreply.git.minetest.land>
2023-09-28 10:40:03 +00:00
Codiac
5b7352a23a Merge pull request 'Fix Server crash (Issue #3939)' (#3947) from Michieal/MineClone2_For_PRs:Bamboo_Fix_PointedThing into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3947
Reviewed-by: Codiac <codiac@noreply.git.minetest.land>
2023-09-28 10:39:23 +00:00
Michieal
e8c658658d Update Credits. 2023-09-26 18:59:51 +00:00
Michieal
e9d994b74d Fix Campifires API to not crash the server.
Fixed the error in Campfires' On_RightClick() to not error out when called with a non-existent pointed_thing.
2023-09-26 18:57:17 +00:00
Michieal
eafe6627d8 Extra checks placed in. 2023-09-26 18:35:12 +00:00
chmodsayshello
4046a68fbf Add trim snippet 2023-09-26 20:24:54 +02:00
Blockhead
882c3ef339 Point mcl_custom_skins link to a working URL 2023-09-25 19:55:36 +10:00
Nils Dagsson Moskopp
bb68ceb38d
Do not encode images with illegal colormap indexes 2023-09-22 20:06:21 +02:00
codiac
95db118361 Add rules for blaze, wither skeleton, silverfish 2023-09-22 09:09:35 +10:00
codiac
d2d7887e0f Handle bat and slime light checks 2023-09-21 14:53:32 +10:00
Michieal
b2ebcf5d4f Readme Change
Putting my name back into the credits in the mod.
2023-09-20 06:07:13 +00:00
Michieal
f57220f784 Fix Server crash (Issue ##3939)
Fixes the error of pointed_thing being nil (null) by first checking to see if it exists, and if not, exit the on_place call back.
2023-09-20 05:57:49 +00:00
codiac
7577d37b38 Clarify MC version for lighting 2023-09-20 15:56:27 +10:00
codiac
bf4c7e1913 Allow non monsters spawns too 2023-09-20 09:24:51 +10:00
codiac
11e3674926 Use MC 1.18 light levels to control mob spawning 2023-09-19 11:18:40 +10:00
Nils Dagsson Moskopp
4dd3833f3b
Move encoding format heuristics from image:save() to image:encode() 2023-09-18 16:45:31 +02:00
Nils Dagsson Moskopp
3029147ed7
Add example code for rendering a 3D shape using a Z-buffer 2023-09-18 15:21:17 +02:00
Dehydrate6684
cc217d0089
Removed unnessary node definitions 2023-09-17 17:13:50 +08:00
Dehydrate6684
e6653b78ee
Added directional checks 2023-09-17 17:04:24 +08:00
Dehydrate6684
a960bf2e8e
Update trapdoor climbable behavior 2023-09-16 13:16:49 +08:00
Eliy21
2d9bffaa43 Update settingtypes.txt
Add the no bed respawn in settings
2023-09-11 19:42:04 +00:00
Eliy21
eb658a4996 Update mods/PLAYER/mcl_spawn/init.lua
Add if then condition for no bed/anchor respawn settings
2023-09-11 19:38:33 +00:00
ancientmarinerdev
b4c693bb20 Merge pull request 'Campfire Updates' (#3769) from campfire_update into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3769
2023-09-04 22:20:48 +00:00
ancientmarinerdev
bd46428d65 Updated credits 2023-09-04 22:05:38 +00:00
ancientmarinerdev
9e53efbc3e Fix campfire smoke timing 2023-09-04 22:05:38 +00:00
ancientmarinerdev
6b36abfe91 Fix credits 2023-09-04 22:05:38 +00:00
ancientmarinerdev
49e7449d7f Implement feedback and add credit 2023-09-04 22:05:38 +00:00
ancientmarinerdev
1d28a8e4ac Convert campfire particle spawning from ABM to particle spawner 2023-09-04 22:05:38 +00:00
Wbjitscool
c32e88e910 Add better smoke particles 2023-09-04 22:05:38 +00:00
thunder1035
969fa98f18 Update campfire model and textures 2023-09-04 22:05:38 +00:00
PrairieWind
107420c80f Offset smoke a bit 2023-09-04 22:05:38 +00:00
PrairieWind
f9afc74077 Add changes to campfires from feedback 2023-09-04 22:05:38 +00:00
PrairieWind
21f0c7750b Throw experience points after food is cooked 2023-09-04 22:05:38 +00:00
PrairieWind
04b59b2190 Campfires are unaffected by pistons 2023-09-04 22:05:38 +00:00
PrairieWind
15bb4fa4bf Players don't take burn damage when they have fire resistance potion in use, or frost walker boots
Entities seem to not burn anymore, and I am not sure why.
2023-09-04 22:05:38 +00:00
PrairieWind
4c3e521779 Fix campfire drops to work correctly with creative and silk touch 2023-09-04 22:05:38 +00:00
DinoNuggies4665
4c59b189dd changed line 82 to vector.new(), and refactored setting food wield item (wield_image doesn't matter) 2023-09-04 22:05:38 +00:00