* Add new file mcl_flowers/bonemeal.lua, containing the bonemealing
callback for "mcl_core:dirt_with_grass".
* Override "mcl_core:dirt_with_grass" with a _mcl_on_bonemealing handler
calling a function defined in mcl_flowers. This sidesteps the problem
that bonemealing a node from mcl_core needs knowledge of mcl_flowers,
which would create a circular dependency. H/t to cora for suggesting
this solution. H/t to wsor for suggesting a solution that also works.
* Abstract unripe beetroot plant node registrations into a single
indexed definition and do the registration in a loop.
* Adds a _mcl_on_bonemealing callback to the unripe melon plants.
* Utilize the minetest 5.9.0 API that uses radians not degree.
* Simplify computations to make this more efficient, in particular by querying and updating the bone position less frequently.
* Resolves minetest warning `Deprecated call to set_bone_position, use set_bone_override instead` in this location, but other uses remain.
* `mcl_util.set_bone_position` not modified, because it redundantly compares to the previous rotation once more.
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4622
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
Cleanup of mods/ITEMS/mcl_core/functions.lua
This improves several further ABMs such as vine growing, and uses the `vector` API instead of tables.
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4592
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
Also avoid jumping out of the water closes#4644
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4675
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <kno10@noreply.git.minetest.land>
Co-committed-by: kno10 <kno10@noreply.git.minetest.land>
If you spawn a mob clicking on a wall, two mobs will be spawned.
To reproduce: face a stack of stones, with a spawn egg click on the side of a stone. It does not happen when you click the top of a node, because spawning below fails and only the second one succeeds.
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4657
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <kno10@noreply.git.minetest.land>
Co-committed-by: kno10 <kno10@noreply.git.minetest.land>