Commit Graph

341 Commits

Author SHA1 Message Date
NO11
ecfb615c89 Merge branch 'master' into totem_particles 2021-07-12 19:02:02 +00:00
cora
c558e30ea5 Fix server crash when players dig unknown nodes
Digging unknown nodes crashes the Clamity Minetest server, which
runs modified Minetest: https://github.com/ClamityAnarchy/minetest
Crashes did occur with commit d5434bf008 of that Minetest version.

This commit makes unknown nodes explicitly not harvestable.
2021-07-08 15:33:24 +02:00
NO11
1471521709 Merge branch 'master' into totem_particles 2021-07-07 09:49:33 +00:00
AFCMS
e81da3c4ff fix some mods using "core" insteed of "minetest" 2021-06-12 00:18:52 +02:00
NO11
1e0ffed26b Merge branch 'master' into totem_particles 2021-06-07 17:16:41 +00:00
Elias Fleckenstein
e5bdf230d5 Merge pull request 'Add polish translation' (#1542) from marcin-serwin/MineClone2:polish-translation into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1542
2021-06-04 16:51:43 +00:00
NO11
7464b8ff48 Add bonemeal particle texture 2021-06-03 18:04:54 +00:00
marcin-serwin
cbe8583cef Merge branch 'master' into polish-translation 2021-06-02 10:14:25 +00:00
NO11
a65db15b5c Totem particle textures 2021-05-29 19:21:15 +00:00
AFCMS
cd33d406b2 fix many codestyle issues (functions, strings, modpaths) 2021-05-29 16:12:33 +02:00
Elias Fleckenstein
c57ead6985 Use next() instead of one-time loop to fix luacheck warning in mcl_util.calculate_durability 2021-05-26 20:56:00 +02:00
AFCMS
9e074af07f unify code style [1] 2021-05-25 12:52:25 +02:00
AFCMS
981f3d5d74 fix some codestyle issues 2021-05-25 10:51:46 +02:00
AFCMS
3f3abbbee1 speedup mcl_particles code 2021-05-25 09:09:16 +02:00
AFCMS
00f4cfa5b5 simplify mcl_util code 2021-05-25 01:33:26 +02:00
AFCMS
0cc11d0bbb [mcl_loot] fix warnings 2021-05-25 01:28:10 +02:00
AFCMS
f61102279f [_mcl_autogroup] fix warnings 2021-05-25 01:26:26 +02:00
AFCMS
f5a91f7c24 [biomeinfo] fix warnings 2021-05-25 01:23:41 +02:00
AFCMS
540508638c rewrite flowlib to be more efficient 2021-05-25 01:22:25 +02:00
AFCMS
03c9c0b830 [mcl_explosion] fix warnings 2021-05-25 00:57:42 +02:00
AFCMS
36f3c26139 [walkover] fix warnings 2021-05-25 00:55:14 +02:00
Elias Åström
067affcabb Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2 2021-05-18 19:33:05 +02:00
Elias Åström
4d13eddcd6 Adjust explosion entity damage hitbox
In mcl_explosions the hitbox used for calculating the damage of an
entity is its collisionbox multiplied by two.  This commit removes the
multiplication by two because that makes explosion damage behave weirdly
in some circumstances.  It was most likely implemented that way because
of a misinterpretation of the Minecraft wiki.
2021-05-18 19:31:08 +02:00
Elias Åström
f7052943ec Fix rays not being cast in a specific direction
A bug was introduced in 679e2b1b which caused explosions to not cast
rays for environment destruction in the (+X, +Y, +Z) direction.  This
commit fixes that.
2021-05-18 19:29:03 +02:00
AFCMS
d5ec2ccbd8 fix doc 2021-05-13 23:09:47 +02:00
AFCMS
0ad03acf46 improve mcl_worlds API 2021-05-13 22:55:17 +02:00
Elias Fleckenstein
4b327bcf99 Minor fix to prevent writing the damage reason approval field into MCL damage reason and calling passive damage handlers on dead players 2021-05-05 14:41:23 +02:00
Elias Fleckenstein
35a2a2b912 Workaround to prevent double death messages 2021-05-05 13:27:30 +02:00
Elias Fleckenstein
f53ff8418f mcl_damage: HP check guard in non-modifier on_hpchange callback and usage of raw tostring for deactivated objects for death messages 2021-05-05 13:24:23 +02:00
Elias Fleckenstein
f5b2a5f5c1 Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2 2021-05-05 09:25:20 +02:00
Elias Fleckenstein
be0cf5788d mcl_util.deal_damage: Only deal damage to players / mobs that are not already dead 2021-05-05 09:24:51 +02:00
Elias Fleckenstein
1eaf662833 Add updated tga_encoder 2021-05-02 17:47:46 +02:00
Elias Fleckenstein
bd74dbe321 Revert "Use PNG instead of TGA"
This reverts commit ca9cd8cbe0.
The TGA was faster and produced smaller files.
2021-05-02 13:03:18 +02:00
Elias Fleckenstein
ca9cd8cbe0 Use PNG instead of TGA 2021-05-02 12:55:04 +02:00
Elias Fleckenstein
5d3e74c844 Remove useless tga_encoder files 2021-05-01 17:20:23 +02:00
Elias Fleckenstein
c6e80b5882 Add Real Maps 2021-05-01 16:52:16 +02:00
Elias Fleckenstein
199488cc74 Add nil check for crash prevention 2021-04-29 11:18:22 +02:00
NO11
7a00e8acf7 New particle textures for sponge 2021-04-28 14:32:40 +00:00
Elias Fleckenstein
edc89898bb Integrate fire resistance 2021-04-25 20:51:13 +02:00
Elias Fleckenstein
302175691a Integrate death messages 2021-04-25 16:42:38 +02:00
Elias Fleckenstein
6aecae6eea Simplify damage pipeline; Add on_death and on_damage callbacks 2021-04-25 13:50:07 +02:00
Elias Fleckenstein
9f7b371bfc Merge branch 'master' into damage 2021-04-22 13:29:32 +02:00
Elias Fleckenstein
acbdc937b4 Fix crash when trying to explode an unknown node 2021-04-22 13:19:44 +02:00
Elias Fleckenstein
c9b4ddb923 Add command damage type (This is Non-MC) 2021-04-18 20:22:18 +02:00
Elias Fleckenstein
53b0ad7347 Implement magic damage 2021-04-18 20:21:11 +02:00
Elias Fleckenstein
d9195cc520 Redesign damage modifier execution 2021-04-18 20:08:08 +02:00
Elias Fleckenstein
d08a226a51 Integrate critical hits 2021-04-18 19:50:48 +02:00
Elias Fleckenstein
2827542002 Implement food poisoning damage properly~ 2021-04-18 18:49:00 +02:00
Elias Fleckenstein
3ad5b30ea5 Add cramming and fireworks damage types for future use 2021-04-18 17:38:19 +02:00
Elias Fleckenstein
4f0bb444fe Integrate armor stand 2021-04-18 16:03:23 +02:00