Wuzzy
d60a0a0949
Fix ice melt not cause surrounding nodes to update
2020-12-03 12:36:58 +01:00
Wuzzy
f91ae540c2
Add leafdecay and anvil damage particles
2020-08-19 13:22:40 +02:00
Wuzzy
a08152d8fb
Localize some variables in mcl_core
2020-06-03 20:19:27 +02:00
Elias Åström
2e79f1f0ed
Check if there is room for tree to grow
...
Previously tree saplings would grow regardless of the blocks above it.
This could be abused to destroy bedrock and other nodes.
To solve this, checks are added for nodes around the trees. The volume
checked depends on the tree type. The volume for each tree has been set
so reject trees where branches would grow into other nodes. Some nodes
types like torches, plants and wood are ignored in the checks.
Saplings in a 2x2 formation will grow into normal trees if there is no
room for a huge tree. Oak trees has separate checks for balloon oak
trees and normal oak trees, if there is no room for a balloon oak, it
becomes a normal oak tree.
2020-05-23 19:37:02 +02:00
Wuzzy
eea07f0ce7
Fix incomplete dry grass replacement LBM
2020-04-27 14:05:09 +02:00
Wuzzy
c5e4ec5e27
Use ephemeral sounds
2020-04-07 00:55:45 +02:00
Wuzzy
a5b4a261dc
Dry grass replacement: Use fallback param2
2019-12-16 23:59:49 +01:00
Wuzzy
aaedf6517a
Update grass block param2 when placing snow nodes
2019-12-14 01:52:01 +01:00
Wuzzy
5f2cc506f0
Fix broken legacy dry grass LBM
2019-12-14 01:41:49 +01:00
Wuzzy
40453d597b
Add LBM to kill old drygrass nodes
2019-12-14 00:03:43 +01:00
Wuzzy
3e3ed630e5
Add per-biome grass coloring
2019-12-13 23:48:13 +01:00
Wuzzy
6002cd0af5
Fix tallgrass, fern, bonemeal for new grass color
2019-12-13 15:32:57 +01:00
Wuzzy
9c55b6c9c9
Update grass color after placing grass block
2019-12-13 14:18:35 +01:00
Wuzzy
325801efd7
First step towards param2-based grass color
2019-12-13 14:03:12 +01:00
Wuzzy
748b5d4a4b
Localize a variable
2019-09-19 00:35:28 +02:00
Wuzzy
6e9d712c5e
Fix ice not melting properly by non-Sun light
2019-06-02 10:12:36 +02:00
Wuzzy
435ae85d68
Fix grass block crash in v6
2019-03-25 09:38:39 +01:00
Wuzzy
1b7c41fc81
Grass block: Change grass color depending on biome
2019-03-25 09:25:52 +01:00
Wuzzy
9e57828958
Add tileable_vertical to covered dirt nodes
2019-02-09 21:28:53 +01:00
Wuzzy
626f7f6e97
Delete senseless argument in minetest.remove_node
2019-01-31 05:32:10 +01:00
Wuzzy
b992100106
More variations of mega spruces and large oaks
2018-05-13 18:03:57 +02:00
Wuzzy
16bb9b8901
Localize various unneeded global variables
2018-01-26 22:37:42 +01:00
Wuzzy
647524f503
Rework the overly weird vine growth algorithm
2018-01-23 06:40:07 +01:00
Wuzzy
064858ff59
“Still <Liquid>” → “<Liquid> Source”
2018-01-23 04:12:44 +01:00
Wuzzy
fc0516cb71
Melt ice and top snow @ light >= 12
2018-01-07 21:01:34 +01:00
Wuzzy
f5de6db4aa
Add grass path and farmland to creative inventory
2017-11-23 00:32:51 +01:00
Wuzzy
8db574d30e
Clean up grass block group stuff
2017-11-15 20:27:29 +01:00
Wuzzy
72f5591400
Add dry-colored grass/fern variants
2017-11-14 23:44:53 +01:00
Wuzzy
d66de5adfb
Reduce frequency of vines ABM to reduce load
2017-11-02 23:52:09 +01:00
Wuzzy
1e2343d649
Make floating vines decay
...
Also destroy them immediately with leafdecay and when try try to grow but notice they have been floating the whole time.
2017-11-02 23:21:04 +01:00
Wuzzy
427eb32448
Add a second huge jungle tree schematic, tweak the 1st one
2017-09-12 05:35:02 +02:00
Wuzzy
f64423e983
Redo acacia schematics completely
2017-09-09 08:06:02 +02:00
Wuzzy
01f5cc7515
Add mega spruces to sapling growth
2017-09-09 05:35:32 +02:00
Wuzzy
3db3193494
Disable grass spread functions for snowed dirtlike
2017-09-08 00:13:20 +02:00
Wuzzy
5c906f4af6
Update sounds of snowed dirtlike blocks
2017-09-07 06:57:55 +02:00
Wuzzy
661b586a64
Refactor snow cover code
2017-09-06 19:46:51 +02:00
Wuzzy
9fb148f8bf
Make grass block and friends snowed if placed below snow cover
2017-09-06 19:33:39 +02:00
Wuzzy
576af661b1
Refactor code of snowed nodes
2017-09-06 19:19:25 +02:00
Wuzzy
a31da5efd5
Don't call minetest.add_item for empty itemstring
2017-09-05 15:15:00 +02:00
Wuzzy
d8f3a5ee7f
Add large oak trees
2017-09-05 08:18:00 +02:00
Wuzzy
594aebfa45
Add new spruce schematics
2017-09-05 03:51:13 +02:00
Wuzzy
c315973648
Add a 3rd huge spruce tree variant
2017-08-31 22:36:02 +02:00
Wuzzy
7a47e0dd6d
Remove 2 deprecated vm:update_map functions
2017-08-31 22:34:01 +02:00
Wuzzy
8ee837d158
Make huge spruce trees growable by sapling
2017-08-31 22:16:08 +02:00
Wuzzy
52648bcc16
Add small balloon oak (oak variant)
...
For ca. every 12 oaks, there is 1 small ballon oak.
2017-08-31 18:33:49 +02:00
Wuzzy
a4363b975d
Change jungle tree schematic, update jungle biome
2017-08-31 18:04:40 +02:00
Wuzzy
0a957ee2ef
New oak and birch tree schematics
...
Also fix broken glacier biome
2017-08-31 04:56:09 +02:00
Wuzzy
b9a5843ec7
Implement proper 2×2 sapling check
2017-08-31 02:44:03 +02:00
Wuzzy
4f20ab1950
Simplify leafdecay stuff, add leafdecay factoid
2017-08-31 02:06:35 +02:00
Wuzzy
65ec2c9b54
Add simple 2×2 sapling check
...
Still not fully complete
2017-08-31 01:53:25 +02:00
Wuzzy
47161169a6
Refactor tree growing code
2017-08-30 23:23:15 +02:00
Wuzzy
c335356723
Use new acacia tree schematic, remove apple tree
2017-08-29 22:39:22 +02:00
Wuzzy
058049897c
Drop sugar canes when dirt/etc. below was dug
2017-08-22 17:14:27 +02:00
Wuzzy
5ef6cb1f83
Update dark sapling tree growth
2017-08-21 13:02:42 +02:00
Wuzzy
b62349bc9f
Remove unused jungle tree generation code
2017-08-21 12:50:35 +02:00
Wuzzy
4f03f1c516
Merge branch 'biomes'
2017-08-21 03:43:07 +02:00
Wuzzy
4dc1d6b43b
Fix outdated get_node_group
2017-08-18 21:36:28 +02:00
Wuzzy
022682a75e
Refactor: Drop legacy get_mapgen_params
2017-08-18 21:25:29 +02:00
Wuzzy
e5a34367c9
Use new Minetest settings API syntax for most mods
2017-08-09 16:17:00 +02:00
Wuzzy
25015f9d32
Reduce sapling growth chances
2017-08-04 21:20:42 +02:00
Wuzzy
9ebabff5f4
Add another growth stage for saplings
2017-08-04 21:05:58 +02:00
Wuzzy
722d4cb500
Heavily refactor nodes in mcl_core
2017-07-07 16:37:05 +02:00
Wuzzy
fa3ca02906
Fix crash with unknown item in water
2017-06-29 11:49:51 +02:00
Wuzzy
b1b73dd100
Don't crash if liquid_range==nil for liquids
2017-06-08 03:11:59 +02:00
Wuzzy
3e58fe6cd8
Add v6-style sapling growth for jungle trees
...
Taken from Minetest Game 0.4.15. Needs to be replaced later
2017-06-03 03:21:25 +02:00
Wuzzy
ad41c9b77a
Don't use minetest.inventorycube for stained glass
2017-05-31 18:18:31 +02:00
Wuzzy
24c34b206f
Fix acacia/spruce sapling not growing correctly
2017-05-30 15:31:04 +02:00
Wuzzy
7d6bfceeba
Don't spread grass block/mycelium below liquid
2017-05-28 00:46:09 +02:00
Wuzzy
2b4dc9fdfa
Remove debug message
2017-05-26 21:27:48 +02:00
Wuzzy
bf9c990760
New vines growth algorithm (WIP)
2017-05-26 21:25:25 +02:00
Wuzzy
de10e2e1a8
Grow proper acacia tree from acacia saplings
2017-05-26 02:36:25 +02:00
Wuzzy
b5b8561483
Tree grown from spruce sapling matches v6 pines
2017-05-26 02:16:41 +02:00
Wuzzy
0fe26b785e
Make water/lava interactions much more MC-like
2017-05-23 05:31:07 +02:00
Wuzzy
95e4a5a177
Fix sources with param2==0 not washing stuff away
2017-05-22 18:56:46 +02:00
Wuzzy
5f35bd2d2d
Proper implemetation of liquid flow node actions
2017-05-20 05:05:58 +02:00
Wuzzy
c49e8dfba0
Destroy some nodes by flowing lava
2017-05-20 04:11:14 +02:00
Wuzzy
7140bf71d8
Play sound for cooling lava
2017-05-20 03:36:07 +02:00
Wuzzy
609a967c32
Fix broken stained glass crafting (no groups)
2017-05-15 20:42:23 +02:00
Wuzzy
ab9b2056d9
Stained glass is now transparent to sunlight
2017-05-15 01:16:30 +02:00
Wuzzy
91dc94a41f
Don't wash away nodes diagonally
2017-05-15 01:09:33 +02:00
Wuzzy
7ac57b7a0b
Don't wash away dig_by_water when above water
2017-05-15 01:00:10 +02:00
Wuzzy
da3205837b
Add label to all ABMs
2017-05-15 00:45:54 +02:00
Wuzzy
ad73e81a64
Use minetest.get_nodes_in_area for grass spread
2017-05-15 00:30:49 +02:00
Wuzzy
9dd6350f7d
Add back the grass path ABM again
2017-05-14 22:58:37 +02:00
Wuzzy
3f57f80d54
Grass Path+Farmland→Dirt if below solid, instantly
2017-05-14 22:44:34 +02:00
Wuzzy
d20de89780
Slowly turn grass path below solid node to dirt
2017-05-14 22:25:56 +02:00
Wuzzy
ba87295fa4
Don't catch_up on grass block spread
2017-05-14 19:49:04 +02:00
Wuzzy
31fa759947
Turn grass block and mycelium back to dirt in dark
2017-05-14 02:23:46 +02:00
Wuzzy
04478e5cd3
Uproot plant when mycelium spreads to dirt below
2017-05-14 00:42:20 +02:00
Wuzzy
6221b060fc
Spread grass and mycelium on a 3×5×3 area only
2017-05-14 00:02:39 +02:00
Wuzzy
5fb6784813
Spread grass block and mycelium to lit dirt
2017-05-13 23:32:43 +02:00
Wuzzy
bb965b6d63
Make still water detach dug_by_water nodes as well
2017-05-09 19:53:07 +02:00
Wuzzy
58383c9db1
Don't auto-remove snow cover
2017-04-01 17:09:33 +02:00
Wuzzy
68e6439e1c
Revert "Don't auto-remove snow cover"
...
This reverts commit 8e3015a208
.
2017-04-01 17:08:47 +02:00
Wuzzy
8e3015a208
Don't auto-remove snow cover
2017-04-01 07:42:59 +02:00
Wuzzy
a977aca40e
Lower chances for snow cleanup ABM
2017-04-01 07:30:40 +02:00
Wuzzy
1bca50e2e8
Remove snow covers periodically
2017-04-01 07:24:56 +02:00
Wuzzy
6eed06f7fc
Add equivalence code for the snowy dirt blocks
2017-04-01 06:51:55 +02:00
Wuzzy
01200e9214
Implement proper bone meal behaviour for saplings
2017-04-01 02:29:36 +02:00
Wuzzy
bcc07bb2aa
Allow placing cactus only on cactus or any sand
2017-03-21 21:48:26 +01:00