Commit graph

3234 commits

Author SHA1 Message Date
Wuzzy
1d37bec032 Update obsidian help 2017-09-19 15:47:00 +02:00
Wuzzy
70198eb50b Allow to light Nether portal with any fire 2017-09-19 15:45:23 +02:00
Wuzzy
3857ff43ef Fix creation of broken Nether portals 2017-09-19 15:08:46 +02:00
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e9b2a26cd4 No double-check of air in portal_nether.lua 2017-09-19 14:15:31 +02:00
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486b84c7c8 Increase sugar canes spread in non-v6 mapgens 2017-09-19 13:51:09 +02:00
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d4b7e2f1d6 Update sugar canes swampland biomes 2017-09-19 13:50:07 +02:00
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e03a2ee9a2 Make sugar canes less common in v6 2017-09-19 13:47:04 +02:00
Wuzzy
2f0450a0c3 Fix crash and outdated Mesecons API code in mcl_comparators 2017-09-18 23:34:08 +02:00
Wuzzy
39ad79dbe8 Fix Nether portals sometimes being generated out of range 2017-09-15 22:00:03 +02:00
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0af350b439 Make red sand craftable in v6 2017-09-15 21:08:46 +02:00
Wuzzy
602058716f Add achievement for building a Nether portal 2017-09-15 18:03:37 +02:00
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efdf87adae Make carpets walkable again 2017-09-15 18:03:19 +02:00
Wuzzy
71274499e7 Version 0.29.0 2017-09-14 03:52:39 +02:00
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4eebd37a12 Minor desert temple randomization 2017-09-14 03:47:48 +02:00
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7f5c051b5d Initialize pressure plates in generate structures 2017-09-14 03:41:06 +02:00
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f0adddac12 Update desert temple schematic 2017-09-14 03:21:05 +02:00
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a34405b17b Adjust redstone rules of most redstone components 2017-09-14 02:21:46 +02:00
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a4b229e565 Update mobs_mc 2017-09-13 23:13:47 +02:00
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15892c6604 Generate random Mese strata based on world seed 2017-09-13 22:50:21 +02:00
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66e1abf1dc Fix Mesa stratum regression 2017-09-13 21:49:06 +02:00
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7dcc39be72 Generate stone below sea level in Mesa-like biomes 2017-09-13 21:43:15 +02:00
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5d70d05dab Tweak double tallgrass/fern amount in non-v6 2017-09-13 19:03:15 +02:00
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6f85cbdbc8 Fix large ferns never generating in v6 jungles 2017-09-13 18:34:19 +02:00
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4098c317e5 Tweak tall grass amount in v6 2017-09-13 18:29:03 +02:00
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12a43a25c8 Generate more tall grass in v6 2017-09-13 17:56:57 +02:00
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0d717dcb69 Update biome TODO 2017-09-13 10:31:41 +02:00
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e4a7c10363 Generate more gold ore in Mesa 2017-09-13 10:30:18 +02:00
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b11ac0bbe4 Make prismarine crystal crafting cheaper 2017-09-13 06:58:06 +02:00
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f1bbb1237b Enable waving small plants and leaves
Caveats: Double plants do not wave
2017-09-13 06:50:54 +02:00
Wuzzy
62e4be98aa Change color of azue bluet 2017-09-13 06:13:29 +02:00
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24fdf4f0bc Localize mcl_dye variables 2017-09-13 06:12:56 +02:00
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e9fec6c9f3 Bone meal no longer spawns allium and blue orchid 2017-09-13 05:52:26 +02:00
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78fbb85371 Fix 2 code typos in mcl_mapgen_core 2017-09-13 05:45:27 +02:00
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8ebbfd9ab4 Fix underground and deep ocean biomes for once 2017-09-13 05:41:43 +02:00
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006f27750e Put monster egg and emerald in Extreme Hills only 2017-09-13 04:59:12 +02:00
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3107812ddb Remove Deep Ocean and underground biomes 2017-09-13 04:58:53 +02:00
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b09e757a03 Tweak emerald ore and stone monster egg spawn 2017-09-13 04:13:55 +02:00
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0d736c58e8 Fix 2 mistakes in mcl_biomes 2017-09-13 03:58:33 +02:00
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92d0dbdeef Allow to revert back to jungle leaves bushe and fallen logs 2017-09-13 03:15:16 +02:00
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b357e927b4 Update jungle bush schematic and use oak leaves 2017-09-13 02:29:09 +02:00
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d12533f622 Reduce length of fallen logs to fix floating logs 2017-09-13 01:59:24 +02:00
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88429f70ad Reduce vine threshold in Jungle M biome 2017-09-13 01:57:03 +02:00
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cec723d47b Use LuaVoxelManip for vine generation
Important for Jungle M!
2017-09-13 01:47:24 +02:00
Wuzzy
2fce8752f2 Fix incorrect biome IDs in mcl_mapgen_core 2017-09-13 00:36:16 +02:00
Wuzzy
3ccf0a4937 Rebalance jungle biomes, esp. Jungle Edge M
To make is much rarer.
2017-09-13 00:17:39 +02:00
Wuzzy
8245ddcc2c Spawn oaks in Savanna 2017-09-12 21:59:14 +02:00
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76eee3d79e Minor refactor of oak biome trees 2017-09-12 21:54:42 +02:00
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b9006512b8 Make sunflowers more common in Sunflower Plains 2017-09-12 21:38:38 +02:00
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ebe9b262ed More straight-forward naming convention for biomes 2017-09-12 21:31:33 +02:00
Wuzzy
ecccb9d90d Balance all heat and humidity points of all biomes 2017-09-12 20:40:20 +02:00