Commit graph

2184 commits

Author SHA1 Message Date
Eliy21
ed507d8509 Remove unnecessary space in the attack reach limit on mobs code 2023-12-14 08:15:55 +00:00
the-real-herowl
a2c8d13f04 Nerfed vexes and evokers 2023-12-13 04:51:56 +01:00
the-real-herowl
ed205190e4 Nerfed slime and magma cube attack range 2023-12-13 04:10:01 +01:00
bakawun
bc101314df mobs:shulker:use on_attack to set shoot interval
to between 1 and 6 seconds
2023-12-13 02:42:08 +01:00
the-real-herowl
69903aa4ec Fixed crashes 2023-12-13 02:42:08 +01:00
bakawun
686646b86d Shulker: align armor value with mc and set it to 0 when opened 2023-12-13 02:42:08 +01:00
bakawun
789c9a9a6d Shulker: make bullet speed match mc
speed is 5 according to https://www.gmbinder.com/share/-MelLRYIg8yCfuAqQ82g#:~:text=After%20doing%20some%20experimentation%20I,~5%20blocks%2Fsecond).
2023-12-13 02:42:08 +01:00
cora
cf51c60527 Fix shulker bullets ignoring armor 2023-12-13 02:42:08 +01:00
cora
55fe71d73b Add a get_arrow_hit_func function to mcl_mobs
reason for this is that player:punch used by most mobs ignores armor
worn by player
2023-12-13 02:42:08 +01:00
cora
58bb26a7ef Make shulker bullets homing 2023-12-13 02:42:08 +01:00
cora
f5079f1568 Add an option for mob arrows to be "homing" 2023-12-13 02:42:08 +01:00
Bakawun
b4511fb8c7 Shulker, add missing false statement 2023-12-13 02:42:08 +01:00
Bakawun
b02a3deec7 Shulker; fix attack open animation, improve peek 2023-12-13 02:42:08 +01:00
Bakawun
26cfdf0b7c Shulker: randomize shoot interval
Randomize shoot interval to between 1 and 5.5 seconds and set default shoot interval to 5.5
2023-12-13 02:42:08 +01:00
Bakawun
8d34ff2a9a Shulker: Make shulker peek periodically
Adjust walk and animation settings so the shulker peeks out randomly.
2023-12-13 02:42:08 +01:00
Bakawun
e6ddc03d3c Shulker: lower shoot interval to 1 second
In this video we can see the shulkers are shooting at a rate of once per second.
https://youtube.com/shorts/8tUFaSZ4b7I?si=sszp4cnyXR4dXg9B

The wiki confirms this but mentions a range of 1 to 5.5 seconds. 
I think this range is caused by the shulker closing and stopping shots for a few seconds but no longer than the max interval of 5.5

https://minecraft.fandom.com/wiki/Shulker#:~:text=The%20shulker%20continues%20firing%20every,unaffected%20by%20Levitation%20when%20hit
2023-12-13 02:42:08 +01:00
Bakawun
5f3c901f11 Ghast: align attributes with mc
Ghast should spawn much more rarely than they currently do
I set the value to 1/4th of the original value before 72000 was set as an attempt to lower spawn rates, it actually increased them.

Align View distance, sound distance and shot interval with mc wiki.
https://minecraft.fandom.com/wiki/Ghast

Align fireball velocity with mc issue tracker
https://bugs.mojang.com/browse/MC-238286
2023-12-11 09:58:41 +01:00
the-real-herowl
8b00fff4cb Remove dangling else 2023-12-11 00:54:30 +01:00
the-real-herowl
cf70de0ecc Add an on_attack callback for mobs (#4064)
Added an on_attack callback that allows to execute additional custom logic after each attack.

Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4064
Co-authored-by: the-real-herowl <wiktor_t-i@proton.me>
Co-committed-by: the-real-herowl <wiktor_t-i@proton.me>
2023-12-10 16:10:33 +00:00
the-real-herowl
bb66f81999 Merge pull request 'Combat rebalancing' (#4036) from combat_rebalancing into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4036
2023-12-08 22:06:06 +00:00
the-real-herowl
46d9c66000 Fixed mobs executing custom on_punch with punch fail 2023-12-05 00:58:10 +00:00
the-real-herowl
24ffd64cad Knockback fixes 2023-12-05 00:58:10 +00:00
bakawun
2ba73f832c horse: drops: remove 2nd saddle, add armor 2023-12-04 20:17:39 +01:00
codiac
4cf865a36c Fix passive threshold in nether and end (#4030)
Fix light check for passive mobs in other dimensions. It is apparently the same in all dimensions. If a mob has it's own spawn_check function then that should be used regardless of it's type.

Fixes #4029

Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4030
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: codiac <codiac@inbox.lv>
Co-committed-by: codiac <codiac@inbox.lv>
2023-11-28 02:45:18 +00:00
bakawun
25fa21ddbd Set all mob spawn chance weights according to mc now that weights are actually taken into account 2023-11-27 10:47:55 +01:00
3raven
86da47b922 French translation update (#4006)
Update french translation, add missing chain, fix typo

Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4006
Reviewed-by: AFCMS <afcm.contact@gmail.com>
Co-authored-by: 3raven <3raven@noreply.git.minetest.land>
Co-committed-by: 3raven <3raven@noreply.git.minetest.land>
2023-11-25 01:08:06 +00:00
Eliy21
7cbba73d50 Combat (mostly PvE) rebalancing (#4005)
-Added short mob invulnerability time after being hit
-Added separate shorter range for hitting mobs (as opposed to node interaction)
-Reworked mob knockback
-Slowed down natural health regeneration from saturation
-Added a setting for the saturation health regen speed

Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4005
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Eliy21 <eliy21@noreply.git.minetest.land>
Co-committed-by: Eliy21 <eliy21@noreply.git.minetest.land>
2023-11-23 00:32:23 +00:00
the-real-herowl
e53d9ec8d7 Added comments 2023-11-18 02:31:07 +01:00
the-real-herowl
378b8f8f6c Fix item not dropping at tool last use 2023-11-13 13:35:12 +01:00
codiac
89c97690c8 Add a setting to enable mod nav hacks 2023-11-06 22:01:31 +01:00
codiac
06f9486e4d Do not go home if attacking 2023-11-06 21:59:40 +01:00
codiac
ae5564e658 Make golem go home. Fixes #3288 2023-11-06 21:59:40 +01:00
Eliy21
69dc013799 Prevent multiple chestboat drivers (#3992)
Fixes #3872

Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3992
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Eliy21 <eliy21@noreply.git.minetest.land>
Co-committed-by: Eliy21 <eliy21@noreply.git.minetest.land>
2023-11-03 22:09:49 +00:00
Freeman
83d6e2a5d2 polar bear fix typo (#3846)
horrizonatal -> horizontal

Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3846
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Freeman <project@gnuhacker.org>
Co-committed-by: Freeman <project@gnuhacker.org>
2023-11-03 00:06:06 +00:00
FossFanatic
ce403b9245 Rename Liquid Textures (#3758)
This pull request renames the textures of water and lava to more closely follow the MineClone 2 naming convention.

The code has also been changed to now reflect these new names.

Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3758
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: FossFanatic <fossfanatic@noreply.git.minetest.land>
Co-committed-by: FossFanatic <fossfanatic@noreply.git.minetest.land>
2023-11-02 23:47:26 +00:00
Eliy21
da911bd4d4 Turn non-player boat passenger sideways (#3986)
Some low hanging simple boat fixes.

Fixes #3259

Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3986
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Eliy21 <eliy21@noreply.git.minetest.land>
Co-committed-by: Eliy21 <eliy21@noreply.git.minetest.land>
2023-11-02 19:24:52 +00:00
codiac
4fcd1ae541 Fix slime spawn crash (#3977)
Declare global variables before using them!

Fixes #3975

Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3977
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: codiac <codiac@inbox.lv>
Co-committed-by: codiac <codiac@inbox.lv>
2023-10-23 05:32:18 +00:00
the-real-herowl
59f3b53a51 Merge pull request 'Use MC 1.18+ light levels to control mob spawning' (#3946) from spawn_lighting into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3946
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2023-10-22 01:35:00 +00:00
ancientmarinerdev
3564f6ebde Fixed a crash in minetest vector code that isn't propogated to lua. Create util for ease of use. 2023-10-15 22:03:48 +01:00
the-real-herowl
c874e01cf9 Wither falling when no target found and small fixes 2023-10-11 00:54:31 +00:00
the-real-herowl
7ce82b9dcb Peaceful crash fixed 2023-10-11 00:54:31 +00:00
the-real-herowl
645072507f Wither melee attack and bug fixes 2023-10-11 00:54:31 +00:00
the-real-herowl
924a6c1c47 Settings-related fixes
-moved to the cleaner way of obtaining settings values
-disabled the anti-troll measures by default
-made the wither per-dimension limit dependent on the settings
-(anti-troll measures enabled required for wither counting and limit)
2023-10-11 00:54:31 +00:00
the-real-herowl
20b0f0748d Added some comments to the code 2023-10-11 00:54:31 +00:00
the-real-herowl
d7c76e33d8 Tiny adjustments
- wither initial explosion radius moved from a magic value into a local variable
- wither initial explosion radius reduced
- wither attack_exception improved to better handle unlikely edge cases
2023-10-11 00:54:31 +00:00
the-real-herowl
966712f4ff Optimisation and cleanup
-optimised and cleaned up wither rose withering effect code
-removed unused code
2023-10-11 00:54:31 +00:00
the-real-herowl
e4102e6124 Implemented wither defensive measures
Added block breaking when hit, or a safe_boom when hit and mobs_griefing
is disabled. Removed dubious anti-troll measures.
2023-10-11 00:54:31 +00:00
the-real-herowl
17c8f220e6 A few more wither fixes 2023-10-11 00:54:31 +00:00
the-real-herowl
df17688b7d Great batch of improvements 2023-10-11 00:54:31 +00:00
the-real-herowl
729d8ec9e0 Another batch of wither adjustments 2023-10-11 00:54:31 +00:00
the-real-herowl
c9dc12b081 Further wither adjustments 2023-10-11 00:54:31 +00:00
Nauta Turbidus
a1b6819756 Withering effect and effect immunities
Added withering effect and immunities to effects.

Signed-off-by: Nauta Turbidus <88062389+nauta-turbidus@users.noreply.github.com>
2023-10-11 00:54:31 +00:00
ThePython10110
d7fa24ebf8 Keep axolotls from attacking sheep 2023-10-10 23:50:46 +00:00
Nicu
6d3e55ce12 Reduced the creeper explosion timer reset radius from 6 to 3
This gives the player just enough time to get out of the creeper's range, to reset their explosion timer and avoid unnecessary destruction.
2023-09-29 18:35:21 +00:00
codiac
95db118361 Add rules for blaze, wither skeleton, silverfish 2023-09-22 09:09:35 +10:00
codiac
d2d7887e0f Handle bat and slime light checks 2023-09-21 14:53:32 +10:00
codiac
bf4c7e1913 Allow non monsters spawns too 2023-09-20 09:24:51 +10:00
codiac
11e3674926 Use MC 1.18 light levels to control mob spawning 2023-09-19 11:18:40 +10:00
ancientmarinerdev
969a08b7be Clean up 2023-09-03 22:02:34 +00:00
ancientmarinerdev
1749712318 Change creepers line of sight check to raycast and do it from eyes to targets feet and head 2023-09-03 22:02:34 +00:00
ancientmarinerdev
a648e53699 Merge pull request 'Import villager trade changes by Alessandra_Lozoya' (#3854) from Codiac/MineClone2:trades into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3854
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-09-02 15:44:13 +00:00
Sab Pyrope
8b7a71f93e Update Russian translation. Fix 1. 2023-09-02 15:51:49 +08:00
Codiac
98e7cd6e8e Merge branch 'master' into trades 2023-09-02 04:15:42 +00:00
Sab Pyrope
5b4a79a26d Update russian translation 2023-08-31 14:16:42 +08:00
ancientmarinerdev
3c266f5cfd Merge pull request 'Enable enchanting on sheers & allow enchanted shears to shear.' (#3884) from Codiac/MineClone2:shears_fix into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3884
Reviewed-by: AFCMS <afcm.contact@gmail.com>
2023-08-27 23:42:53 +00:00
ancientmarinerdev
5f0944062c Merge pull request 'Improve mob floating' (#3883) from Codiac/MineClone2:mob_float_fix into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3883
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-08-27 23:30:16 +00:00
codiac
85c1c57e95 Fix formatting. Remove plain terracotta. 2023-08-19 11:36:04 +10:00
Sebastian Riedel
d7ea628270 Revert reversion of 822071c66b 2023-08-14 11:27:36 +02:00
codiac
0d16acdd42 Use a vector and fix the merge fail >_< 2023-08-14 10:48:27 +10:00
codiac
246a95f973 Fix typo 2023-08-14 10:39:31 +10:00
codiac
8c64fdfa5d Enable enchanting on sheers & allow enchanted shears to shear. 2023-08-13 14:02:15 +10:00
codiac
034382c883 Fix float check :( 2023-08-13 12:14:52 +10:00
cora
898a183ccd Prevent floating mobs from drowning all the time
Less dieing for mobs in deep water.
2023-08-13 12:12:03 +10:00
codiac
6ae597c97f This changes mob floating so they stay inside the top water node instead of
standing on it. The head of the mod should still be above water.

Changes drowning so that mobs will not drown in one block of water. They will
drown in 2 or more blocks of water.

Does not appear to affect them getting out of deep water :( But they do seem to
die somewhat faster when they stay in deep water.
2023-08-12 14:01:26 +10:00
codiac
4f2cb955b8 Use minetest.get_item_group for more flexibility 2023-08-05 15:09:53 +10:00
codiac
a3bbb3694c Allow villager to claim filled cauldrons.
Fixes #3733
2023-08-05 15:09:53 +10:00
codiac
2cf5183638 Import villager trade changes by Alessandra_Lozoya 2023-07-25 13:44:28 +10:00
ancientmarinerdev
fe501e8021 Change bug fix so that loop carries on processing other items if first one is the issue. 2023-06-28 20:19:49 +00:00
ancientmarinerdev
b05fa5562c Fix crash in hopper minecarts through missing ent 2023-06-28 20:19:49 +00:00
Kristian
9c77cbc011 TOM Mobs 2023-06-27 21:09:03 +00:00
Kristian
cc21b74125 Three fully translated 2023-06-27 21:09:03 +00:00
José Muñoz
c61df75370 Add spanish translations 2023-06-27 20:39:27 +00:00
PrairieWind
67078ba3b1 Fix most of the feedback issues in cherry blossoms 2023-06-25 16:37:02 +00:00
PrairieWind
da71e7b521 Add cherry boat 2023-06-25 16:37:02 +00:00
ancientmarinerdev
dd5d1dad29 Nerf skeleton attack 2023-06-25 11:52:02 +00:00
ancientmarinerdev
7d51519f4d Fix wool farm crash 2023-06-21 20:47:54 +00:00
ancientmarinerdev
658f244ae4 Creeper should not walk to player if it does not have line of sight. Mob shouldn't look at player it does not have line of sight to. 2023-06-21 20:17:49 +00:00
Temak
f7f8a72d08 Update russian translation (#3519)
Update russian translation by Temak

Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3519
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
Co-authored-by: Temak <artemkotlubai@yandex.ru>
Co-committed-by: Temak <artemkotlubai@yandex.ru>
2023-06-19 21:54:51 +00:00
ancientmarinerdev
cc5a0971ac Object reference check before setting velocity 2023-06-05 15:03:45 +01:00
epCode
df8592df41 Revert add punch node 2023-06-04 21:53:39 -07:00
epCode
5e4fa30aae Punch node after change 2023-06-04 20:19:18 -07:00
epCode
e49eac6d85 Fix sheep not regrowing wool after eating 2023-06-04 16:24:37 -07:00
epCode
e53b6c124c Make sheep always drop 1 wool (MC continuity) 2023-06-04 22:41:35 +00:00
epCode
92887f5501 fix sheep replace rate 2023-06-04 22:41:35 +00:00
epCode
86cd5711ca Rearange on replace code to be more general purpous 2023-06-04 22:41:35 +00:00
epCode
908ba9fba6 Put on_replace call in correct place (wool regrow on grass to dirt) 2023-06-04 22:41:35 +00:00
epCode
91d94800d7 Adjust grass replace timer 2023-06-04 22:41:35 +00:00
epCode
74e55ca361 Fix eat replace timer for sheep 2023-06-04 22:41:35 +00:00
epCode
c049113f26 Fix sheep sliding, make eating timed, fix animation repeat 2023-06-04 22:41:35 +00:00
epCode
1f5247df06 Make mobs slide less, and fix ageold jump dilema 2023-06-04 22:41:35 +00:00