Commit graph

5970 commits

Author SHA1 Message Date
jordan4ibanez
f1141aed9f Make mobs flop when outside of flying node 2021-04-16 21:08:54 -04:00
jordan4ibanez
84ca7681fc Make squids fly in water flowing and water source 2021-04-16 20:47:16 -04:00
jordan4ibanez
52c3db041e Add in fly state prep for mobs 2021-04-16 20:32:05 -04:00
jordan4ibanez
6db4511dd5 Add notes 2021-04-16 20:06:55 -04:00
jordan4ibanez
15ea9c1c71 Implement self walking velocity for walking state 2021-04-16 19:59:20 -04:00
jordan4ibanez
9d6d042ee3 Fix formatting in ai.lua 2021-04-16 19:37:01 -04:00
jordan4ibanez
ce7f4918b0 Re-organize comments 2021-04-16 19:35:19 -04:00
jordan4ibanez
05d06a4c8f Add comment to state_execution 2021-04-16 18:36:23 -04:00
jordan4ibanez
c761db86c7 re-arrange mob logic for random wandering 2021-04-16 18:29:42 -04:00
jordan4ibanez
ed456ecb47 Make mobs not fear cliffs if fear_height is 0 2021-04-16 18:17:51 -04:00
jordan4ibanez
8ca5f221ec clean up ai.lua 2021-04-16 18:13:54 -04:00
jordan4ibanez
cadd53c103 Adjust mob jumping default to account for higher gravity 2021-04-16 16:39:03 -04:00
jordan4ibanez
57b293de2b Make mobs gravity equal to player's 2021-04-16 16:37:15 -04:00
jordan4ibanez
fb9a55e562 Make jump_check more modular and allow mobs to turn if at a wall 2021-04-16 15:55:11 -04:00
jordan4ibanez
a6a54b3414 Make mobs not jump if against a wall 2021-04-16 15:49:03 -04:00
jordan4ibanez
6c5393427f Smooth out mob cliff check and check if falling before cliff check 2021-04-16 15:39:39 -04:00
jordan4ibanez
2486ffef11 Make wandering mobs avoid cliffs 2021-04-16 15:30:44 -04:00
jordan4ibanez
adc683c6a7 Clear mob animation on activate 2021-04-16 14:19:22 -04:00
jordan4ibanez
d0695e7929 Fix mob animation "memory leak" 2021-04-16 13:58:08 -04:00
jordan4ibanez
024cf46307 Adjust spacing in animation.lua 2021-04-16 11:52:29 -04:00
jordan4ibanez
f38492bcb0 Re-implement animation check gate for mobs 2021-04-16 11:50:29 -04:00
jordan4ibanez
a934a59f3b Implement mob random walk directions 2021-04-16 11:50:13 -04:00
jordan4ibanez
94ca7e8b89 Add in state switch and state execution for mobs 2021-04-16 11:31:18 -04:00
jordan4ibanez
626c30de6d Create todo.txt 2021-04-16 11:30:55 -04:00
jordan4ibanez
c2bac87a6d Update set_up.lua 2021-04-15 21:46:33 -04:00
jordan4ibanez
375d683d08 Fix forgotten localization in collision.lua 2021-04-15 16:18:42 -04:00
jordan4ibanez
246bdf9707 Implement basic mob walking animation test 2021-04-15 15:55:10 -04:00
jordan4ibanez
d07d0ae31c Make mobs jump properly 2021-04-15 15:34:07 -04:00
jordan4ibanez
6cb6d714c9 Reorganize all mob sections into multiple files 2021-04-15 15:04:55 -04:00
jordan4ibanez
5155d12d05 Reformat mobs_mcl to api folder for ease of use 2021-04-15 14:09:54 -04:00
jordan4ibanez
bbcfb3fdb1 Randomize walking or standing on spawn in 2021-04-15 11:33:09 -04:00
jordan4ibanez
9e4bf6e130 Move old set_yaw and add node on set_velocity 2021-04-15 11:29:18 -04:00
jordan4ibanez
e53a193c4f Fix get_velocity (mobs internal) 2021-04-15 11:25:55 -04:00
jordan4ibanez
14207dd96a Smooth out mob movement set_velocity more 2021-04-15 11:23:52 -04:00
jordan4ibanez
a0ed1a0b20 Add automatic rotation lock 2021-04-15 10:05:24 -04:00
jordan4ibanez
ba46e7fa42 Remove old debug of colliding with objects 2021-04-15 09:28:58 -04:00
jordan4ibanez
61124905f3 Add in mob auto rotation (implementation 1) 2021-04-15 09:28:22 -04:00
jordan4ibanez
8b200c7352 Add in basic movement rotation testing 2021-04-14 19:38:14 -04:00
jordan4ibanez
67259891a8 Remove unneeded comments 2021-04-14 18:01:29 -04:00
jordan4ibanez
d063db751c Disable mcl_playerplus random check that moves players randomly 2021-04-14 17:26:20 -04:00
jordan4ibanez
d4db27f0e1 Update backup_code_api.lua 2021-04-14 17:25:39 -04:00
jordan4ibanez
755533beeb Disable literally everything in mobs api 2021-04-14 11:50:22 -04:00
jordan4ibanez
3f6312a631 Make mobs magnetic collision more jello-y 2021-04-13 20:24:46 -04:00
jordan4ibanez
aa4d34c10e Improve mob to mob collision 2021-04-13 20:00:38 -04:00
jordan4ibanez
1210bc463a prevent mob collision detection shootout 2021-04-13 19:44:24 -04:00
jordan4ibanez
ed60266713 Gut even more elements of the api 2021-04-13 19:17:48 -04:00
jordan4ibanez
220d30df5f Completely gut do_states 2021-04-13 19:13:29 -04:00
jordan4ibanez
9758bbf2e7 Finish gutting mob api 2021-04-13 08:21:04 -04:00
jordan4ibanez
f29ad4b8b7 Reorganize more settings to the top of file 2021-04-13 08:20:11 -04:00
jordan4ibanez
54f5bee8a3 reorganize load settings 2021-04-13 08:08:29 -04:00
jordan4ibanez
02515f0778 Move a large chunk of code to backup_code_api.lua 2021-04-13 08:07:32 -04:00
jordan4ibanez
3fc0184182 Disable entire mob ai to work on vanilla walking 2021-04-13 07:39:57 -04:00
jordan4ibanez
f851f5c7ca Merge branch 'master' into mineclone5 2021-04-12 17:31:51 -04:00
jordan4ibanez
6fff719322 Localize minetest library 2021-04-12 08:47:07 -04:00
jordan4ibanez
adaf74fc5c Remove spacing and delete old collision comments 2021-04-12 08:13:11 -04:00
jordan4ibanez
a564009e4a Change HORNY_TIMER to BREED_TIMER 2021-04-12 08:11:55 -04:00
jordan4ibanez
00759da39d Unlimit mob ai 2021-04-11 18:29:32 -04:00
jordan4ibanez
9aafc28a20 Fix mobs nil check during mob_step 2021-04-11 14:47:56 -04:00
jordan4ibanez
67c40885ef Fix mobs collision system only running during movement - major overhaul with ai disabled 2021-04-11 14:21:19 -04:00
jordan4ibanez
2456e3cd1e Adjust math localizations in api.lua 2021-04-11 12:52:31 -04:00
jordan4ibanez
725dc731dd Adjust mob collision detection - this breaks a lot of things and will be fixed later 2021-04-11 11:58:33 -04:00
Elias Fleckenstein
c0a31f0e9c Fix #1535 2021-04-11 17:30:32 +02:00
Elias Fleckenstein
24f8f9166b Fix #1528 2021-04-11 17:29:05 +02:00
Elias Fleckenstein
af044e6a96 Bossbars: Add support for non-mob bosses 2021-04-11 11:15:09 +02:00
Elias Fleckenstein
2313012f60 Fix #1528 2021-04-11 10:41:11 +02:00
epCode
ce49cd02ac make player collision box MUCH closer to MC 2021-04-10 15:41:50 -07:00
kay27
4a3078f04b [mobs] Merge repeat/break/until instead of goto from master 2021-04-11 02:16:09 +04:00
kay27
40c733c913 [mobs_mc] Remove goto from enderman.lua 2021-04-11 02:11:14 +04:00
kay27
a76fe2b487 [mcl_mobs] Replace goto to repeat-break-until true in spawning.lua 2021-04-11 02:11:06 +04:00
kay27
b14ca5a843 Revert "[mcl_mobs, mobs_mc] TEMP! Remove goto to run on RasbPI4, Oil_boi free to revert"
This reverts commit ea41c82834.
2021-04-11 02:10:27 +04:00
epCode
3ff214ec2d lessen the push strength for players 2021-04-10 15:06:16 -07:00
epCode
f6db31eae3 add criticle and sprint hits. 2021-04-10 14:47:26 -07:00
Elias Fleckenstein
9ba1917209 Add end crystal beams 2021-04-10 20:58:34 +02:00
kay27
ea41c82834 [mcl_mobs, mobs_mc] TEMP! Remove goto to run on RasbPI4, Oil_boi free to revert 2021-04-10 20:47:55 +02:00
Elias Fleckenstein
2116b2b9d0 Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2 2021-04-10 20:05:09 +02:00
epCode
08b7340ff5 Fix crash with player near unknown object 2021-04-10 10:20:38 -07:00
kay27
647b5c1e8a [mcl_mobs, mobs_mc] TEMP! Remove goto to run on RasbPI4, Oil_boi free to revert 2021-04-10 21:15:04 +04:00
kay27
9e15c6f168 Merge remote-tracking branch 'origin/master' into mineclone5 2021-04-10 20:01:17 +04:00
NO11
cdd12a0c71 Charcoal made from debarked wood 2021-04-10 11:19:51 +00:00
NO11
652f8d48ed Debark wood with an axe 2021-04-09 22:16:52 +00:00
NO11
988f298375 Add stripped wood crafting 2021-04-09 22:13:50 +00:00
kay27
686fd5f844 Merge remote-tracking branch 'origin/master' into mineclone5 2021-04-10 02:12:13 +04:00
NO11
c73cd8b810 Add stripped spruce textures 2021-04-09 22:11:32 +00:00
NO11
ebd4380c98 Add stripped oak textures 2021-04-09 22:10:47 +00:00
NO11
3d732c2412 Add stripped jungle textures 2021-04-09 22:10:10 +00:00
NO11
03e112ef9b Add stripped dark oak textures 2021-04-09 22:09:16 +00:00
NO11
9b81a4d83e Add stripped birch textures 2021-04-09 22:08:39 +00:00
NO11
cbcaef19c6 Add stripped acacia textures 2021-04-09 22:07:44 +00:00
NO11
9e5fb7f533 Add #490 2021-04-09 22:04:42 +00:00
epCode
849823af1f Add player pushing ;) 2021-04-09 14:33:14 -07:00
kay27
3addd4ebb1 Revert "Attemp to fix #1513" in favour of next commit 3375e903ce
This reverts commit f5f6e232cc.
2021-04-09 19:06:11 +04:00
kay27
1cb060ea08 [mesecons] Fix attempt to call upvalue in internal.lua 2021-04-09 19:06:11 +04:00
AFCMS
d2c65f14a3 Attemp to fix #1513 2021-04-09 19:06:11 +04:00
kay27
d50fd06c82 Revert "Attemp to fix #1513" in favour of next commit 3375e903ce
This reverts commit f5f6e232cc.
2021-04-09 19:03:45 +04:00
kay27
3375e903ce [mesecons] Fix attempt to call upvalue in internal.lua 2021-04-09 18:52:33 +04:00
AFCMS
f5f6e232cc Attemp to fix #1513 2021-04-09 16:46:41 +02:00
Elias Fleckenstein
c6ffccfef5 Add priority to bossbars; display bossbars of closest bosses first 2021-04-09 13:35:58 +02:00
Elias Fleckenstein
cbd2731e06 Improve mcl_bossbars performance 2021-04-09 13:22:45 +02:00
jordan4ibanez
e15fd2f4b6 Add lua locals into mcl_dungeons for performance 2021-04-09 01:38:34 -04:00
kay27
bc16c33dde Merge remote-tracking branch 'origin/master' into mineclone5 2021-04-09 02:15:15 +04:00