Commit graph

14 commits

Author SHA1 Message Date
the-real-herowl
93a6ce6824 Renamed mcl_fireworks to vl_fireworks 2024-12-29 08:08:52 +01:00
the-real-herowl
3291786c1f Moved particle explosion to mcl_fireworks API
- crossbow rockets use the API
- fireworks use it obviously
- fireworks fly a bit faster too
2024-12-29 08:08:52 +01:00
the-real-herowl
6066e0dc46 Change firework explosion code 2024-12-29 08:08:52 +01:00
the-real-herowl
57f743a0c5 Adjusted firework entity size 2024-12-29 08:08:52 +01:00
teknomunk
50e54a375a Add pitch_offset to correct rocket orientation 2024-12-29 08:08:52 +01:00
the-real-herowl
00ef72c646 Graphical changes and preparations
- added mesh
- added adjusted texture
- marked lines in need of attention
2024-12-29 08:08:52 +01:00
teknomunk
326ad65158 Correct damage_groups return (ObjectRef:get_velocity() returns a vector not the required number) 2024-12-29 08:08:52 +01:00
the-real-herowl
902393926f Initial firework projectile 2024-12-29 08:08:52 +01:00
AFCMS
cd33d406b2 fix many codestyle issues (functions, strings, modpaths) 2021-05-29 16:12:33 +02:00
AFCMS
82396bd994 [mcl_fireworks] fix warnings (1000 remainings) 2021-05-22 23:31:16 +02:00
NO11
c46c07f836 Makes fireworks rockets infinite in creative mode 2021-04-22 19:18:05 +00:00
Elias Fleckenstein
205572cc69 Fix elytra code style 2021-04-17 19:34:23 +02:00
epCode
5b93ee5e40 Improve rocket 2021-04-13 17:07:28 -07:00
NO11
f15a28109c add rocket for elytra boost 2021-04-13 20:33:34 +00:00