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Makes fireworks rockets infinite in creative mode
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1 changed files with 3 additions and 1 deletions
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@ -15,7 +15,9 @@ local function register_rocket(n, duration, force)
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local elytra = mcl_playerplus.elytra[user]
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if elytra.active and elytra.rocketing <= 0 then
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elytra.rocketing = duration
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itemstack:take_item()
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if not minetest.is_creative_enabled(user:get_player_name()) then
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itemstack:take_item()
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end
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minetest.sound_play("mcl_fireworks_rocket", {pos = user:get_pos()})
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end
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return itemstack
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