Commit graph

12091 commits

Author SHA1 Message Date
Michieal
56ebb5ac09 Merge pull request 'Fix the FOV issues with Bows, Sprinting and Spyglasses.' (#4045) from Fix-FOV into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4045
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2023-12-18 23:19:43 +00:00
the-real-herowl
8a5058e032 Unified and refactored FOV API code 2023-12-18 22:50:52 +00:00
the-real-herowl
e312955a14 Made spyglass reset instant 2023-12-18 22:50:52 +00:00
the-real-herowl
5afd0aa255 Fixed the exclusive modifiers not being exclusive 2023-12-18 22:50:52 +00:00
Michieal
98b6ead591 Fixed a couple of errors
Removed a debug statement that was broken.
Changed `modififer` to `modifier` in a code block.
2023-12-18 22:50:52 +00:00
the-real-herowl
040ce8288e Script and documentation cleanup 2023-12-18 22:50:52 +00:00
the-real-herowl
f9b192e68f Updated credits 2023-12-18 22:50:52 +00:00
the-real-herowl
08241f6ea3 Updated the api.md file 2023-12-18 22:50:52 +00:00
the-real-herowl
5bf6608483 Made bow unfocus faster 2023-12-18 22:50:52 +00:00
the-real-herowl
42ec62562d Moved sprinting into the new FOV api 2023-12-18 22:50:52 +00:00
the-real-herowl
7f5ce4e033 Fixed modifier application and removal 2023-12-18 22:50:52 +00:00
the-real-herowl
3a007e3bb1 Re-registered FOV mods using new API version 2023-12-18 22:50:52 +00:00
the-real-herowl
a650f8b368 Made fovapi registration more robust 2023-12-18 22:50:52 +00:00
Michieal
580a1caa38 Reworked some of the Apply_Modifier code to help prevent errors. 2023-12-18 22:50:52 +00:00
Michieal
2f8389d3f5 Put in check to prevent Trying to Reference a Nil error in Apply_Modifier. 2023-12-18 22:50:52 +00:00
Michieal
4f3f59f4bc Put in checks to prevent repeatedly applying the same FOV modifier.
Added short circuit to remove_modifier if the modifier is not currently applied.
2023-12-18 22:50:52 +00:00
Michieal
36f661743e Set up the Bows to use the new FOV API. Bows now zoom in and clear out the zoom. 2023-12-18 22:50:52 +00:00
Michieal
0a17bbe731 Added reset for player respawning to remove FOV modifiers.
Fixed missing on_end call in remove_all_modifiers.
Added mcl_fovapi to Bows, Sprint, and Spyglass.
Set up the Spyglass to use the new FOV API.
2023-12-18 22:50:52 +00:00
Michieal
6cfb55e853 Added reset for player respawning to remove FOV modifiers.
Fixed missing on_end call in remove_all_modifiers.
Added mcl_fovapi to Bows, Sprint, and Spyglass.
2023-12-18 22:50:52 +00:00
Michieal
bf41e116a1 Fleshed out the API Documentation.
Modified missing pieces of code.
2023-12-18 22:50:52 +00:00
Michieal
fc80d4fb9f Initial API state. 2023-12-18 22:50:52 +00:00
Michieal
11c5d36c55 Initial Commit. 2023-12-18 22:50:52 +00:00
Eliy21
44c656502f Add a prevention in case players get stuck with the damage animation 2023-12-18 22:04:12 +00:00
Eliy21
fe90424ee4 Add pvp knockback reduction when moving towards player while attacking 2023-12-18 21:42:26 +00:00
Eliy21
14cec16c63 Increase enchanted bow knockback 2023-12-18 21:31:38 +00:00
bakawun
a786b66d9e mobs:skeletons: add sounds to skeleton
and stray, fix random sound for wither skeleton
2023-12-18 11:17:25 +01:00
bakawun
cc470b9d88 mobs:hoglin: fix conversion of tabs to spaces 2023-12-18 11:08:09 +01:00
bakawun
ee51a500b2 mobs:piglin: use (alt) zombified piglin sounds 2023-12-18 10:57:39 +01:00
bakawun
7f823f0155 mobs:hoglin:add licence information 2023-12-18 10:38:23 +01:00
bakawun
f5ba0b7981 mobs:zoglin: use hoglin sound .2 2023-12-18 10:31:08 +01:00
bakawun
e202f20869 mobs:hoglin: use sound .1 for random and
reuse hurt sound for death
2023-12-18 09:58:37 +01:00
bakawun
692b101212 mobs:hoglin: add missing sounds
these were made by epCode and lincenced under
LGPL-3.0.
downloaded from
49a838e733
2023-12-18 09:51:58 +01:00
the-real-herowl
07147e9d5b Make slime+magmacube collision boxes rotate properly 2023-12-18 02:56:43 +01:00
the-real-herowl
d44b00a20e Merge pull request 'Shulker improvements and homing mob projectiles' (#4000) from Bakawun/MineClone2:Shulker_shot_speed into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4000
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2023-12-18 00:54:04 +00:00
Eliy21
12109e7f44 Add player damage animation 2023-12-17 21:18:57 +00:00
Eliy21
200f7451eb Remove unnecessary invul code & add damage animation code 2023-12-17 21:15:55 +00:00
Eliy21
c39e55e2d4 Add minimum knockback to crossbow 2023-12-17 20:01:35 +00:00
Eliy21
6d7ae8ba2d Add minimum unenchanted knockback to bow 2023-12-17 19:59:18 +00:00
Eliy21
8612350fa7 Make vertical pvp knockback floatiness reduction include moving hits 2023-12-17 17:48:39 +00:00
Eliy21
0a8874ecad Make vertical pvp knockbacks less floaty 2023-12-17 16:39:04 +00:00
Eliy21
e8ee9c4463 Remove obsolete work-around code 2023-12-16 12:58:58 +00:00
Eliy21
32e91b45ae Add vertical pvp knockbacks from downward hits & reduce pvp kb on half block angled upward hits 2023-12-16 11:48:16 +00:00
Eliy21
8fbd72c142 Optimize code by calling get_enchantment function only once 2023-12-16 09:46:18 +00:00
Eliy21
cfab59d68a Rebalanced moving pvp knockbacks 2023-12-16 09:20:29 +00:00
Eliy21
33e8337bbb Finish remaining excessive vertical pvp knockback prevention adjustments when hit from below 2023-12-16 07:58:26 +00:00
Eliy21
f799596db9 Make vertical pvp knockbacks respect attack reach limit & complete excess vertical kb prevention 2023-12-15 22:56:02 +00:00
Eliy21
9b9747b3d8 Prevent excessive vertical knockbacks if hit by a player from below 2023-12-15 21:02:07 +00:00
Eliy21
c9692c6224 Fix player invulnerability not getting disabled permanently bug 2023-12-15 19:49:04 +00:00
Eliy21
cd83305f07 Make the vertical lift on pvp knockback similar to MC 2023-12-15 18:17:15 +00:00
Eliy21
d7b10d18d8 Fix not being able to give minimum knockback to players when both near and lower than them 2023-12-15 16:27:09 +00:00