Commit graph

477 commits

Author SHA1 Message Date
Sumyjkl
8378ca92e2 turning slows the player down in fly mode 2022-08-02 08:20:08 +10:00
Sumyjkl
2b5e3b5123 code quality: combine add_velocity calls into one 2022-08-02 00:14:24 +10:00
Sumyjkl
368ffda75b can only fly when pressed jump and cannot hold jump to enter fly mode, set speed to player velocity when entered fly mode 2022-08-01 23:45:41 +10:00
Sumyjkl
cd62278336 improved code quality 2022-08-01 23:01:27 +10:00
Sumyjkl
9e1b0184c5 fireworks function, slight balancing, removed debug starting speed 2022-08-01 22:15:36 +10:00
Sumyjkl
20b229a9b9 pitching up too far can make player fall fast 2022-08-01 20:53:35 +10:00
Sumyjkl
832b0afdd6 more reasonable values 2022-08-01 20:51:08 +10:00
Sumyjkl
177cf231b6 make elytra better again 2022-08-01 20:34:56 +10:00
Sumyjkl
696cc150b4 broke elytra 2022-08-01 20:12:53 +10:00
Sumyjkl
8f4388c4c8 elytra less sensitive to landing, allows entering flight without as much downward velocity 2022-08-01 17:42:43 +10:00
cora
f1915ef2f1 Fix globalstep in mcl_hunger taking a long time 2022-07-26 00:27:34 +02:00
cora
8556226cf7 Move check to the top of the function 2022-07-24 23:38:24 +02:00
cora
323a1f6e18 Fix mcl_sprint globalstep taking long 2022-07-24 12:55:37 +02:00
SumianVoice
de0a78012d fix getting stuck under non-opaque blocks 2022-07-18 10:09:04 +10:00
Sumyjkl
9062a6e22e add node_head_top to check to make sure you won't clip through blocks before going out of swim / fly mode 2022-07-17 23:14:24 +10:00
Sumyjkl
a41cbb7ebf added comment and removed unnecessary code 2022-07-17 22:50:22 +10:00
Sumyjkl
4738834ddd remove unecessary code 2022-07-17 22:40:33 +10:00
Sumyjkl
2e06e22d70 removed unnecessary node_above_head variable 2022-07-17 21:50:22 +10:00
Sumyjkl
e4c7d575fc take no damage when swimming near roof, no ability to no-clip through roof when swimming 2022-07-17 21:46:36 +10:00
MysticTempest
e3abe72522 Fix healing speed, and saturation usage again; to be more accurate. 2022-06-25 01:41:10 -05:00
MysticTempest
a6e2c94028 Tweak hunger/health mechanics:
Ensure hunger is always ticking away, and ensure that health regen
is quicker when hunger bar is full.
And, tweak saturation to partially use up hunger to heal; instead
of healing on top of hunger.
2022-06-24 05:38:26 -05:00
Elias Fleckenstein
f6a40ffb78
Run tools/strip_trailing_whitespace.sh 2022-05-26 07:29:28 +02:00
Elias Fleckenstein
e0f70b54ec Remove _cmi_is_mob 2022-05-25 23:13:33 +02:00
cora
a1209b14a1 playerplus: fix deprc. add_player_velocity calls 2022-05-12 23:30:39 +00:00
chmodsayshello
6806ea311d code from inital PR 2022-05-08 19:57:09 +00:00
AFCMS
3ca40cd4e4 Remove 2D preview 2022-05-04 23:15:11 +00:00
NO11
5974b6f609 Merge branch 'master' into shields2 2022-03-28 12:27:57 +00:00
NO411
aeff7cf1a4 Remove offhand item on death 2022-03-22 12:48:41 +01:00
kabou
46ee5aaa59 Fix undefined luaentity crash.
* Add nil check to get_luaentity() access.
* Cache get_luaentity() call in local var.
2022-03-21 01:39:02 +00:00
NO411
0f8f5a41d2 Fix dependencies 2022-03-15 16:30:03 +01:00
NO411
db68c0e26b Add shield 2022-03-15 15:58:27 +01:00
Emojigit
615a968fbb mcl_skins 2022-02-23 23:58:05 +01:00
Emojigit
3aff1f8981 mcl_hunger 2022-02-23 23:58:05 +01:00
Emojigit
f3d0ec845c mcl_spawn 2022-02-23 23:58:05 +01:00
Emojigit
59fe078fd7 mcl_playerplus 2022-02-23 23:58:05 +01:00
cora
a9357f7380 Do not send redundant bone position and properties 2022-02-22 11:15:56 +00:00
epCode
9b881df465 Temporarily remove glitchy Elytra crash-damage
If you fly in certain directions with this damage system, you will die. also if you speed up too fast.
2022-01-06 21:55:01 +00:00
Elias Fleckenstein
bfd1fd69d1
Fix potential crash when falling onto unknown node 2021-12-19 18:59:09 +01:00
iliekprogrammar
0564121183
Code style for #1890 2021-11-12 02:36:17 +08:00
Dieter44
017bf705e9 Fixing that player can regenerate health in death screen and then respawn without HP being set to maximum 2021-11-09 19:35:32 +01:00
Dieter44
e82d21040c minor changes, ipairs() replaced with pairs() 2021-11-08 19:15:56 +01:00
Dieter44
2f05388541 Add one food_tick_timer per player instead of using one for all players. 2021-11-08 15:49:05 +01:00
Dieter44
976f522b9d Combine slowFoodTickTimer and fastFoodTickTimer to a single food_tick_timer 2021-11-08 15:33:53 +01:00
Dieter44
d0d60804a3 Implemented health regeneration mechanics as described in minecraft wiki. Saturation values and different regeneration speeds now used. 2021-11-04 21:01:28 +01:00
Dieter44
d1d11f9740 Fixed debug hudbars for player saturation and exhaustion when mcl_hunger_debug=true is set in .config file 2021-11-04 20:58:54 +01:00
epCode
1c458a2e72 Add crossbows 2021-10-15 12:00:37 -07:00
Nils Dagsson Moskopp
95c4d6472b Send FOV packets only when necessary
Before this change, about 10 to 30 FOV packets were sent from the server
to each connected client each second. This patch only sends FOV packets
when the FOV actually needs to be changed, i.e. when the player starts
or stops sprinting.
2021-09-15 18:08:58 +02:00
NO11
5c563d6ffd Make eating particles much more MC like! 2021-08-02 12:24:34 +00:00
SmallJoker
9d9e213012 Fix some implicit hard and soft-dependencies
These issues were found while testing minetest#8603 and are caused by relying on the undefined mod loading order
2021-07-16 06:18:54 +04:00
epCode
960b653979 fix #1299 2021-07-12 11:50:37 -07:00