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Make eating particles much more MC like!
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commit
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1 changed files with 12 additions and 20 deletions
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@ -152,26 +152,18 @@ function mcl_hunger.item_eat(hunger_change, replace_with_item, poisontime, poiso
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-- If false, force item to not spawn any food partiles when eaten
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if def._food_particles ~= false and texture and texture ~= "" then
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local v = user:get_velocity() or user:get_player_velocity()
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local minvel = vector.add(v, {x=-1, y=1, z=-1})
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local maxvel = vector.add(v, {x=1, y=2, z=1})
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minetest.add_particlespawner({
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amount = math.min(math.max(8, hunger_change*2), 25),
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time = 0.1,
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minpos = {x=pos.x, y=pos.y, z=pos.z},
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maxpos = {x=pos.x, y=pos.y, z=pos.z},
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minvel = minvel,
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maxvel = maxvel,
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minacc = {x=0, y=-5, z=0},
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maxacc = {x=0, y=-9, z=0},
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minexptime = 1,
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maxexptime = 1,
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minsize = 1,
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maxsize = 2,
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collisiondetection = true,
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vertical = false,
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texture = texture,
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})
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for i = 0, math.min(math.max(8, hunger_change*2), 25) do
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minetest.add_particle({
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pos = { x = pos.x, y = pos.y, z = pos.z },
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velocity = vector.add(v, { x = math.random(-1, 1), y = math.random(1, 2), z = math.random(-1, 1) }),
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acceleration = { x = 0, y = math.random(-9, -5), z = 0 },
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expirationtime = 1,
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size = math.random(1, 2),
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collisiondetection = true,
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vertical = false,
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texture = "[combine:3x3:" .. -i .. "," .. -i .. "=" .. texture,
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})
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end
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end
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minetest.sound_play("mcl_hunger_bite", {
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max_hear_distance = 12,
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