Commit Graph

168 Commits

Author SHA1 Message Date
Wuzzy
d60a0a0949 Fix ice melt not cause surrounding nodes to update 2020-12-03 12:36:58 +01:00
Wuzzy
f91ae540c2 Add leafdecay and anvil damage particles 2020-08-19 13:22:40 +02:00
Wuzzy
a08152d8fb Localize some variables in mcl_core 2020-06-03 20:19:27 +02:00
Elias Åström
2e79f1f0ed Check if there is room for tree to grow
Previously tree saplings would grow regardless of the blocks above it.
This could be abused to destroy bedrock and other nodes.

To solve this, checks are added for nodes around the trees.  The volume
checked depends on the tree type.  The volume for each tree has been set
so reject trees where branches would grow into other nodes.  Some nodes
types like torches, plants and wood are ignored in the checks.

Saplings in a 2x2 formation will grow into normal trees if there is no
room for a huge tree.  Oak trees has separate checks for balloon oak
trees and normal oak trees, if there is no room for a balloon oak, it
becomes a normal oak tree.
2020-05-23 19:37:02 +02:00
Wuzzy
eea07f0ce7 Fix incomplete dry grass replacement LBM 2020-04-27 14:05:09 +02:00
Wuzzy
c5e4ec5e27 Use ephemeral sounds 2020-04-07 00:55:45 +02:00
Wuzzy
a5b4a261dc Dry grass replacement: Use fallback param2 2019-12-16 23:59:49 +01:00
Wuzzy
aaedf6517a Update grass block param2 when placing snow nodes 2019-12-14 01:52:01 +01:00
Wuzzy
5f2cc506f0 Fix broken legacy dry grass LBM 2019-12-14 01:41:49 +01:00
Wuzzy
40453d597b Add LBM to kill old drygrass nodes 2019-12-14 00:03:43 +01:00
Wuzzy
3e3ed630e5 Add per-biome grass coloring 2019-12-13 23:48:13 +01:00
Wuzzy
6002cd0af5 Fix tallgrass, fern, bonemeal for new grass color 2019-12-13 15:32:57 +01:00
Wuzzy
9c55b6c9c9 Update grass color after placing grass block 2019-12-13 14:18:35 +01:00
Wuzzy
325801efd7 First step towards param2-based grass color 2019-12-13 14:03:12 +01:00
Wuzzy
748b5d4a4b Localize a variable 2019-09-19 00:35:28 +02:00
Wuzzy
6e9d712c5e Fix ice not melting properly by non-Sun light 2019-06-02 10:12:36 +02:00
Wuzzy
435ae85d68 Fix grass block crash in v6 2019-03-25 09:38:39 +01:00
Wuzzy
1b7c41fc81 Grass block: Change grass color depending on biome 2019-03-25 09:25:52 +01:00
Wuzzy
9e57828958 Add tileable_vertical to covered dirt nodes 2019-02-09 21:28:53 +01:00
Wuzzy
626f7f6e97 Delete senseless argument in minetest.remove_node 2019-01-31 05:32:10 +01:00
Wuzzy
b992100106 More variations of mega spruces and large oaks 2018-05-13 18:03:57 +02:00
Wuzzy
16bb9b8901 Localize various unneeded global variables 2018-01-26 22:37:42 +01:00
Wuzzy
647524f503 Rework the overly weird vine growth algorithm 2018-01-23 06:40:07 +01:00
Wuzzy
064858ff59 “Still <Liquid>” → “<Liquid> Source” 2018-01-23 04:12:44 +01:00
Wuzzy
fc0516cb71 Melt ice and top snow @ light >= 12 2018-01-07 21:01:34 +01:00
Wuzzy
f5de6db4aa Add grass path and farmland to creative inventory 2017-11-23 00:32:51 +01:00
Wuzzy
8db574d30e Clean up grass block group stuff 2017-11-15 20:27:29 +01:00
Wuzzy
72f5591400 Add dry-colored grass/fern variants 2017-11-14 23:44:53 +01:00
Wuzzy
d66de5adfb Reduce frequency of vines ABM to reduce load 2017-11-02 23:52:09 +01:00
Wuzzy
1e2343d649 Make floating vines decay
Also destroy them immediately with leafdecay and when try try to grow but notice they have been floating the whole time.
2017-11-02 23:21:04 +01:00
Wuzzy
427eb32448 Add a second huge jungle tree schematic, tweak the 1st one 2017-09-12 05:35:02 +02:00
Wuzzy
f64423e983 Redo acacia schematics completely 2017-09-09 08:06:02 +02:00
Wuzzy
01f5cc7515 Add mega spruces to sapling growth 2017-09-09 05:35:32 +02:00
Wuzzy
3db3193494 Disable grass spread functions for snowed dirtlike 2017-09-08 00:13:20 +02:00
Wuzzy
5c906f4af6 Update sounds of snowed dirtlike blocks 2017-09-07 06:57:55 +02:00
Wuzzy
661b586a64 Refactor snow cover code 2017-09-06 19:46:51 +02:00
Wuzzy
9fb148f8bf Make grass block and friends snowed if placed below snow cover 2017-09-06 19:33:39 +02:00
Wuzzy
576af661b1 Refactor code of snowed nodes 2017-09-06 19:19:25 +02:00
Wuzzy
a31da5efd5 Don't call minetest.add_item for empty itemstring 2017-09-05 15:15:00 +02:00
Wuzzy
d8f3a5ee7f Add large oak trees 2017-09-05 08:18:00 +02:00
Wuzzy
594aebfa45 Add new spruce schematics 2017-09-05 03:51:13 +02:00
Wuzzy
c315973648 Add a 3rd huge spruce tree variant 2017-08-31 22:36:02 +02:00
Wuzzy
7a47e0dd6d Remove 2 deprecated vm:update_map functions 2017-08-31 22:34:01 +02:00
Wuzzy
8ee837d158 Make huge spruce trees growable by sapling 2017-08-31 22:16:08 +02:00
Wuzzy
52648bcc16 Add small balloon oak (oak variant)
For ca. every 12 oaks, there is 1 small ballon oak.
2017-08-31 18:33:49 +02:00
Wuzzy
a4363b975d Change jungle tree schematic, update jungle biome 2017-08-31 18:04:40 +02:00
Wuzzy
0a957ee2ef New oak and birch tree schematics
Also fix broken glacier biome
2017-08-31 04:56:09 +02:00
Wuzzy
b9a5843ec7 Implement proper 2×2 sapling check 2017-08-31 02:44:03 +02:00
Wuzzy
4f20ab1950 Simplify leafdecay stuff, add leafdecay factoid 2017-08-31 02:06:35 +02:00
Wuzzy
65ec2c9b54 Add simple 2×2 sapling check
Still not fully complete
2017-08-31 01:53:25 +02:00
Wuzzy
47161169a6 Refactor tree growing code 2017-08-30 23:23:15 +02:00
Wuzzy
c335356723 Use new acacia tree schematic, remove apple tree 2017-08-29 22:39:22 +02:00
Wuzzy
058049897c Drop sugar canes when dirt/etc. below was dug 2017-08-22 17:14:27 +02:00
Wuzzy
5ef6cb1f83 Update dark sapling tree growth 2017-08-21 13:02:42 +02:00
Wuzzy
b62349bc9f Remove unused jungle tree generation code 2017-08-21 12:50:35 +02:00
Wuzzy
4f03f1c516 Merge branch 'biomes' 2017-08-21 03:43:07 +02:00
Wuzzy
4dc1d6b43b Fix outdated get_node_group 2017-08-18 21:36:28 +02:00
Wuzzy
022682a75e Refactor: Drop legacy get_mapgen_params 2017-08-18 21:25:29 +02:00
Wuzzy
e5a34367c9 Use new Minetest settings API syntax for most mods 2017-08-09 16:17:00 +02:00
Wuzzy
25015f9d32 Reduce sapling growth chances 2017-08-04 21:20:42 +02:00
Wuzzy
9ebabff5f4 Add another growth stage for saplings 2017-08-04 21:05:58 +02:00
Wuzzy
722d4cb500 Heavily refactor nodes in mcl_core 2017-07-07 16:37:05 +02:00
Wuzzy
fa3ca02906 Fix crash with unknown item in water 2017-06-29 11:49:51 +02:00
Wuzzy
b1b73dd100 Don't crash if liquid_range==nil for liquids 2017-06-08 03:11:59 +02:00
Wuzzy
3e58fe6cd8 Add v6-style sapling growth for jungle trees
Taken from Minetest Game 0.4.15. Needs to be replaced later
2017-06-03 03:21:25 +02:00
Wuzzy
ad41c9b77a Don't use minetest.inventorycube for stained glass 2017-05-31 18:18:31 +02:00
Wuzzy
24c34b206f Fix acacia/spruce sapling not growing correctly 2017-05-30 15:31:04 +02:00
Wuzzy
7d6bfceeba Don't spread grass block/mycelium below liquid 2017-05-28 00:46:09 +02:00
Wuzzy
2b4dc9fdfa Remove debug message 2017-05-26 21:27:48 +02:00
Wuzzy
bf9c990760 New vines growth algorithm (WIP) 2017-05-26 21:25:25 +02:00
Wuzzy
de10e2e1a8 Grow proper acacia tree from acacia saplings 2017-05-26 02:36:25 +02:00
Wuzzy
b5b8561483 Tree grown from spruce sapling matches v6 pines 2017-05-26 02:16:41 +02:00
Wuzzy
0fe26b785e Make water/lava interactions much more MC-like 2017-05-23 05:31:07 +02:00
Wuzzy
95e4a5a177 Fix sources with param2==0 not washing stuff away 2017-05-22 18:56:46 +02:00
Wuzzy
5f35bd2d2d Proper implemetation of liquid flow node actions 2017-05-20 05:05:58 +02:00
Wuzzy
c49e8dfba0 Destroy some nodes by flowing lava 2017-05-20 04:11:14 +02:00
Wuzzy
7140bf71d8 Play sound for cooling lava 2017-05-20 03:36:07 +02:00
Wuzzy
609a967c32 Fix broken stained glass crafting (no groups) 2017-05-15 20:42:23 +02:00
Wuzzy
ab9b2056d9 Stained glass is now transparent to sunlight 2017-05-15 01:16:30 +02:00
Wuzzy
91dc94a41f Don't wash away nodes diagonally 2017-05-15 01:09:33 +02:00
Wuzzy
7ac57b7a0b Don't wash away dig_by_water when above water 2017-05-15 01:00:10 +02:00
Wuzzy
da3205837b Add label to all ABMs 2017-05-15 00:45:54 +02:00
Wuzzy
ad73e81a64 Use minetest.get_nodes_in_area for grass spread 2017-05-15 00:30:49 +02:00
Wuzzy
9dd6350f7d Add back the grass path ABM again 2017-05-14 22:58:37 +02:00
Wuzzy
3f57f80d54 Grass Path+Farmland→Dirt if below solid, instantly 2017-05-14 22:44:34 +02:00
Wuzzy
d20de89780 Slowly turn grass path below solid node to dirt 2017-05-14 22:25:56 +02:00
Wuzzy
ba87295fa4 Don't catch_up on grass block spread 2017-05-14 19:49:04 +02:00
Wuzzy
31fa759947 Turn grass block and mycelium back to dirt in dark 2017-05-14 02:23:46 +02:00
Wuzzy
04478e5cd3 Uproot plant when mycelium spreads to dirt below 2017-05-14 00:42:20 +02:00
Wuzzy
6221b060fc Spread grass and mycelium on a 3×5×3 area only 2017-05-14 00:02:39 +02:00
Wuzzy
5fb6784813 Spread grass block and mycelium to lit dirt 2017-05-13 23:32:43 +02:00
Wuzzy
bb965b6d63 Make still water detach dug_by_water nodes as well 2017-05-09 19:53:07 +02:00
Wuzzy
58383c9db1 Don't auto-remove snow cover 2017-04-01 17:09:33 +02:00
Wuzzy
68e6439e1c Revert "Don't auto-remove snow cover"
This reverts commit 8e3015a208.
2017-04-01 17:08:47 +02:00
Wuzzy
8e3015a208 Don't auto-remove snow cover 2017-04-01 07:42:59 +02:00
Wuzzy
a977aca40e Lower chances for snow cleanup ABM 2017-04-01 07:30:40 +02:00
Wuzzy
1bca50e2e8 Remove snow covers periodically 2017-04-01 07:24:56 +02:00
Wuzzy
6eed06f7fc Add equivalence code for the snowy dirt blocks 2017-04-01 06:51:55 +02:00
Wuzzy
01200e9214 Implement proper bone meal behaviour for saplings 2017-04-01 02:29:36 +02:00
Wuzzy
bcc07bb2aa Allow placing cactus only on cactus or any sand 2017-03-21 21:48:26 +01:00