CyberMango
bd38827f60
Fixes #2976
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Now the inventory view on creative is no longer set to the survival
inventory upon taking damage.
Also the initial inventory view when openning a world in creative is at
the search page, not the survival inventory page.
mcl_inventory/init.lua no longer wraps mcl_armor.update_player to also
update the inventory view. This visual update happens anyways since it
is registered to happen on a visual change with
mcl_player.register_on_visual_change .
This also fixes a small visual bug that, on creative mode, if you would
equip/unequip an armor piece, the image of the player would be updated
twice.
2022-12-23 13:54:41 +02:00
erlehmann
94960b64d4
Fix creative mode inventory search crash
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Before this patch it was possible for any user to to crash Minetest in
creative mode. This was possible because queries in the search field
were interpreted as search patterns for string.find().
A search for a single square bracket would reliably crash the server.
Also, a search for 6000 times the string “a?” would hang the server.
The solution to both bugs is to not interpret the query as a pattern.
2022-11-15 04:41:01 +01:00
MysticTempest
6a0bcf9881
Fix insta-digging crash when punching stairs.
2022-11-09 04:26:41 -06:00
MysticTempest
2be75c9628
Better fix for creative digging drops, and fix the itemframes LBM.
2022-11-06 07:08:49 -06:00
cora
e6aeb9ffba
Use dig_node instead of remove in creative dig
2022-10-18 11:42:56 +02:00
PrairieWind
f9f74d2af7
Changed Achievements to Advancements in player visible text.
2022-10-10 01:10:49 +02:00
cora
2a9d704293
Fix dumb mistake in creative crash fix
2022-10-10 01:07:11 +02:00
cora
a1919b572a
Fix crash in 5.6 gm-creative digging
2022-10-10 00:52:55 +02:00
Johannes Fritz
18f8768909
Fix invisibility potion when changing skin
2022-09-15 12:04:20 -05:00
cora
e0abc7515d
Prevent possible crashes in creative dig and place
2022-09-14 14:48:42 +02:00
cora
8fbe770cee
Don't subtract items when placing in gm-creative
2022-09-14 00:52:23 +00:00
cora
c7045bc415
Instadig nodes on punch in (gamemode) creative
2022-09-13 16:52:53 +00:00
Johannes Fritz
8e6b6393c2
Add advanced skin customization
2022-09-06 12:16:46 -05:00
cora
ae2860d017
Show/Hide XP-hud immediately after gamemode switch
2022-05-27 19:56:47 +02:00
Elias Fleckenstein
f6a40ffb78
Run tools/strip_trailing_whitespace.sh
2022-05-26 07:29:28 +02:00
cora
d863a6298b
fix/simplifiy things from review
2022-05-25 16:36:04 +02:00
cora
2499fe1e83
add complete input validation, better result msgs
2022-05-25 05:43:49 +02:00
cora
f89780695e
Add /gamemode command for per player gamemode
2022-05-25 05:43:49 +02:00
AFCMS
3ca40cd4e4
Remove 2D preview
2022-05-04 23:15:11 +00:00
NO411
db68c0e26b
Add shield
2022-03-15 15:58:27 +01:00
Emojigit
249dfac319
mcl_inventory
2022-02-23 23:58:05 +01:00
NO11
903d1777be
Use set_count instead of creating a new item and checking for enchanted books
2021-11-18 17:40:32 +01:00
NO11
9919011aca
Fix enchanted books losing their enchantments in creative inventory
2021-11-17 16:43:48 +01:00
NO11
fdaaf0ec49
Use on_joinplayer instead of on_newplayer
2021-11-13 18:56:52 +00:00
NO11
add97d39a6
delete overlay texture
2021-11-13 17:28:13 +00:00
NO11
bcb6251d20
Use label instead of extra texture
2021-11-13 17:26:17 +00:00
NO11
d7e59f6a35
Add switch stack size overlay texture
2021-11-13 12:26:01 +00:00
NO11
d4da855570
Add button to switch between max stack size and just one item
2021-11-13 12:25:10 +00:00
NO11
ae8068cca6
Use stack_max instead of 64 for all items
2021-11-13 11:17:46 +00:00
NO11
5515e2baa1
Add 64 items to inventory when creative is on
2021-11-12 21:49:47 +00:00
NO11
5b37f56005
Remove small gray border of buttons in creative inventory pages
2021-10-28 09:43:14 +00:00
cora
3b2a25a6cb
Merge pull request 'mcl_inventory: Remove _mcl_autogroup dependency from mcl_inventory' ( #76 ) from fix_inventory_depends into master
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Reviewed-on: https://git.minetest.land/Mineclonia/Mineclonia/pulls/76
Reviewed-by: cora <cora@noreply.git.minetest.land>
2021-07-08 15:20:36 +02:00
marcin-serwin
cbe8583cef
Merge branch 'master' into polish-translation
2021-06-02 10:14:25 +00:00
AFCMS
cd33d406b2
fix many codestyle issues (functions, strings, modpaths)
2021-05-29 16:12:33 +02:00
AFCMS
5f82e76862
fix many codestyle issues
2021-05-28 00:34:58 +02:00
Marcin Serwin
4a396fde2c
Add polish translation of mcl_inventory
2021-05-26 10:11:55 +02:00
AFCMS
8baea02f24
[mcl_inventory] fix warnings
2021-05-23 13:20:00 +02:00
Elias Fleckenstein
4c25091430
Fix syntax error in mcl_inventory
2021-04-19 19:12:32 +02:00
Elias Fleckenstein
ca74f23094
Merge branch 'master' into damage
2021-04-19 18:58:00 +02:00
Elias Fleckenstein
d8d4cb5def
Revert color changes to GUI.
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The Minecraft colorset (net.minecraft.util.text.TextFormatting) is only used for chat and tooltips.
This partically reverts 84819bf9f5
.
2021-04-19 14:44:20 +02:00
Elias Fleckenstein
ce0148d9a8
Rewrite armor; new damage system
2021-04-14 15:46:52 +02:00
AFCMS
84819bf9f5
MAKE EVERY SINGLE MOD USE PROPER COLORS!!!
2021-03-30 00:01:29 +02:00
AFCMS
01eba30058
Fix #1234
2021-03-26 14:32:08 +01:00
Elias Fleckenstein
d57db0444f
Use mod.conf in all mods, part 1
2021-03-04 15:22:14 +01:00
Elias Fleckenstein
51ace85d4e
Enable 3D player preview by default now that MT 5.4 is released
2021-02-25 09:52:08 +01:00
Laurent Rocher
303d286603
Update French translation
2021-02-13 00:09:59 +01:00
Elias Fleckenstein
7932f4e470
Disable 3D player preview by default
2021-02-10 18:30:58 +01:00
Elias Fleckenstein
b36db2044f
3D Player preview in inventory
2021-02-08 20:13:08 +01:00
Elias Fleckenstein
02305c914d
Merge branch 'enchanted_books_creative'
2021-01-18 20:08:37 +01:00
Elias Fleckenstein
8ef14dd81f
Fix #872
2021-01-05 17:23:24 +01:00