Commit graph

10033 commits

Author SHA1 Message Date
Michieal
687887fe27 Incorporate applying bonemeal to Bamboo stalks. 2023-01-04 22:49:17 -05:00
Michieal
65aa956d9c Add alias for scaffolding.
Rework grow_bamboo to handle random heights, and to handle bonemeal.

 Remove "bamboo_node" in favor of is_bamboo()
2023-01-04 22:43:05 -05:00
Michieal
8dd4a2611e Added alias for scaffolding. 2023-01-04 14:25:31 -05:00
Michieal
f86ee99abf Further cleaned up bamboo base code.
Fixed some errors in Scaffolding, Commented out the in progress section.
2023-01-04 11:28:09 -05:00
Michieal
d1a017f6b2 optimized out some for loops, cleaned up code for bamboo placement.
tested the changes.
2023-01-03 18:40:40 -05:00
Michieal
50e50e2904 Continued some optimizations of code in bamboo.on_place.
Begun work on scaffolding.
2023-01-03 15:57:58 -05:00
Michieal
966c914a8e Updated .gitignore to exclude *.xcf (gimp) files. 2023-01-03 15:39:23 -05:00
Michieal
9351f72c15 Updated Bamboo translations template.txt 2023-01-03 15:38:34 -05:00
Michieal
ef7fb0d2e3 Cleaned up the code. Fixed side placement of bamboo against bamboo.
Dinked with the random number generator some more.

Condensed some more of the code duplication (WIP).

Added in MCL_Log function.

Finally settled on a decent looking Bamboo top.
2023-01-03 01:38:12 -05:00
Michieal
5ef7d9f7a0 Added in Bamboo_Plank variable.
Dinked with the random number generator some.

Moved Bamboo Mosaic from base to items.

condensed some of the code duplication (WIP).

started to add in checks to prevent bamboo from being placed against itself horizontally.

Fixed a couple of naming issues.
2023-01-02 22:36:09 -05:00
Michieal
388632cd46 Fixed BROKEN skycolor 2023-01-02 19:36:01 -05:00
Michieal
dd4a0a4172 Fixed mcl_fishing depending on mcl_bamboo. 2023-01-02 19:24:56 -05:00
Michieal
d586b3fecc Tracked down missing node type placement issues, and fixed them.
Now with Chicken Cherry Cola!
2023-01-02 03:54:26 -05:00
Michieal
a7a0c4791a Many bug fixes, Adjusted randomizing code.
And, Now with Lime-Cherry Kool-aid!! Yum!
2023-01-02 02:19:33 -05:00
Michieal
23b62c296a Fix code caching errors, and remove unused variables from init. 2023-01-01 23:07:20 -05:00
Michieal
87327abfb9 Restructure Commit.
Recipes are in recipes.lua
Bamboo Basic nodes are in bamboo_base.lua
Bamboo items are in bamboo_items.lua
Bamboo api / globals are in globals.lua.
2022-12-29 13:16:48 -05:00
Michieal
34263c2ef3 Change bamboo back to Axey, instead of swordy. 2022-12-29 12:28:42 -05:00
Michieal
38c6969292 Fix mod.conf in mcl_fishing
Fix bamboo nodes on_destruct to handle the alt nodes too.
clean up ToDos
2022-12-29 11:31:13 -05:00
Michieal
1d0968f4f5 Fix bamboo nodes on_destruct to handle the alt nodes too.
clean up ToDos
2022-12-29 01:38:10 -05:00
Michieal
0f9d263e02 Add Bamboo to the Fishing Junk table.
Update the mod.conf to be aware of mcl_bamboo.
2022-12-29 01:29:25 -05:00
Michieal
26c1be3722 Fix bamboo node to be Swordy.
Added in secondary bamboo node types.
Changed the grow_bamboo function to make use of new alt nodes, and removed unneccessary "force" parameter.
2022-12-29 01:03:25 -05:00
Michieal
acc2be7253 Merge remote-tracking branch 'origin/mcl_bamboo_too' into mcl_bamboo_too 2022-12-28 18:21:39 -05:00
Michieal
3015bfb8c4 Merge branch 'master' into mcl_bamboo_too 2022-12-28 23:16:01 +00:00
Michieal
28cb06421d Merge branch 'master' into mcl_bamboo_too 2022-12-28 18:13:51 -05:00
Michieal
731468cf5a Did a bit of code restructuring.
Removed another magic number.
Add in todo for fishing.
Added in the possibility for bamboo to grow two nodes in one success.
Added in a "force" param to use with bonemealing.
2022-12-28 18:10:12 -05:00
Michieal
ff7693937a Did a bit of code restructuring.
Removed another magic number.
Add in todo for fishing.
Added in the possibility for bamboo to grow two nodes in one success.
Added in a "force" param to use with bonemealing.
2022-12-28 15:29:06 -05:00
Michieal
76669e1f3c Moved bamboo grow code to its own function, and made that function global so that it can be called outside of mcl_bamboo. 2022-12-28 14:34:14 -05:00
ancientmarinerdev
81daec14a2 Merge pull request 'Update sounds from MTG' (#3157) from grorp/MineClone2:patch-1 into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3157
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2022-12-27 21:36:33 +00:00
Michieal
6f05992c8b Fix Licensing.
Removed Make_Stairs check.
Made unified protection check.
Began work on the second half of scaffolding.
Removed comments that was no longer needed.
2022-12-25 07:30:31 -05:00
PrairieWind
0dc31611ac Merge pull request 'Adjusts mcl_crimson Doors to have a specified side texture' (#3140) from Wbjitscool/MineClone2:master into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3140
Reviewed-by: PrairieWind <prairie.astronomer1@gmail.com>
2022-12-25 02:09:14 +00:00
PrairieWind
b0070a3b83 Merge pull request 'Fix the disapearance of christmas texture of the ender chest once it is placed' (#3184) from 3raven/MineClone2:master into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3184
Reviewed-by: PrairieWind <prairie.astronomer1@gmail.com>
2022-12-25 01:46:14 +00:00
3raven
5964f25fa7 Merge branch 'master' into master 2022-12-24 17:01:13 +00:00
FossFanatic
2db9ea6459 Merge pull request 'Small Useless Textures Cleanup' (#3164) from useless_textures_cleanup into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3164
Reviewed-by: kabou <kabou@noreply.git.minetest.land>
2022-12-24 15:16:28 +00:00
FossFanatic
e0a9aca469 Merge branch 'master' into useless_textures_cleanup 2022-12-24 15:05:14 +00:00
FossFanatic
fb8f59e918 Merge pull request 'Overworld Biome Sky And Fog Colours' (#3158) from biome_skycolor_overworld into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3158
Reviewed-by: kabou <kabou@noreply.git.minetest.land>
2022-12-24 15:01:43 +00:00
FossFanatic
9eb86f011b Make the code clearer to read 2022-12-24 14:54:48 +00:00
3raven
d3e8e24f42 Fix the disapearance of christmas texture of the ender chest once it is placed
Fix the disapearance of christmas texture of the ender chest once it is placed
2022-12-24 14:44:06 +00:00
FossFanatic
770dd0ec47 Merge branch 'master' into useless_textures_cleanup 2022-12-24 12:31:56 +00:00
FossFanatic
00b2afecad Merge branch 'master' into biome_skycolor_overworld 2022-12-24 12:31:10 +00:00
Michieal
c55332bf42 Change mod.conf and readme's depends.
Optipng images, after adding in bamboo top image.
Try out a plantlike style top node for bamboo stalks.
Make Bamboo drop 1-2 bamboo.
Fix Bamboo top drops.
2022-12-24 00:57:44 -05:00
ancientmarinerdev
cbf090485c Merge pull request 'Fix creative inventory view being reset upon taking damage' (#3102) from CyberMango/MineClone2:bug/mango/creative_inventory_view_resets_on_damage into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3102
Reviewed-by: 𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟 <mrrar@noreply.git.minetest.land>
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2022-12-24 01:18:16 +00:00
Michieal
42f8fbf9b8 Added in Fuel Recipes for bamboo slabs / stairs; including mosaics.
Finished Bamboo Mosaic nodes.
2022-12-23 17:27:01 -05:00
CyberMango
bd38827f60 Fixes #2976
Now the inventory view on creative is no longer set to the survival
inventory upon taking damage.
Also the initial inventory view when openning a world in creative is at
the search page, not the survival inventory page.

mcl_inventory/init.lua no longer wraps mcl_armor.update_player to also
update the inventory view. This visual update happens anyways since it
is registered to happen on a visual change with
mcl_player.register_on_visual_change .

This also fixes a small visual bug that, on creative mode, if you would
equip/unequip an armor piece, the image of the player would be updated
twice.
2022-12-23 13:54:41 +02:00
Michieal
b0978d275d Abstracted variables in bamboo abm.
Fix Base scaffolding in Creative mode.
Fixed Lua Warnings.
2022-12-22 16:08:05 -05:00
FossFanatic
522bbbbe26 Delete 'mods/ENTITIES/mobs_mc/textures/mobs_mc_enderman_block.png' 2022-12-22 12:47:44 +00:00
FossFanatic
e1f26ea70d Remove dry grass side texture
The same reason as why the dry grass top texture got removed.
2022-12-22 12:40:36 +00:00
FossFanatic
9ef4a850b1 Remove dry grass top texture
This is a remnant of Minetest Game and used to be for dry biomes before colour palettes were a thing in MineClone 2.
2022-12-22 12:40:10 +00:00
FossFanatic
4c23601d03 Remove useless amethyst texture
This texture is a remnant of the PixelPerfection resource pack and nowhere in the code does this texture get used.
2022-12-22 12:38:05 +00:00
FossFanatic
8d51e16b8e Remove obsolete texture 2022-12-22 12:34:14 +00:00
Michieal
2b11b5c17a Added full node names for bamboo on_place.
Added in bamboo top destruct.
Removed mapgen.lua.
2022-12-21 22:23:46 -05:00