the-real-herowl
5e673b8fee
Merge pull request 'Add partial item stack pickup' ( #4193 ) from teknomunk/MineClone2:grouped-item-pickup into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4193
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2024-04-14 06:53:37 +00:00
the-real-herowl
b5b8d4f336
Merge pull request 'more piglin bartering items (and drop stack instead of single items)' ( #4181 ) from nixnoxus/MineClone2:piglin-bartering into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4181
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2024-04-14 00:01:13 +00:00
nixnoxus
a86e8e2c8e
fix strider breeding & increase riding speed ( #4096 )
...
- Striders follow `mcl_crimson:warped_fungus`
- Striders can be bred with `mcl_crimson:warped_fungus`
- Riding speed increased to 2 m/s
- Warning fixed
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4096
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: nixnoxus <nixnoxus@web.de>
Co-committed-by: nixnoxus <nixnoxus@web.de>
2024-04-13 23:38:46 +00:00
ancientmarinerdev
ac4aff12ea
Enable custom biome check in spawning. This allows mods to overide the check in singlenode and other mapgens that do not support biome API. ( #4217 )
...
Some older mapgens do not support the MT biome API. Singlenode and I think v6 also. This allows mods to overide the biomecheck in mob spawning to return valid biomenames and customise this.
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4217
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: ancientmarinerdev <ancientmariner_dev@proton.me>
Co-committed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2024-04-01 15:40:14 +00:00
teknomunk
13ce4f9092
Additional cleanup, impelemnt partial item stack pickup
2024-03-31 02:32:24 +00:00
teknomunk
0a294c55a1
Move object pickup code to try_object_pickup(...) and refactor to remove most indentation for readability
2024-03-31 02:32:24 +00:00
the-real-herowl
89e8cf0213
Merge branch 'skeleton_sounds'
2024-03-24 06:38:35 +01:00
nixnoxus
08b41a3b39
accelerate non-moving carts on mcl_minecarts:golden_rail_on
( #4097 )
...
accelerate a non-moving minecart away from a solid opaque block the powered rail is facing
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4097
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: nixnoxus <nixnoxus@web.de>
Co-committed-by: nixnoxus <nixnoxus@web.de>
2024-03-24 05:29:44 +00:00
nixnoxus
9809c627dc
trading gives the player experience
2024-03-09 15:06:38 +01:00
nixnoxus
497f1dcd80
drop stack instead of items
2024-02-05 00:24:27 +01:00
nixnoxus
01cace413f
update bartering items
2024-02-05 00:11:22 +01:00
the-real-herowl
a8ad631864
Added ghast achievement and nerfed ghast
...
* ghast now attacks less frequently
* killing ghast with a ghast fireball now awards an achievement
2024-01-25 14:29:08 +01:00
the-real-herowl
1478960b7f
Improved ghast combat
...
* ghast fireballs can now hit the shooter (used to just fly through)
* improved ghast aim
* increased ghast fireball lifetime
* mob projectile lifetime is now counted in seconds (was in ticks)
* improved variable naming
* improved default mob projectile deflecting (applies to ghast fireball)
2024-01-25 02:51:36 +00:00
the-real-herowl
f41990c1d0
Fixed ghast hitbox
2024-01-25 02:51:36 +00:00
Eliy21
aa4f8ba6cc
Add medium size mob distinction in the cactus mob damage area reach code
2024-01-21 09:18:43 +00:00
Eliy21
d41d29be58
Add distinction between regular sized mobs and large mobs in the cactus mob damage area reach
2024-01-21 09:18:43 +00:00
Eliy21
434bb33f72
Add mob cactus damage logic to /mcl_mobs/physics.lua
2024-01-21 09:18:43 +00:00
emptyshore
8e103cf615
Mobs should not anger towards the player if damage is disabled. ( #4114 )
...
Co-authored-by: Mateusz Uzdowski <mateusz@silverstripe.com>
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4114
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: emptyshore <emptyshore@noreply.git.minetest.land>
Co-committed-by: emptyshore <emptyshore@noreply.git.minetest.land>
2024-01-21 05:37:54 +00:00
codiac
d3c591915f
Fix light check and limit Y level for slime chunk spawn. ( #4139 )
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4139
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: codiac <codiac@inbox.lv>
Co-committed-by: codiac <codiac@inbox.lv>
2024-01-21 02:52:36 +00:00
the-real-herowl
3dafeb7505
Merge pull request 'Set all mob spawn chance weights according to mc now that weights are actually taken into account' ( #4035 ) from Bakawun/MineClone2:mob_chance into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4035
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2024-01-20 04:00:13 +00:00
PrWalterB
899c45534f
Adding occitan translation for CORE and ENTITIES
2024-01-20 04:28:46 +01:00
the-real-herowl
41c6773fd4
Merge pull request 'Spawning: fix random weighted choice' ( #4025 ) from Bakawun/MineClone2:random_select into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4025
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2024-01-20 03:15:24 +00:00
the-real-herowl
27c3760da1
Merge pull request 'Ghast: align attributes with mc' ( #4014 ) from Bakawun/MineClone2:ghast into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4014
2024-01-20 03:14:16 +00:00
bakawun
4d90dfab0e
Spawning: add a comment to clarify what the random select is doing
2024-01-10 11:22:13 +01:00
bakawun
b2b63266b7
Spawning: break mob selection loop when out of bounds
2024-01-10 11:22:13 +01:00
bakawun
d151e79fb9
Spawning: remove unused summary_chance
2024-01-10 11:22:13 +01:00
bakawun
e419e6d63b
Spawning: remove another unused perlin var
2024-01-10 11:22:13 +01:00
cora
55517154bd
Mob spawning: Remove unused vars
2024-01-10 11:22:13 +01:00
bakawun
402e4e7b79
Spawning: fix random weighted choice
2024-01-10 11:22:13 +01:00
the-real-herowl
3c2247d7c8
Merge pull request 'mobs:piglin: use (alt) zombified piglin sounds' ( #4083 ) from Bakawun/MineClone2:piglin_sounds into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4083
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2024-01-08 08:47:16 +00:00
the-real-herowl
324fd0dc4a
Merge pull request 'Add missing Hoglin/Zoglin sounds' ( #4082 ) from Bakawun/MineClone2:hoglin_sounds into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4082
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2024-01-08 08:45:33 +00:00
bakawun
cd033aa4ff
mobs:zoglin:sounds: adress review comment
2024-01-08 09:30:12 +01:00
bakawun
1f3c7913dd
mobs:piglin:sounds: adress review comment
2024-01-08 09:26:03 +01:00
bakawun
49aa32d2ee
mobs:skeletons:sounds: fix code review issue and add todo
2024-01-08 09:16:05 +01:00
the-real-herowl
d11526f8e8
Merge pull request 'Finish PVP Combat Parity with the rest + PVP Tweaks' ( #4078 ) from Eliy21/MineClone2:combat_fixes into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4078
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2023-12-30 04:21:18 +00:00
the-real-herowl
a2a4da5aed
Added shepherd functionality
2023-12-24 05:48:41 +01:00
the-real-herowl
dd7d56a385
Merge pull request 'br_pt_translation by JoseDouglas26' ( #4095 ) from br_pt_translation into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4095
2023-12-23 20:31:49 +00:00
the-real-herowl
8071d0fbef
Merge pull request 'Nerfed vexes and evokers' ( #4076 ) from vex_evoker_fixes into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4076
2023-12-23 20:19:24 +00:00
the-real-herowl
60c0483c12
Merge pull request 'Nerfed slime and magma cube attack range' ( #4075 ) from slime_fixes into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4075
2023-12-23 20:18:23 +00:00
cora
29d40ef553
Mix down new mob sounds to mono
2023-12-23 09:39:12 +01:00
JoseDouglas26
947d20ae96
mcl_mobs pt_BR translation
2023-12-22 23:45:07 +01:00
JoseDouglas26
5c06c28b0f
mobs_mc pt_BR translation
2023-12-22 23:45:07 +01:00
JoseDouglas26
df02770470
mcl_minecarts pt_BR translation
2023-12-22 23:45:07 +01:00
JoseDouglas26
51dc10c9ea
mcl_paintings pt_BR translation
2023-12-22 23:45:07 +01:00
JoseDouglas26
2370d155c9
mcl_falling_nodes pt_BR translation
2023-12-22 23:45:07 +01:00
JoseDouglas26
ad3ec48ec9
mcl_boats pt_BR translation
2023-12-22 23:45:07 +01:00
bakawun
a786b66d9e
mobs:skeletons: add sounds to skeleton
...
and stray, fix random sound for wither skeleton
2023-12-18 11:17:25 +01:00
bakawun
cc470b9d88
mobs:hoglin: fix conversion of tabs to spaces
2023-12-18 11:08:09 +01:00
bakawun
ee51a500b2
mobs:piglin: use (alt) zombified piglin sounds
2023-12-18 10:57:39 +01:00
bakawun
7f823f0155
mobs:hoglin:add licence information
2023-12-18 10:38:23 +01:00
bakawun
f5ba0b7981
mobs:zoglin: use hoglin sound .2
2023-12-18 10:31:08 +01:00
bakawun
e202f20869
mobs:hoglin: use sound .1 for random and
...
reuse hurt sound for death
2023-12-18 09:58:37 +01:00
bakawun
692b101212
mobs:hoglin: add missing sounds
...
these were made by epCode and lincenced under
LGPL-3.0.
downloaded from
49a838e733
2023-12-18 09:51:58 +01:00
the-real-herowl
07147e9d5b
Make slime+magmacube collision boxes rotate properly
2023-12-18 02:56:43 +01:00
the-real-herowl
d44b00a20e
Merge pull request 'Shulker improvements and homing mob projectiles' ( #4000 ) from Bakawun/MineClone2:Shulker_shot_speed into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4000
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2023-12-18 00:54:04 +00:00
Eliy21
ae169b2814
Add fix to crash when moving bought villager trade item to empty sell slot bug by JoseDouglas26 ( #4079 )
...
Add fix to #4062 by JoseDouglas26 https://git.minetest.land/MineClone2/MineClone2/issues/4062#issuecomment-74045
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4079
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Eliy21 <eliy21@noreply.git.minetest.land>
Co-committed-by: Eliy21 <eliy21@noreply.git.minetest.land>
2023-12-15 03:09:48 +00:00
bakawun
cee5bbc206
mobs:fix typo in homing function
2023-12-14 16:50:23 +01:00
Eliy21
ed507d8509
Remove unnecessary space in the attack reach limit on mobs code
2023-12-14 08:15:55 +00:00
the-real-herowl
a2c8d13f04
Nerfed vexes and evokers
2023-12-13 04:51:56 +01:00
the-real-herowl
ed205190e4
Nerfed slime and magma cube attack range
2023-12-13 04:10:01 +01:00
bakawun
bc101314df
mobs:shulker:use on_attack to set shoot interval
...
to between 1 and 6 seconds
2023-12-13 02:42:08 +01:00
the-real-herowl
69903aa4ec
Fixed crashes
2023-12-13 02:42:08 +01:00
bakawun
686646b86d
Shulker: align armor value with mc and set it to 0 when opened
2023-12-13 02:42:08 +01:00
bakawun
789c9a9a6d
Shulker: make bullet speed match mc
...
speed is 5 according to https://www.gmbinder.com/share/-MelLRYIg8yCfuAqQ82g#:~:text=After%20doing%20some%20experimentation%20I,~5%20blocks%2Fsecond ).
2023-12-13 02:42:08 +01:00
cora
cf51c60527
Fix shulker bullets ignoring armor
2023-12-13 02:42:08 +01:00
cora
55fe71d73b
Add a get_arrow_hit_func function to mcl_mobs
...
reason for this is that player:punch used by most mobs ignores armor
worn by player
2023-12-13 02:42:08 +01:00
cora
58bb26a7ef
Make shulker bullets homing
2023-12-13 02:42:08 +01:00
cora
f5079f1568
Add an option for mob arrows to be "homing"
2023-12-13 02:42:08 +01:00
Bakawun
b4511fb8c7
Shulker, add missing false statement
2023-12-13 02:42:08 +01:00
Bakawun
b02a3deec7
Shulker; fix attack open animation, improve peek
2023-12-13 02:42:08 +01:00
Bakawun
26cfdf0b7c
Shulker: randomize shoot interval
...
Randomize shoot interval to between 1 and 5.5 seconds and set default shoot interval to 5.5
2023-12-13 02:42:08 +01:00
Bakawun
8d34ff2a9a
Shulker: Make shulker peek periodically
...
Adjust walk and animation settings so the shulker peeks out randomly.
2023-12-13 02:42:08 +01:00
Bakawun
e6ddc03d3c
Shulker: lower shoot interval to 1 second
...
In this video we can see the shulkers are shooting at a rate of once per second.
https://youtube.com/shorts/8tUFaSZ4b7I?si=sszp4cnyXR4dXg9B
The wiki confirms this but mentions a range of 1 to 5.5 seconds.
I think this range is caused by the shulker closing and stopping shots for a few seconds but no longer than the max interval of 5.5
https://minecraft.fandom.com/wiki/Shulker#:~:text=The%20shulker%20continues%20firing%20every,unaffected%20by%20Levitation%20when%20hit
2023-12-13 02:42:08 +01:00
Bakawun
5f3c901f11
Ghast: align attributes with mc
...
Ghast should spawn much more rarely than they currently do
I set the value to 1/4th of the original value before 72000 was set as an attempt to lower spawn rates, it actually increased them.
Align View distance, sound distance and shot interval with mc wiki.
https://minecraft.fandom.com/wiki/Ghast
Align fireball velocity with mc issue tracker
https://bugs.mojang.com/browse/MC-238286
2023-12-11 09:58:41 +01:00
the-real-herowl
8b00fff4cb
Remove dangling else
2023-12-11 00:54:30 +01:00
the-real-herowl
cf70de0ecc
Add an on_attack callback for mobs ( #4064 )
...
Added an on_attack callback that allows to execute additional custom logic after each attack.
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4064
Co-authored-by: the-real-herowl <wiktor_t-i@proton.me>
Co-committed-by: the-real-herowl <wiktor_t-i@proton.me>
2023-12-10 16:10:33 +00:00
the-real-herowl
bb66f81999
Merge pull request 'Combat rebalancing' ( #4036 ) from combat_rebalancing into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4036
2023-12-08 22:06:06 +00:00
the-real-herowl
46d9c66000
Fixed mobs executing custom on_punch with punch fail
2023-12-05 00:58:10 +00:00
the-real-herowl
24ffd64cad
Knockback fixes
2023-12-05 00:58:10 +00:00
bakawun
2ba73f832c
horse: drops: remove 2nd saddle, add armor
2023-12-04 20:17:39 +01:00
codiac
4cf865a36c
Fix passive threshold in nether and end ( #4030 )
...
Fix light check for passive mobs in other dimensions. It is apparently the same in all dimensions. If a mob has it's own spawn_check function then that should be used regardless of it's type.
Fixes #4029
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4030
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: codiac <codiac@inbox.lv>
Co-committed-by: codiac <codiac@inbox.lv>
2023-11-28 02:45:18 +00:00
bakawun
25fa21ddbd
Set all mob spawn chance weights according to mc now that weights are actually taken into account
2023-11-27 10:47:55 +01:00
3raven
86da47b922
French translation update ( #4006 )
...
Update french translation, add missing chain, fix typo
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4006
Reviewed-by: AFCMS <afcm.contact@gmail.com>
Co-authored-by: 3raven <3raven@noreply.git.minetest.land>
Co-committed-by: 3raven <3raven@noreply.git.minetest.land>
2023-11-25 01:08:06 +00:00
Eliy21
7cbba73d50
Combat (mostly PvE) rebalancing ( #4005 )
...
-Added short mob invulnerability time after being hit
-Added separate shorter range for hitting mobs (as opposed to node interaction)
-Reworked mob knockback
-Slowed down natural health regeneration from saturation
-Added a setting for the saturation health regen speed
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4005
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Eliy21 <eliy21@noreply.git.minetest.land>
Co-committed-by: Eliy21 <eliy21@noreply.git.minetest.land>
2023-11-23 00:32:23 +00:00
the-real-herowl
e53d9ec8d7
Added comments
2023-11-18 02:31:07 +01:00
the-real-herowl
378b8f8f6c
Fix item not dropping at tool last use
2023-11-13 13:35:12 +01:00
codiac
89c97690c8
Add a setting to enable mod nav hacks
2023-11-06 22:01:31 +01:00
codiac
06f9486e4d
Do not go home if attacking
2023-11-06 21:59:40 +01:00
codiac
ae5564e658
Make golem go home. Fixes #3288
2023-11-06 21:59:40 +01:00
Eliy21
69dc013799
Prevent multiple chestboat drivers ( #3992 )
...
Fixes #3872
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3992
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Eliy21 <eliy21@noreply.git.minetest.land>
Co-committed-by: Eliy21 <eliy21@noreply.git.minetest.land>
2023-11-03 22:09:49 +00:00
Freeman
83d6e2a5d2
polar bear fix typo ( #3846 )
...
horrizonatal -> horizontal
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3846
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Freeman <project@gnuhacker.org>
Co-committed-by: Freeman <project@gnuhacker.org>
2023-11-03 00:06:06 +00:00
FossFanatic
ce403b9245
Rename Liquid Textures ( #3758 )
...
This pull request renames the textures of water and lava to more closely follow the MineClone 2 naming convention.
The code has also been changed to now reflect these new names.
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3758
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: FossFanatic <fossfanatic@noreply.git.minetest.land>
Co-committed-by: FossFanatic <fossfanatic@noreply.git.minetest.land>
2023-11-02 23:47:26 +00:00
Eliy21
da911bd4d4
Turn non-player boat passenger sideways ( #3986 )
...
Some low hanging simple boat fixes.
Fixes #3259
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3986
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Eliy21 <eliy21@noreply.git.minetest.land>
Co-committed-by: Eliy21 <eliy21@noreply.git.minetest.land>
2023-11-02 19:24:52 +00:00
codiac
4fcd1ae541
Fix slime spawn crash ( #3977 )
...
Declare global variables before using them!
Fixes #3975
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3977
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: codiac <codiac@inbox.lv>
Co-committed-by: codiac <codiac@inbox.lv>
2023-10-23 05:32:18 +00:00
the-real-herowl
59f3b53a51
Merge pull request 'Use MC 1.18+ light levels to control mob spawning' ( #3946 ) from spawn_lighting into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3946
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2023-10-22 01:35:00 +00:00
ancientmarinerdev
3564f6ebde
Fixed a crash in minetest vector code that isn't propogated to lua. Create util for ease of use.
2023-10-15 22:03:48 +01:00
the-real-herowl
c874e01cf9
Wither falling when no target found and small fixes
2023-10-11 00:54:31 +00:00
the-real-herowl
7ce82b9dcb
Peaceful crash fixed
2023-10-11 00:54:31 +00:00
the-real-herowl
645072507f
Wither melee attack and bug fixes
2023-10-11 00:54:31 +00:00
the-real-herowl
924a6c1c47
Settings-related fixes
...
-moved to the cleaner way of obtaining settings values
-disabled the anti-troll measures by default
-made the wither per-dimension limit dependent on the settings
-(anti-troll measures enabled required for wither counting and limit)
2023-10-11 00:54:31 +00:00
the-real-herowl
20b0f0748d
Added some comments to the code
2023-10-11 00:54:31 +00:00
the-real-herowl
d7c76e33d8
Tiny adjustments
...
- wither initial explosion radius moved from a magic value into a local variable
- wither initial explosion radius reduced
- wither attack_exception improved to better handle unlikely edge cases
2023-10-11 00:54:31 +00:00
the-real-herowl
966712f4ff
Optimisation and cleanup
...
-optimised and cleaned up wither rose withering effect code
-removed unused code
2023-10-11 00:54:31 +00:00
the-real-herowl
e4102e6124
Implemented wither defensive measures
...
Added block breaking when hit, or a safe_boom when hit and mobs_griefing
is disabled. Removed dubious anti-troll measures.
2023-10-11 00:54:31 +00:00
the-real-herowl
17c8f220e6
A few more wither fixes
2023-10-11 00:54:31 +00:00
the-real-herowl
df17688b7d
Great batch of improvements
2023-10-11 00:54:31 +00:00
the-real-herowl
729d8ec9e0
Another batch of wither adjustments
2023-10-11 00:54:31 +00:00
the-real-herowl
c9dc12b081
Further wither adjustments
2023-10-11 00:54:31 +00:00
Nauta Turbidus
a1b6819756
Withering effect and effect immunities
...
Added withering effect and immunities to effects.
Signed-off-by: Nauta Turbidus <88062389+nauta-turbidus@users.noreply.github.com>
2023-10-11 00:54:31 +00:00
ThePython10110
d7fa24ebf8
Keep axolotls from attacking sheep
2023-10-10 23:50:46 +00:00
Nicu
6d3e55ce12
Reduced the creeper explosion timer reset radius from 6 to 3
...
This gives the player just enough time to get out of the creeper's range, to reset their explosion timer and avoid unnecessary destruction.
2023-09-29 18:35:21 +00:00
codiac
95db118361
Add rules for blaze, wither skeleton, silverfish
2023-09-22 09:09:35 +10:00
codiac
d2d7887e0f
Handle bat and slime light checks
2023-09-21 14:53:32 +10:00
codiac
bf4c7e1913
Allow non monsters spawns too
2023-09-20 09:24:51 +10:00
codiac
11e3674926
Use MC 1.18 light levels to control mob spawning
2023-09-19 11:18:40 +10:00
ancientmarinerdev
969a08b7be
Clean up
2023-09-03 22:02:34 +00:00
ancientmarinerdev
1749712318
Change creepers line of sight check to raycast and do it from eyes to targets feet and head
2023-09-03 22:02:34 +00:00
ancientmarinerdev
a648e53699
Merge pull request 'Import villager trade changes by Alessandra_Lozoya' ( #3854 ) from Codiac/MineClone2:trades into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3854
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-09-02 15:44:13 +00:00
Sab Pyrope
8b7a71f93e
Update Russian translation. Fix 1.
2023-09-02 15:51:49 +08:00
Codiac
98e7cd6e8e
Merge branch 'master' into trades
2023-09-02 04:15:42 +00:00
Sab Pyrope
5b4a79a26d
Update russian translation
2023-08-31 14:16:42 +08:00
ancientmarinerdev
3c266f5cfd
Merge pull request 'Enable enchanting on sheers & allow enchanted shears to shear.' ( #3884 ) from Codiac/MineClone2:shears_fix into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3884
Reviewed-by: AFCMS <afcm.contact@gmail.com>
2023-08-27 23:42:53 +00:00
ancientmarinerdev
5f0944062c
Merge pull request 'Improve mob floating' ( #3883 ) from Codiac/MineClone2:mob_float_fix into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3883
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-08-27 23:30:16 +00:00
codiac
85c1c57e95
Fix formatting. Remove plain terracotta.
2023-08-19 11:36:04 +10:00
Sebastian Riedel
d7ea628270
Revert reversion of 822071c66b
2023-08-14 11:27:36 +02:00
codiac
0d16acdd42
Use a vector and fix the merge fail >_<
2023-08-14 10:48:27 +10:00
codiac
246a95f973
Fix typo
2023-08-14 10:39:31 +10:00
codiac
8c64fdfa5d
Enable enchanting on sheers & allow enchanted shears to shear.
2023-08-13 14:02:15 +10:00
codiac
034382c883
Fix float check :(
2023-08-13 12:14:52 +10:00
cora
898a183ccd
Prevent floating mobs from drowning all the time
...
Less dieing for mobs in deep water.
2023-08-13 12:12:03 +10:00
codiac
6ae597c97f
This changes mob floating so they stay inside the top water node instead of
...
standing on it. The head of the mod should still be above water.
Changes drowning so that mobs will not drown in one block of water. They will
drown in 2 or more blocks of water.
Does not appear to affect them getting out of deep water :( But they do seem to
die somewhat faster when they stay in deep water.
2023-08-12 14:01:26 +10:00
codiac
4f2cb955b8
Use minetest.get_item_group for more flexibility
2023-08-05 15:09:53 +10:00
codiac
a3bbb3694c
Allow villager to claim filled cauldrons.
...
Fixes #3733
2023-08-05 15:09:53 +10:00
codiac
2cf5183638
Import villager trade changes by Alessandra_Lozoya
2023-07-25 13:44:28 +10:00
ancientmarinerdev
fe501e8021
Change bug fix so that loop carries on processing other items if first one is the issue.
2023-06-28 20:19:49 +00:00
ancientmarinerdev
b05fa5562c
Fix crash in hopper minecarts through missing ent
2023-06-28 20:19:49 +00:00
Kristian
9c77cbc011
TOM Mobs
2023-06-27 21:09:03 +00:00
Kristian
cc21b74125
Three fully translated
2023-06-27 21:09:03 +00:00
José Muñoz
c61df75370
Add spanish translations
2023-06-27 20:39:27 +00:00
PrairieWind
67078ba3b1
Fix most of the feedback issues in cherry blossoms
2023-06-25 16:37:02 +00:00
PrairieWind
da71e7b521
Add cherry boat
2023-06-25 16:37:02 +00:00
ancientmarinerdev
dd5d1dad29
Nerf skeleton attack
2023-06-25 11:52:02 +00:00
ancientmarinerdev
7d51519f4d
Fix wool farm crash
2023-06-21 20:47:54 +00:00
ancientmarinerdev
658f244ae4
Creeper should not walk to player if it does not have line of sight. Mob shouldn't look at player it does not have line of sight to.
2023-06-21 20:17:49 +00:00
Temak
f7f8a72d08
Update russian translation ( #3519 )
...
Update russian translation by Temak
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3519
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
Co-authored-by: Temak <artemkotlubai@yandex.ru>
Co-committed-by: Temak <artemkotlubai@yandex.ru>
2023-06-19 21:54:51 +00:00
ancientmarinerdev
cc5a0971ac
Object reference check before setting velocity
2023-06-05 15:03:45 +01:00
epCode
df8592df41
Revert add punch node
2023-06-04 21:53:39 -07:00
epCode
5e4fa30aae
Punch node after change
2023-06-04 20:19:18 -07:00
epCode
e49eac6d85
Fix sheep not regrowing wool after eating
2023-06-04 16:24:37 -07:00
epCode
e53b6c124c
Make sheep always drop 1 wool (MC continuity)
2023-06-04 22:41:35 +00:00