TheOnlyJoeEnderman
e4995524de
change axolotl model, texture, sound names
2022-10-26 20:24:48 +00:00
epCode
6c0e29891d
Fix a problem with smooth turning
2022-10-26 19:03:33 +00:00
PrairieWind
e8b983bcc5
Place sweet berries on wet farmland and bonemeal the sweet berries to progress growth
2022-10-26 15:57:17 +00:00
cora
ae91640234
Add missing biomes, correct saturation
2022-10-26 15:57:17 +00:00
cora
d6c0561d5a
Only do damage from stage 1 and up
2022-10-26 15:57:17 +00:00
cora
2664fb871b
sweet berries plantable not only on farming soil
2022-10-26 15:57:17 +00:00
cora
2b08f9ac53
Slow down player movement while inside sweet berry
2022-10-26 15:57:17 +00:00
cora
8d456d8ff9
implement sweet berry damage
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0.5 per second while moving inside it
2022-10-26 15:57:17 +00:00
cora
b00f2784ff
Sweet berry bushes are flammable
2022-10-26 15:57:17 +00:00
cora
280bcddcb2
Move sweet berry decoration to mcl_biomes
2022-10-26 15:57:17 +00:00
balazsszalab
495378b85e
Register sweet berry bush by add_plant function to enable plant growth
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Without calling the add_plant function, sweet berry bushes will not go through growth stages and it is impossible to farm them. Sweet berry bush and beetroot have the same number of growth stages, so I used beetroot's interval and chance values here. If somebody has a better approximation of these values, feel free to change them.
2022-10-26 15:57:16 +00:00
cora
5f4d7774ae
Add sweet berry compostability
2022-10-26 15:57:16 +00:00
kay27
a7c3878cae
[mineclone5] Tune sweet berries a bit
2022-10-26 15:57:16 +00:00
kay27
eb313f9482
[mineclone5] Move sweet berries into farming as a quick fix
2022-10-26 15:57:16 +00:00
cora
63a360674d
Merge pull request 'Villagers will now path through doors. Villagers don't stand around whne not working.' ( #2864 ) from feature/villagers_pt2 into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2864
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-10-26 09:32:39 +00:00
epCode
306db6b609
make shooting mobs calculate raycast bool for shooting with shoot_offset
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Basically makes skeletons accurately when to shoot and when not to.
2022-10-25 23:52:16 +00:00
ancientmarinerdev
f8ee473383
Fix villager work times
2022-10-26 00:17:29 +01:00
ancientmarinerdev
eebea4a7a9
Clean up and add pathfinding constant
2022-10-26 00:11:55 +01:00
ancientmarinerdev
37e4dd5556
Villagers will now path through doors. Villagers don't stand around whne not working.
2022-10-26 00:11:55 +01:00
epCode
65289de86e
Mobs jump over 1-2 block pits
2022-10-25 23:00:03 +00:00
epCode
6fa85a3a0c
fix passive mobs twisting their heads unnaturally
2022-10-25 19:18:08 +00:00
epCode
de4c40f60a
When mobs stop, don't stop animations easier
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fixes mob punch animation.
2022-10-25 18:57:58 +00:00
epCode
636e5545a7
Attacking mobs don't care if they cant make a jump.
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they try anyway
2022-10-25 18:54:57 +00:00
epCode
70beaf6b3d
Give mobs more room to judge a jump
2022-10-25 18:52:51 +00:00
epCode
b89a9375da
Some performance improvements
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also add a bit to make mobs look at any player getting too close
2022-10-25 18:51:40 +00:00
cora
6a512139c9
Merge pull request 'Make mcl_dripping
API public + fix code style' ( #2861 ) from mcl-dripping-api-public into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2861
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-10-25 10:05:24 +00:00
AFCMS
4d6e79b07f
Rewrite mcl_dripping README to Markdown, add API exemple and update infos
2022-10-25 12:00:03 +02:00
AFCMS
3432734c37
Refactor mcl_dripping
2022-10-25 12:00:03 +02:00
cora
8b566cddf3
Merge pull request 'make mob constant for velocity rotate with mob.' ( #2855 ) from fix_runaway_mobs_sliding into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2855
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-10-25 09:57:18 +00:00
epCode
970011e02b
make mob constant for velocity rotate with mob.
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this simply makes the constant value for continually adding velocity to a mob rotate when the mob rotates. this is because the constant velocity value was not called often enough.
2022-10-25 00:15:13 +00:00
cora
8778ee6e9e
Merge pull request 'fix cave spiders not the correct size/eyes being damagable' ( #2856 ) from cave_spider_scale into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2856
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-10-24 20:39:57 +00:00
epCode
97c062a1ef
fix cave spiders not the correct size/eyes being damageable
2022-10-24 20:14:37 +00:00
cora
cb0b618d39
Merge pull request 'Set signs debug output to default to false' ( #2848 ) from signs_debug_default into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2848
2022-10-24 00:51:59 +00:00
cora
58a4a9d048
Set signs debug output to default to false
2022-10-24 02:47:56 +02:00
cora
ae0b5381e4
Merge pull request 'Villagers - Work, sleep and wander. Check and claim beds etc.' ( #2816 ) from ancientmarinerdev/MineClone2:feature/villager_improvement_rb into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2816
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-10-23 23:36:49 +00:00
cora
426ee6e167
Merge pull request 'undelcared global yaw in mob api fix' ( #2840 ) from epcode-patch-1 into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2840
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-10-23 22:13:38 +00:00
epCode
063325082d
undelcared global yaw in mob api fix
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Fixes #2839
2022-10-23 21:23:50 +00:00
ancientmarinerdev
b9d58c2f79
Cows and villagers can go into attack state and become non-functional
2022-10-23 22:16:35 +01:00
cora
2d1125c04e
Merge pull request 'MineClone2 Signs Rewrite - move from GitHub to MeseHub' ( #2822 ) from Michieal/MineClone2:mcl_signs_rewrite into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2822
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-10-23 16:57:09 +00:00
cora
3de3a58828
Merge pull request 'Add missing texture for zombie horse' ( #2829 ) from add_z_horse_texture into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2829
2022-10-23 16:47:30 +00:00
cora
ddb64421d0
Add missing texture for zombie horse
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the one in pixelperfection seems to be the mc one - this one is
made from horse_grey and horse_skeleton by me, cora, cc0
2022-10-23 18:46:02 +02:00
cora
7e60207603
Merge pull request 'mcl_attached fixes' ( #2831 ) from mcl-attached-fixes into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2831
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-10-23 16:45:03 +00:00
AFCMS
9f16bfe6c5
mcl_attached fixes
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- deprecated usage of vector.new()
- use new vectors everywhere
- use `minetest` instead of `core`
- make some more functions local
2022-10-23 18:39:08 +02:00
cora
bbe4224b79
Merge pull request 'mcl_explosions fixes' ( #2830 ) from mcl-explosions-fixes into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2830
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-10-23 16:37:01 +00:00
AFCMS
8da8040324
mcl_explosions_fixes
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- use new vectors
- remove deprecated use of vector.new()
- add some type annotations
2022-10-23 18:35:22 +02:00
cora
0a68562301
Merge pull request 'Remove unnecessary media files from mcl_chests' ( #2813 ) from chests into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2813
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-10-23 16:24:54 +00:00
Johannes Fritz
7579e430c8
Remove unnecessary media files from mcl_chests
2022-10-23 18:23:45 +02:00
cora
9b1d0233d5
Merge pull request 'version -> 0.81 indev' ( #2837 ) from release_0.80 into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2837
2022-10-23 16:04:40 +00:00
cora
6032cfb744
version -> 0.81 indev
2022-10-23 18:03:46 +02:00
cora
e126a5f96d
Merge pull request 'Release 0.80' ( #2757 ) from release_0.80 into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2757
2022-10-23 15:48:32 +00:00