Elias Fleckenstein
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7c7af7d664
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Merge branch 'master' into damage
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2021-04-17 18:39:00 +02:00 |
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jordan4ibanez
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07841c8963
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Swap name of quick_rotate_45 to quick_rotate
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2021-04-17 12:38:48 -04:00 |
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jordan4ibanez
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240d6ea211
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Add note about quick_rotate_45 actually rotating 11.25 degrees
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2021-04-17 12:37:04 -04:00 |
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jordan4ibanez
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e8148f81ab
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Make underwater mobs try to continuously swim around with quick_rotate_45
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2021-04-17 12:36:19 -04:00 |
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jordan4ibanez
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061602d9d4
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Overhaul separation of swimming and flying for ease of use with writing mobs api
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2021-04-17 12:28:07 -04:00 |
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Elias Fleckenstein
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f79e12c8ae
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Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2
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2021-04-17 18:16:19 +02:00 |
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Elias Fleckenstein
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5c928575f8
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Fix #1572, server crash during login
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2021-04-17 18:15:45 +02:00 |
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jordan4ibanez
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5365dec19a
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Adjust "flying" vector checks for mobs
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2021-04-17 12:01:27 -04:00 |
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Elias Fleckenstein
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8e37b51cac
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Equip mob heads with rightclick
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2021-04-17 14:07:47 +02:00 |
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Elias Fleckenstein
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6724a8d0ed
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Fix crash in damage handler
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2021-04-17 13:59:46 +02:00 |
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NO11
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06699c2cc4
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Fix that an ax wears out if you right-click another block
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2021-04-17 11:55:50 +00:00 |
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Elias Fleckenstein
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6bbea11fb8
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Fix crash with mcl_heads
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2021-04-17 13:53:41 +02:00 |
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Elias Fleckenstein
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c7c47c1ca7
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Increase mob_view_range_factor performance
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2021-04-17 13:49:40 +02:00 |
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Elias Fleckenstein
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d952423dda
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Improve wielditem performance and fix wielditems sometimes showing duplicate
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2021-04-17 13:24:30 +02:00 |
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Elias Fleckenstein
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4d515e95c6
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Remove wieldview
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2021-04-17 12:58:40 +02:00 |
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Elias Fleckenstein
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ca75a893db
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Merge branch 'master' into damage
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2021-04-17 12:58:19 +02:00 |
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AFCMS
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6a55136517
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Merge branch 'master' of ssh://git.minetest.land:29418/MineClone2/MineClone2
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2021-04-17 09:26:49 +02:00 |
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AFCMS
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02f393998f
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fix many warnings (644 remaining)
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2021-04-17 09:26:37 +02:00 |
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AFCMS
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22a2fdbf5f
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fix more codestyle
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2021-04-17 07:46:24 +02:00 |
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AFCMS
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5f076d372a
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fix many codestyle errors
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2021-04-17 07:42:49 +02:00 |
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jordan4ibanez
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dda7839d8c
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Add in prototype swimming
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2021-04-16 21:43:02 -04:00 |
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jordan4ibanez
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f1141aed9f
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Make mobs flop when outside of flying node
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2021-04-16 21:08:54 -04:00 |
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jordan4ibanez
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84ca7681fc
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Make squids fly in water flowing and water source
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2021-04-16 20:47:16 -04:00 |
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jordan4ibanez
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52c3db041e
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Add in fly state prep for mobs
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2021-04-16 20:32:05 -04:00 |
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jordan4ibanez
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6db4511dd5
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Add notes
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2021-04-16 20:06:55 -04:00 |
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jordan4ibanez
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15ea9c1c71
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Implement self walking velocity for walking state
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2021-04-16 19:59:20 -04:00 |
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jordan4ibanez
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9d6d042ee3
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Fix formatting in ai.lua
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2021-04-16 19:37:01 -04:00 |
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jordan4ibanez
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ce7f4918b0
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Re-organize comments
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2021-04-16 19:35:19 -04:00 |
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jordan4ibanez
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05d06a4c8f
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Add comment to state_execution
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2021-04-16 18:36:23 -04:00 |
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jordan4ibanez
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c761db86c7
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re-arrange mob logic for random wandering
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2021-04-16 18:29:42 -04:00 |
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jordan4ibanez
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ed456ecb47
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Make mobs not fear cliffs if fear_height is 0
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2021-04-16 18:17:51 -04:00 |
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jordan4ibanez
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8ca5f221ec
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clean up ai.lua
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2021-04-16 18:13:54 -04:00 |
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jordan4ibanez
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cadd53c103
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Adjust mob jumping default to account for higher gravity
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2021-04-16 16:39:03 -04:00 |
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jordan4ibanez
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57b293de2b
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Make mobs gravity equal to player's
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2021-04-16 16:37:15 -04:00 |
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jordan4ibanez
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fb9a55e562
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Make jump_check more modular and allow mobs to turn if at a wall
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2021-04-16 15:55:11 -04:00 |
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jordan4ibanez
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a6a54b3414
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Make mobs not jump if against a wall
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2021-04-16 15:49:03 -04:00 |
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jordan4ibanez
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6c5393427f
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Smooth out mob cliff check and check if falling before cliff check
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2021-04-16 15:39:39 -04:00 |
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jordan4ibanez
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2486ffef11
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Make wandering mobs avoid cliffs
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2021-04-16 15:30:44 -04:00 |
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jordan4ibanez
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adc683c6a7
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Clear mob animation on activate
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2021-04-16 14:19:22 -04:00 |
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jordan4ibanez
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d0695e7929
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Fix mob animation "memory leak"
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2021-04-16 13:58:08 -04:00 |
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Elias Fleckenstein
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bd3c08d367
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Improve mcl_burning player performance
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2021-04-16 19:50:56 +02:00 |
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Elias Fleckenstein
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10f81dbf0c
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Change max mcl_bossbars default to 5 (Minecraft value)
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2021-04-16 18:41:10 +02:00 |
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Elias Fleckenstein
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01c79c5a18
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Fix mcl_burning.tick not being called at all for mobs
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2021-04-16 18:37:07 +02:00 |
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Elias Fleckenstein
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095f78b785
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Massive mcl_burning performance improvement
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2021-04-16 18:34:29 +02:00 |
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jordan4ibanez
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024cf46307
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Adjust spacing in animation.lua
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2021-04-16 11:52:29 -04:00 |
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jordan4ibanez
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f38492bcb0
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Re-implement animation check gate for mobs
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2021-04-16 11:50:29 -04:00 |
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jordan4ibanez
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a934a59f3b
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Implement mob random walk directions
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2021-04-16 11:50:13 -04:00 |
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jordan4ibanez
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94ca7e8b89
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Add in state switch and state execution for mobs
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2021-04-16 11:31:18 -04:00 |
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jordan4ibanez
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626c30de6d
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Create todo.txt
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2021-04-16 11:30:55 -04:00 |
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Elias Fleckenstein
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61f3b4c69e
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Fix merge conflict with mcl_smithing_table
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2021-04-16 16:03:56 +02:00 |
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