kno10
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371c0f5947
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disable block_fixes_grass again, use all_floors decorations instead
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2024-11-01 18:20:01 +01:00 |
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kno10
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e78b54cd35
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minor parameter tweaks
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2024-11-01 00:56:07 +01:00 |
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kno10
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210fae473e
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make trees, funghi not ground content, they get damaged in nether
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2024-11-01 00:29:51 +01:00 |
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kno10
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8df579bc6c
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finetuning
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2024-11-01 00:28:11 +01:00 |
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kno10
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ba3d7f1af7
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reduce light of witch circle
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2024-10-31 20:33:45 +01:00 |
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kno10
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e8944f202c
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enhance vl_terraform API
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2024-10-31 20:14:29 +01:00 |
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kno10
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dfeffc8522
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reorg terrain features with biomes
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2024-10-31 19:20:38 +01:00 |
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kno10
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3c36131cd9
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tweak structure parameters
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2024-10-31 00:53:33 +01:00 |
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kno10
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c4532de910
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sometimes no_path is not cleared up correctly :-(
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2024-10-31 00:53:10 +01:00 |
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kno10
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fb86aae449
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more new structures
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2024-10-31 00:52:41 +01:00 |
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kno10
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787457595f
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do not use voxelmanip anymore, seems to be smoother without
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2024-10-29 21:39:40 +01:00 |
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kno10
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6ab0b6bdaa
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vl_terraforming: add non-vm version
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2024-10-29 19:41:33 +01:00 |
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kno10
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9b6ea60694
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Add cherry grove biome, based on MCLA.
Textures from pixel perfection, optimized with zopfipng. C.f., voxelibre#3463 voxelibre#4113
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2024-10-29 19:28:43 +01:00 |
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kno10
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c726b327be
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Register only one decoration per grass color for tallgrass.
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2024-10-29 19:28:43 +01:00 |
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kno10
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e94b718c95
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Unnecessary use of mcl_util.get_node
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2024-10-29 19:28:43 +01:00 |
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kno10
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7a8b632057
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Drop non-persistent tracking of generated chunks.
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2024-10-29 19:28:43 +01:00 |
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kno10
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38c333981f
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polishing
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2024-10-29 19:28:43 +01:00 |
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kno10
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3799f61626
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use mcl_util function
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2024-10-29 19:28:43 +01:00 |
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kno10
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54d1c4f774
|
template specialization for param2
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2024-10-29 19:28:43 +01:00 |
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kno10
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c2a1833aeb
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Split biomes into separate files.
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2024-10-29 19:28:43 +01:00 |
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kno10
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b2f7c04c85
|
igloo less slope, more snow, more rare
|
2024-10-29 19:28:43 +01:00 |
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kno10
|
30eab42f45
|
height difference for villages
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2024-10-29 19:28:43 +01:00 |
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kno10
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182bb9c0d6
|
better paths, better village layouts
|
2024-10-29 19:28:43 +01:00 |
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kno10
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34a8ebf023
|
add color tools for minetestmapper
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2024-10-29 19:28:43 +01:00 |
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kno10
|
62bb73539b
|
improve shipwrecks
reduce frequency, trim schematics, disable foundations again
|
2024-10-29 19:28:43 +01:00 |
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kno10
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c6598e1b09
|
more structures, more to discover.
|
2024-10-29 19:28:43 +01:00 |
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kno10
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ba90d8cb31
|
hollow fallen trees
|
2024-10-29 19:28:43 +01:00 |
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kno10
|
ea2d04609c
|
add command /emerge 512 to emerge an area
|
2024-10-29 19:28:43 +01:00 |
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kno10
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3436e6a545
|
improvments to mineshaft cart variety + /locate
|
2024-10-29 19:28:43 +01:00 |
|
kno10
|
9ba0337a36
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use swap_node instead of set_node in mapgen, tweaks to end
|
2024-10-29 19:28:43 +01:00 |
|
kno10
|
faf2408681
|
eliminate the static_pos kludge except for strongholds for now
|
2024-10-29 19:28:43 +01:00 |
|
kno10
|
badf041d8c
|
cleanups and fixes
|
2024-10-29 19:28:43 +01:00 |
|
kno10
|
eaaa2a4dd2
|
clean up villages code, add biome farming support
|
2024-10-29 19:28:43 +01:00 |
|
kno10
|
92cffe42b4
|
More fixes, make shulkers spawn on the floor.
|
2024-10-29 19:28:43 +01:00 |
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kno10
|
e2a0afe451
|
fix, and add small end city from MCLA
|
2024-10-29 19:28:43 +01:00 |
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kno10
|
4430d1299e
|
further fixes and improvements.
|
2024-10-29 19:28:43 +01:00 |
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kno10
|
99e3aeea4e
|
disable foliage 'fixes' that cause multi-colored trees
|
2024-10-29 19:28:43 +01:00 |
|
kno10
|
0a8bf42b03
|
code restructuring and cleanups
|
2024-10-29 19:28:42 +01:00 |
|
kno10
|
49a90a0dc4
|
Huge update of new terraforming, structures, and village code
|
2024-10-29 19:28:42 +01:00 |
|
kno10
|
acb5aef76b
|
Big rewrite of structure spawning using voxel manipulators
|
2024-10-29 19:28:42 +01:00 |
|
kno10
|
0e98c651f4
|
fix bamboo biomes, add new schematic
|
2024-10-29 19:28:42 +01:00 |
|
kno10
|
cfa2780554
|
allow generating towns on mapblocks emerged with previous versions that did not become full settlements yet
|
2024-10-29 19:28:42 +01:00 |
|
kno10
|
7eb970e21c
|
fixes and parameter tuning
|
2024-10-29 19:28:42 +01:00 |
|
kno10
|
347b8b954f
|
more voxelmanipulator, more MCLA
|
2024-10-29 19:28:42 +01:00 |
|
kno10
|
f9b07adbc2
|
finetuning
|
2024-10-29 19:28:42 +01:00 |
|
kno10
|
08b14ecb13
|
add MCLA schematics
|
2024-10-29 19:28:42 +01:00 |
|
kno10
|
c1125c7a48
|
Big villages overhaul
|
2024-10-29 19:28:42 +01:00 |
|
kno10
|
27802fe2df
|
move structures code from mcl_mapgen_core to mcl_structures
|
2024-10-29 19:28:42 +01:00 |
|
kno10
|
2a4fe39d5c
|
prioritize map decorations to make the generations more deterministic
|
2024-10-29 19:28:42 +01:00 |
|
kno10
|
9a305b56a8
|
Make structure generation more deterministic
Pseudorandom now depends on position hash, not on blockseed + structure table order.
This should make structure generation more deterministic.
|
2024-10-29 19:28:42 +01:00 |
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