Commit graph

9050 commits

Author SHA1 Message Date
ancientmarinerdev
30d3b7ee23 Merge pull request 'mcl_bamboo Part 2.' (#3208) from mcl_bamboo_too into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3208
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-01-16 20:22:09 +00:00
Michieal
55bb9800f4 removed errant logging line. 2023-01-16 15:07:57 -05:00
Michieal
b805ae9926 Adjust bamboo growth rates to be close to the MC wiki. 2023-01-16 15:01:38 -05:00
Johannes Fritz
6e6c11cde2 Fix undeclared global variable in mcl_buckets 2023-01-16 12:56:59 -06:00
ancientmarinerdev
9b28baaad6 Give longer to breed mobs. 1.5s is not enough 2023-01-16 00:00:28 +00:00
b3nderman
f9b021e4c6 Fix animals jumping way too high upon growing up 2023-01-15 22:47:05 +00:00
ancientmarinerdev
38732e801d Fix geode crash 2023-01-15 22:27:02 +00:00
ancientmarinerdev
8f6c932e88 Allow blaze spawners to be deactivated 2023-01-15 22:22:14 +00:00
Michieal
e9c202ae45 Added Bamboo Biomes to spawning.lua. 2023-01-15 15:30:34 -05:00
Michieal
d6ee21d192 Merge branch 'master' into mcl_bamboo_too 2023-01-15 15:27:30 -05:00
Michieal
0c61035df0 Missing files from the optipng commit. (not exactly sure what happened.) 2023-01-15 14:30:12 -05:00
b3nderman
a7fac7c550 Fix tamed ocelot textures not being set correctly 2023-01-15 16:57:47 +00:00
AFCMS
3027965314 Add comment 2023-01-15 15:32:42 +00:00
AFCMS
e9c9f151de Let user dig light blocks when wielding a light block 2023-01-15 15:32:42 +00:00
AFCMS
fb8262bf57 Make light blocks buildable_to 2023-01-15 15:32:42 +00:00
AFCMS
726358da4b Rename callbacks parameters to match Minetest documentation 2023-01-15 15:32:42 +00:00
AFCMS
515204d296 Update translation template and add french translation 2023-01-15 15:32:42 +00:00
AFCMS
eb5f5678d6 Fix typo in barrier help text 2023-01-15 15:32:42 +00:00
AFCMS
33e2b79b2b Make nearby light blocks spawn particles when player wield one 2023-01-15 15:32:42 +00:00
AFCMS
7c20896d5e Make light blocks not walkable 2023-01-15 15:32:42 +00:00
AFCMS
cd70dd5b88 Spawn particle then placing light blocks 2023-01-15 15:32:42 +00:00
AFCMS
302970d220 Basic light blocks 2023-01-15 15:32:42 +00:00
AFCMS
79876635af Use mcl_util.call_on_rightclick in on_place callback for barrier block 2023-01-15 15:32:42 +00:00
AFCMS
b9238b4069 Use new vectors 2023-01-15 15:32:42 +00:00
AFCMS
bf25fca47d Remove support for use_texture_alpha bool values (mt 5.3) 2023-01-15 15:32:42 +00:00
AFCMS
92261e5fb5 Remove stack_max fields duplicated with default value 2023-01-15 15:32:42 +00:00
AFCMS
1e31e383d4 Fix invalid function signature for on_place callbacks + handling of possible nil value 2023-01-15 15:32:42 +00:00
AFCMS
4457432d32 Format file 2023-01-15 15:32:42 +00:00
FossFanatic
60b19b31ab Add hyphenation
This also adds hyphenation to `In-game`.
2023-01-14 10:21:35 +00:00
ancientmarinerdev
ce485e89cd In game music review feedback fix 2023-01-13 15:04:40 -06:00
ancientmarinerdev
09a7348256 Give an option for players to disable the in game music 2023-01-13 15:04:40 -06:00
Michieal
3091e85b1c Optipng textures. 2023-01-12 22:17:26 -05:00
Michieal
da277f9dc7 fixed missed line. 2023-01-12 22:16:02 -05:00
Michieal
27a487195a Merge branch 'master' into mcl_bamboo_too 2023-01-12 22:14:58 -05:00
Michieal
2fdc8cbdd4 Changed Bamboo Sign's inventory & wield image to match the placed sign.
Reduced the number of images that trapdoors need to work.
2023-01-12 22:12:05 -05:00
Michieal
0079cf807e Changed Bamboo Signs to use custom image. 2023-01-12 21:06:25 -05:00
CyberMango
64a7f76d5b Replaced positions check with an area check.
This one is using the minetest.is_area_protected so it should work
faster. It also doesnt require the user to manually add all the points
that should be checked so its nicer to use.
2023-01-12 21:22:36 +02:00
CyberMango
b0d9eed3e1 Removed specific functions and added usage examples.
The specific functions didnt end up adding much simplicity, but did add
some degree of confusion.
2023-01-12 20:04:44 +02:00
CyberMango
685a7ff256 Added a function for a single position and better naming.
Now the functions are named with "position" instead of "node" to better
reflect what they do and what args they expect.

Also added a function for cehcking just a single position since thats
the most common use case, so it saves a small performance overhead.
2023-01-12 20:04:44 +02:00
CyberMango
949a2b787e Added protection violation checker functions.
1 completley generic and 3 more that use it for more specific cases -
  placing a node, modifying a node and planting over a node.
2023-01-12 20:04:44 +02:00
Michieal
9e76cd963d Adjust bamboo sign color 2023-01-12 03:51:42 -05:00
Michieal
522a7577de Fix Bamboo nodes showing up in creative inventory.
Fix lava bamboo node placement.
2023-01-12 03:47:13 -05:00
Michieal
396fedd8e7 temp commit - brownish, rather than yellow, colored palette for bamboo things. 2023-01-12 03:29:49 -05:00
Michieal
d2625d3ace Fix water node placement, and lava node placement. (Yes, nether lava too!) 2023-01-12 03:27:17 -05:00
Michieal
a04d946879 Updated Licensing for additional images. 2023-01-11 21:50:34 -05:00
Michieal
6993559330 Updated relevant Credits for Bamboo and recent work. 2023-01-11 07:26:01 -05:00
Michieal
b572363b8e temp commit. recolor scaffolds. 2023-01-11 07:16:41 -05:00
Michieal
00408b998c Fix -- Bamboo grow, bamboo place to be correct. 2023-01-11 07:16:12 -05:00
Michieal
1de806f6f8 Put height into placed, base, bamboo stalk nodes so that height checks work properly.
Fix placing bamboo on top of other bamboo nodes, when it would go above the decided height. It now stops just before the endcap node placement.

Fixed Errant log message.
Fixed itemstack removal while in creative mode.
2023-01-11 02:31:36 -05:00
Michieal
04efa74115 Prevent growing "around" things in the way. 2023-01-11 02:19:19 -05:00