Commit graph

180 commits

Author SHA1 Message Date
kay27
1965696829 Merge kay27_textures branch: more recongizable obsidian texture; better NP texture; Nether particles 2020-10-24 21:49:11 +04:00
kay27
339f7c6359 Add calculation of mcl_vars.mapgen_edge_min/max in mcl_init and use them for Nether portal fast travelling 2020-09-26 02:17:49 +04:00
Wuzzy
87ffe2e8f5 Set default node particle level to "none" 2020-08-23 12:05:08 +02:00
Wuzzy
c2afc82754 Disable some demanding particles by default
Fire smoke, lava droplets
2020-08-19 20:39:05 +02:00
Wuzzy
c0aeb2f15f Add lava particles 2020-08-19 20:17:04 +02:00
Wuzzy
8a39474793 Add smoke particles at torches 2020-08-19 19:14:37 +02:00
Wuzzy
731f42ac88 Rename and move texture: tnt_smoke 2020-08-19 18:47:58 +02:00
Wuzzy
7c0c0d4d0c Change particle for instant effects 2020-08-19 17:37:41 +02:00
Wuzzy
9f43d6a5a5 Add setting to disable node particles 2020-08-19 16:37:28 +02:00
Wuzzy
2a1273b7e3 Add flame particles to torches and furnaces 2020-08-19 16:32:46 +02:00
Wuzzy
4acf953334 Add critical hit particles for bow 2020-08-19 14:45:37 +02:00
Wuzzy
fa9ce11ddd Move potion particles to mcl_particles 2020-08-19 14:12:51 +02:00
Wuzzy
7f1e90ada9 Move note particle to mcl_particles 2020-08-19 13:29:13 +02:00
kay27
9537eaead0 Protect from explosions 2020-08-10 22:04:27 +04:00
kay27
ba51686e6c Russian translation 2020-07-20 00:11:13 +00:00
Elias Åström
ea1ad14f72 Fix sound/particle bug in mcl_explosions 2020-07-17 00:39:33 +02:00
Wuzzy
c106a62979 Use minetest.is_creative_enabled 2020-07-10 16:45:40 +02:00
Wuzzy
d0678d33f8 Use dungeons flag in mg_dungeons for MCL2 dungeons 2020-06-16 02:33:51 +02:00
Wuzzy
4524aee758 Fix controls mod crashing in 5.3.0-dev 2020-06-15 23:32:32 +02:00
Wuzzy
8ecc96fff2 Fix crash when spawning firey explosion 2020-06-12 12:30:45 +02:00
Wuzzy
6f12adcb03 Fix broken blast handling for chest/shulkerbox 2020-06-06 16:57:19 +02:00
Wuzzy
2d6e0a99af Check more nodes for falling after explosion 2020-06-04 23:43:17 +02:00
Wuzzy
546ee09e6f Check for falling after explosion 2020-06-04 14:17:04 +02:00
Wuzzy
2f9e5d302e Fix explosion API not calling on_[con|de]struct 2020-06-04 14:02:18 +02:00
Wuzzy
f184c84241 Fix flowlib README header 2020-05-30 20:17:04 +02:00
Wuzzy
1a0e979b0c Update incomplete license information and credits 2020-05-11 17:18:04 +02:00
Wuzzy
5108f398bb Fix all explosions spawning fire 2020-05-08 18:04:04 +02:00
Wuzzy
2ec66fc61b Fix leaking global in mcl_explosions 2020-05-08 18:01:33 +02:00
Alexander Minges
ad70a71f8c Fix crash when triggering explosion (type check error) 2020-05-08 17:31:41 +02:00
Wuzzy
bc740efafe Add fire explosions 2020-05-02 19:05:56 +02:00
Wuzzy
6a576c50a0 Add puncher to tnt_explosions 2020-05-02 18:24:53 +02:00
Wuzzy
d4bc7a2f88 Add back the explosion death msg 2020-05-02 18:09:25 +02:00
Wuzzy
7fa8828bd5 Explosions: Use minetest.get_position_from_hash 2020-04-30 21:13:10 +02:00
Wuzzy
026d406d4b Fix indents in mcl_explosions 2020-04-30 21:12:30 +02:00
Wuzzy
679e2b1b70 Explosions: Reduce repeated code 2020-04-30 21:08:42 +02:00
Wuzzy
772ea01aff Explosions: Fix syntax error 2020-04-30 21:00:13 +02:00
Wuzzy
2b5ddbd62d Explosions: Change item drop handler 2020-04-30 20:58:58 +02:00
Wuzzy
9ee0ef5a8d Explosions: Replace some API calls 2020-04-30 20:57:38 +02:00
Wuzzy
58458b2bca mcl_explosions: Rename description.txt 2020-04-30 20:55:49 +02:00
Elias Åström
a10dff8421 Use walkable for entity exposure
This makes TNT do full damage under water.
2020-04-19 13:08:36 +02:00
Elias Åström
a62a75c799 Do not drop items in creative mode
It works like this in Minecraft.  This will also reduce lag when playing
with TNT in creative.
2020-04-19 13:08:36 +02:00
Elias Åström
b4ea2afe77 Add tnt_knockback flag for entities
When set to true, entities will be knocked back when affected by TNT
explosions.  Also ignore '__builtin:item' entities to reduce lag, and
replace tabs with spaces in 'mcl_explosions/init.lua'.
2020-04-19 13:08:36 +02:00
Elias Åström
92ab90fd1b Add knockback for mobs 2020-04-19 13:08:36 +02:00
Elias Åström
ca7c8c23c7 Add entity damage and player knockback
Could not find a way to add knockback to entities.  After adding a
velocity to them they will just slide around indefinitely.  Because of
this, knockback is only enabled on players for now.
2020-04-19 13:08:36 +02:00
Elias Åström
77c95fe8c3 Add particles and sounds from explosions 2020-04-19 13:08:36 +02:00
Elias Åström
1d5c11f683 Add mcl_explosions for ray traced explosions
Code has been adapted from the Minetest explosions API mod to have
Minecraft-like explosion mechanics and work with MineClone 2.
2020-04-17 20:47:12 +02:00
Wuzzy
c5e4ec5e27 Use ephemeral sounds 2020-04-07 00:55:45 +02:00
Wuzzy
b2c8d7cff0 Update biomeinfo to 1.0.3 2020-04-03 12:50:48 +02:00
Wuzzy
03ad3cca29 Major default formspec style update
- Uses formspec_prepend to set e.g. button style
- Make all formspecs use the MCL2 style consistently
2020-03-10 05:01:49 +01:00
Wuzzy
98e87fd5db mcl_attached: Check if dir is nil 2020-02-23 20:37:42 +01:00