Commit graph

12088 commits

Author SHA1 Message Date
the-real-herowl
5afd0aa255 Fixed the exclusive modifiers not being exclusive 2023-12-18 22:50:52 +00:00
Michieal
98b6ead591 Fixed a couple of errors
Removed a debug statement that was broken.
Changed `modififer` to `modifier` in a code block.
2023-12-18 22:50:52 +00:00
the-real-herowl
040ce8288e Script and documentation cleanup 2023-12-18 22:50:52 +00:00
the-real-herowl
f9b192e68f Updated credits 2023-12-18 22:50:52 +00:00
the-real-herowl
08241f6ea3 Updated the api.md file 2023-12-18 22:50:52 +00:00
the-real-herowl
5bf6608483 Made bow unfocus faster 2023-12-18 22:50:52 +00:00
the-real-herowl
42ec62562d Moved sprinting into the new FOV api 2023-12-18 22:50:52 +00:00
the-real-herowl
7f5ce4e033 Fixed modifier application and removal 2023-12-18 22:50:52 +00:00
the-real-herowl
3a007e3bb1 Re-registered FOV mods using new API version 2023-12-18 22:50:52 +00:00
the-real-herowl
a650f8b368 Made fovapi registration more robust 2023-12-18 22:50:52 +00:00
Michieal
580a1caa38 Reworked some of the Apply_Modifier code to help prevent errors. 2023-12-18 22:50:52 +00:00
Michieal
2f8389d3f5 Put in check to prevent Trying to Reference a Nil error in Apply_Modifier. 2023-12-18 22:50:52 +00:00
Michieal
4f3f59f4bc Put in checks to prevent repeatedly applying the same FOV modifier.
Added short circuit to remove_modifier if the modifier is not currently applied.
2023-12-18 22:50:52 +00:00
Michieal
36f661743e Set up the Bows to use the new FOV API. Bows now zoom in and clear out the zoom. 2023-12-18 22:50:52 +00:00
Michieal
0a17bbe731 Added reset for player respawning to remove FOV modifiers.
Fixed missing on_end call in remove_all_modifiers.
Added mcl_fovapi to Bows, Sprint, and Spyglass.
Set up the Spyglass to use the new FOV API.
2023-12-18 22:50:52 +00:00
Michieal
6cfb55e853 Added reset for player respawning to remove FOV modifiers.
Fixed missing on_end call in remove_all_modifiers.
Added mcl_fovapi to Bows, Sprint, and Spyglass.
2023-12-18 22:50:52 +00:00
Michieal
bf41e116a1 Fleshed out the API Documentation.
Modified missing pieces of code.
2023-12-18 22:50:52 +00:00
Michieal
fc80d4fb9f Initial API state. 2023-12-18 22:50:52 +00:00
Michieal
11c5d36c55 Initial Commit. 2023-12-18 22:50:52 +00:00
Eliy21
44c656502f Add a prevention in case players get stuck with the damage animation 2023-12-18 22:04:12 +00:00
Eliy21
fe90424ee4 Add pvp knockback reduction when moving towards player while attacking 2023-12-18 21:42:26 +00:00
Eliy21
14cec16c63 Increase enchanted bow knockback 2023-12-18 21:31:38 +00:00
bakawun
a786b66d9e mobs:skeletons: add sounds to skeleton
and stray, fix random sound for wither skeleton
2023-12-18 11:17:25 +01:00
bakawun
cc470b9d88 mobs:hoglin: fix conversion of tabs to spaces 2023-12-18 11:08:09 +01:00
bakawun
ee51a500b2 mobs:piglin: use (alt) zombified piglin sounds 2023-12-18 10:57:39 +01:00
bakawun
7f823f0155 mobs:hoglin:add licence information 2023-12-18 10:38:23 +01:00
bakawun
f5ba0b7981 mobs:zoglin: use hoglin sound .2 2023-12-18 10:31:08 +01:00
bakawun
e202f20869 mobs:hoglin: use sound .1 for random and
reuse hurt sound for death
2023-12-18 09:58:37 +01:00
bakawun
692b101212 mobs:hoglin: add missing sounds
these were made by epCode and lincenced under
LGPL-3.0.
downloaded from
49a838e733
2023-12-18 09:51:58 +01:00
the-real-herowl
07147e9d5b Make slime+magmacube collision boxes rotate properly 2023-12-18 02:56:43 +01:00
the-real-herowl
d44b00a20e Merge pull request 'Shulker improvements and homing mob projectiles' (#4000) from Bakawun/MineClone2:Shulker_shot_speed into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4000
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2023-12-18 00:54:04 +00:00
Eliy21
12109e7f44 Add player damage animation 2023-12-17 21:18:57 +00:00
Eliy21
200f7451eb Remove unnecessary invul code & add damage animation code 2023-12-17 21:15:55 +00:00
Eliy21
c39e55e2d4 Add minimum knockback to crossbow 2023-12-17 20:01:35 +00:00
Eliy21
6d7ae8ba2d Add minimum unenchanted knockback to bow 2023-12-17 19:59:18 +00:00
Eliy21
8612350fa7 Make vertical pvp knockback floatiness reduction include moving hits 2023-12-17 17:48:39 +00:00
Eliy21
0a8874ecad Make vertical pvp knockbacks less floaty 2023-12-17 16:39:04 +00:00
Eliy21
e8ee9c4463 Remove obsolete work-around code 2023-12-16 12:58:58 +00:00
Eliy21
32e91b45ae Add vertical pvp knockbacks from downward hits & reduce pvp kb on half block angled upward hits 2023-12-16 11:48:16 +00:00
Eliy21
8fbd72c142 Optimize code by calling get_enchantment function only once 2023-12-16 09:46:18 +00:00
Eliy21
cfab59d68a Rebalanced moving pvp knockbacks 2023-12-16 09:20:29 +00:00
Eliy21
33e8337bbb Finish remaining excessive vertical pvp knockback prevention adjustments when hit from below 2023-12-16 07:58:26 +00:00
Eliy21
f799596db9 Make vertical pvp knockbacks respect attack reach limit & complete excess vertical kb prevention 2023-12-15 22:56:02 +00:00
Eliy21
9b9747b3d8 Prevent excessive vertical knockbacks if hit by a player from below 2023-12-15 21:02:07 +00:00
Eliy21
c9692c6224 Fix player invulnerability not getting disabled permanently bug 2023-12-15 19:49:04 +00:00
Eliy21
cd83305f07 Make the vertical lift on pvp knockback similar to MC 2023-12-15 18:17:15 +00:00
Eliy21
d7b10d18d8 Fix not being able to give minimum knockback to players when both near and lower than them 2023-12-15 16:27:09 +00:00
Eliy21
8e2c5249f5 Fix comment on player invul code 2023-12-15 15:59:08 +00:00
Eliy21
ca556c052f Prevent pvp knockbacks when invulnerable 2023-12-15 15:52:26 +00:00
Eliy21
60367cdbe0 Revert unreliable bugfix
There are times when the continuous damage when punching players does not happen so will not fix at the moment as using other weapons does still work.
2023-12-15 15:42:49 +00:00