Commit Graph

65 Commits

Author SHA1 Message Date
Michieal 533f59bf27 Merge branch 'master' into mcl_bamboo_too 2023-01-06 18:08:33 -05:00
Michieal 08f9c0074a REVERT: Fix mcl_dyes' mod.conf to use mcl_bamboo grow and check functions. 2023-01-05 18:31:21 -05:00
Michieal e314addeb3 Merge branch 'master' into mcl_bamboo_too
# Conflicts:
#	mods/ITEMS/mcl_dye/init.lua
2023-01-04 23:10:54 -05:00
Michieal 687887fe27 Incorporate applying bonemeal to Bamboo stalks. 2023-01-04 22:49:17 -05:00
CyberMango fb28e192e6 Bone meal applied on sweet berries only grows them by 1 stage now.
The interface of the grow plant is a bit confusing since even with
stages set to 0 the plant grows by 1 stage (if other conditions such as
light are met). Therefore changing it to 0 makes the plant grow by 1.
2023-01-04 23:04:19 +02:00
kabou 44f724f677 Minor refactoring of mcl_dye, fix dye texture names.
* Reorganize dyes table.
* Rename dye item textures to conform to mcl naming standard.
* Refactor dye item registration.
* Shuffle recipes around in a more logical order.
* Remove unused dye names from lists that are probably equally unused.
2022-12-29 03:08:50 +00:00
kabou 92ee402971 Separate white dye from bone meal.
* Add craftitem for ":mcl_bone_meal:bone_meal" to mcl_dye (temporarily.)
* Add crafting recipe for bone meal.
* Add texture for white dye item.
* Merge craftitem registration for "mcl_dye:white" with generic dyes.
* Add crafting recipe for white dye.
* Add legacy conversion recipe.
* Update dyes table.
* Update translations.
* Update mcl_crimson and sweet berry on_rightclick handlers.
* Update composter output, both as freestanding and to hoppers.
* Update bone block crafting recipes.
* Update tropical fish, cod and salmon mob drops.
2022-12-29 03:08:50 +00:00
kabou 7d8fdc6ec3 Separate brown dye from cocoa beans.
* Add craftitem "mcl_cocoas:cocoa_beans".
* Add texture for brown dye item.
* Merge craftitem registration for "mcl_dye:brown" with generic dyes.
* Add crafting recipe for brown dye.
* Add legacy conversion recipe.
* Update dyes table.
* Update translations.
* Update cookie recipe.
2022-12-29 03:08:49 +00:00
kabou d2edc75407 Separate blue dye from lapis lazuli.
* Add craftitem "mcl_core:lapis".
* Add texture for blue dye item.
* Add crafting recipe for blue dye.
* Add legacy conversion recipe.
* Update dyes table.
* Update translations.
* Update lapis block crafting recipes.
* Update lapis ore drops.
* Update dungeon and shipwreck loot.
* Update enchanting table input.
* Update villager trade.
2022-12-29 03:08:49 +00:00
kabou 7311071303 Separate black dye from squid ink sac.
* Add craftitem "mcl_mobitems:ink_sac".
* Add texture for black dye item.
* Add crafting recipe for black dye.
* Add legacy conversion recipe.
* Update dyes table.
* Update translations.
* Update fishing loot.
2022-12-29 03:08:49 +00:00
cora 328a377940 export apply_bone_meal function in mcl_dye
this is essentially just a hack to not put any more sweetberry code
in mcl_dye because the architecture makes it necessary for mcl_dye
to depend on mcl_farming, not the other way around - hence all the
plant bonemealing is done in mcl_dye...
2022-11-17 19:42:02 +00:00
cora dc84b28d54 Fix warning in mcl_dye 2022-10-29 12:26:11 +02:00
cora 9e3163ec42 Drop sweet berry item when bone mealing mature bush 2022-10-27 00:19:38 +02:00
cora ba9d10055e always advance growth stage by 1 on bonemeal 2022-10-26 23:40:06 +02:00
PrairieWind e8b983bcc5 Place sweet berries on wet farmland and bonemeal the sweet berries to progress growth 2022-10-26 15:57:17 +00:00
kabou de16eb3c5a Add `compostability` to node definition group.
* mcl_cake/init.lua (cake);
* mcl_core/craftitems.lua (apple);
* mcl_core/nodes_base.lua (dirt with grass);
* mcl_core/nodes_cactuscane.lua (cactus, sugarcane);
* mcl_core/nodes_climb.lua (vines);
* mcl_core/nodes_trees.lua (leaves, saplings);
* mcl_dye/init.lua (cocoa beans);
* mcl_farming/beetroot.lua (beetroot, & seeds);
* mcl_farming/carrots.lua (carrot);
* mcl_farming/melon.lua (melon, & slice, & seeds);
* mcl_farming/potatoes.lua (potato, baked potato);
* mcl_farming/pumpkin.lua (pumpkin, carved &, & seeds, & pie);
* mcl_farming/wheat.lua (wheat, cookie, bread, hay block);
* mcl_flowers/init.lua (flowers, ferns, grass, & tall variants);
* mcl_mushrooms/small.lua (red and brown mushrooms);
* mcl_mushrooms/huge.lua (red and brown huge mushrooms);
* mcl_nether/init.lua (nether wart block);
* mcl_nether/nether_wart.lua (nether wart);
* mcl_ocean/kelp.lua (kelp, dried &, & block);
* mcl_ocean/sea_pickle.lua (sea pickle);
* mcl_ocean/seagrass.lua (seagrass).
2022-04-02 03:32:56 +02:00
NO11 490e40d042 Bone meal particles: add some velocity, correct glow 2021-11-12 15:41:09 +00:00
NO11 8979230c42 Several fixes for applying bone meal to grass 2021-11-10 17:15:27 +00:00
NO11 30ce6f8a77 Fix typo min -> max 2021-11-08 13:16:20 +00:00
NO11 1b259f928b Add simple bone meal API
- callback api
- particle api
2021-11-06 13:12:03 +00:00
AFCMS e11dc4b58e fix some luacheck warnings 2021-06-12 00:28:07 +02:00
NO11 92c25ef691 Add code for bonemeal particles 2021-06-03 18:13:13 +00:00
AFCMS cd33d406b2 fix many codestyle issues (functions, strings, modpaths) 2021-05-29 16:12:33 +02:00
AFCMS b3c0e7c1bd [mcl_dye] fix warnings 2021-05-23 00:01:53 +02:00
AFCMS d3a2faefe2 Partialy fix #1232 2021-03-08 09:56:43 +00:00
Wuzzy c106a62979 Use minetest.is_creative_enabled 2020-07-10 16:45:40 +02:00
Wuzzy ba74546d48 Add extended tooltips 2020-02-19 04:54:17 +01:00
Wuzzy 6002cd0af5 Fix tallgrass, fern, bonemeal for new grass color 2019-12-13 15:32:57 +01:00
Wuzzy 1b24b02e31 Bone meal grows flowers matching to biome 2019-03-23 00:23:54 +01:00
Wuzzy 702755b99e Fix crash in mcl_dye when converting unicolor 2019-03-15 00:15:34 +01:00
Wuzzy a29626881f New translation system, part 7: Items, part 3 2019-03-08 00:00:09 +01:00
Wuzzy cb8e3fcf82 Fix bone meal failing to grow crops when it's dark 2019-02-08 05:36:43 +01:00
Wuzzy cfdcd63f3c Change dye texture names of "special" dyes 2019-02-07 07:10:10 +01:00
Wuzzy aeee941b2c Breeding sheep now mixes wool colors like dyes 2018-05-31 05:45:57 +02:00
Wuzzy fa10dc93ae Add _on_dispense callback for dispenser; refactor 2018-02-01 22:49:41 +01:00
Wuzzy a9d95dea23 Use hardware coloring for tallgrass and friends 2017-11-16 03:13:19 +01:00
Wuzzy 4083432770 Bone meal spawns less floer species on dry grass 2017-11-14 23:52:03 +01:00
Wuzzy 72f5591400 Add dry-colored grass/fern variants 2017-11-14 23:44:53 +01:00
Wuzzy 24fdf4f0bc Localize mcl_dye variables 2017-09-13 06:12:56 +02:00
Wuzzy e9fec6c9f3 Bone meal no longer spawns allium and blue orchid 2017-09-13 05:52:26 +02:00
Wuzzy 6d7ef151be Improve huge mushroom schematics, varying height 2017-09-08 22:17:03 +02:00
Wuzzy e5a34367c9 Use new Minetest settings API syntax for most mods 2017-08-09 16:17:00 +02:00
Wuzzy 0925cfc788 Allow to grow huge mushrooms with bone meal 2017-08-03 18:58:35 +02:00
Wuzzy 1ae64037af Fix dye color groups of cocoa beans 2017-06-24 15:11:34 +02:00
Wuzzy 30b8e693af Make flowers less likely with bone meal 2017-05-26 21:52:41 +02:00
Wuzzy 5e4424713c Fix irregular bone meal growth on grass block 2017-05-26 21:40:03 +02:00
Wuzzy 6eed06f7fc Add equivalence code for the snowy dirt blocks 2017-04-01 06:51:55 +02:00
Wuzzy d3e2a21d5f Refactor plant growth, improve bone meal on plants 2017-04-01 03:54:58 +02:00
Wuzzy 01200e9214 Implement proper bone meal behaviour for saplings 2017-04-01 02:29:36 +02:00
Wuzzy 6ca257891c Order dye crafting recipes to be more logical 2017-03-15 00:51:11 +01:00