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Improve huge mushroom schematics, varying height
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3 changed files with 2 additions and 2 deletions
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@ -142,11 +142,11 @@ mcl_dye.apply_bone_meal = function(pointed_thing)
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local schematic, offset, height
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if n.name == "mcl_mushrooms:mushroom_brown" then
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schematic = minetest.get_modpath("mcl_mushrooms").."/schematics/mcl_mushrooms_huge_brown.mts"
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offset = { x = -3, y = 0, z = -3 }
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offset = { x = -3, y = -1, z = -3 }
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height = 8
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elseif n.name == "mcl_mushrooms:mushroom_red" then
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schematic = minetest.get_modpath("mcl_mushrooms").."/schematics/mcl_mushrooms_huge_red.mts"
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offset = { x = -2, y = 0, z = -2 }
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offset = { x = -2, y = -1, z = -2 }
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height = 8
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else
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return false
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