Commit graph

30 commits

Author SHA1 Message Date
Elias Fleckenstein
6eadeb21c0 Merge branch 'master' into mineclone5 2021-04-27 18:56:48 +02:00
Elias Fleckenstein
b2407e407a Add mob descriptions 2021-04-25 17:30:15 +02:00
jordan4ibanez
8dafac50a8 Make mobs run away slightly faster 2021-04-23 17:37:20 -04:00
jordan4ibanez
af4c42fea7 Add skittish behavior (runaway from punch) and fix ocelot 2021-04-23 17:10:44 -04:00
jordan4ibanez
85e531bf10 Remove unneeded mobs:protect from code 2021-04-18 21:24:31 -04:00
jordan4ibanez
4d589dfb2a Remove literally unneeded mobs:capture_mob 2021-04-18 21:22:39 -04:00
jordan4ibanez
c259fc2a28 Add in all biome information to mobs 2021-04-08 23:58:11 +04:00
kay27
5e0bd2281c Revert "Revert "Merge pull request 'Massively overhaul spawning algorithm for mobs' (#1487) from jordan4ibanez/MineClone2-MobTweaks:master into master""
This reverts commit 6a1a634cba.
2021-04-08 23:58:10 +04:00
jordan4ibanez
f900b24b53 Add in all biome information to mobs 2021-04-08 07:39:18 -04:00
kay27
3accc82d2d Revert "Revert "Merge pull request 'Massively overhaul spawning algorithm for mobs' (#1487) from jordan4ibanez/MineClone2-MobTweaks:master into master""
This reverts commit 6a1a634cba.
2021-04-07 20:47:40 +04:00
Elias Fleckenstein
6a1a634cba Revert "Merge pull request 'Massively overhaul spawning algorithm for mobs' (#1487) from jordan4ibanez/MineClone2-MobTweaks:master into master"
This reverts commit 4f2a6b2db0, reversing
changes made to 0970981252.
2021-04-07 17:20:56 +02:00
jordan4ibanez
6cdf7c98c2 Rework all mobs spawning - preprototype stage 2021-04-07 00:55:57 -04:00
Wuzzy
839c22dcfb Change XP drop amount for each mob 2020-12-06 15:46:42 +01:00
Wuzzy
b70e58ab05 Add animal eat sound 2020-12-05 23:37:12 +01:00
MysticTempest
460d6e837a Fix farm mobs following players slowly, adjust animations to follow suit, increase pig view range slightly, and change the runaway animation from walk to run. 2020-08-03 08:37:58 -05:00
Wuzzy
c106a62979 Use minetest.is_creative_enabled 2020-07-10 16:45:40 +02:00
Wuzzy
a2785041dd Remove mod startup debug messages 2020-04-11 02:56:46 +02:00
Wuzzy
47cda09073 Implement per-class mob cap 2020-04-11 02:46:03 +02:00
Wuzzy
90298821a3 Remove mob aliases 2020-01-05 10:49:04 +01:00
Wuzzy
b71c9204ec Update drowning settings in mobs_mc 2019-10-02 18:31:16 +02:00
Wuzzy
1217d9fa88 New translation system, part 1: entities 2019-03-07 20:43:39 +01:00
Wuzzy
e789801662 Replace getpos() with get_pos() 2019-02-01 06:33:07 +01:00
Wuzzy
92dca4850a Add new cat/ocelot sounds 2018-09-18 21:21:05 +02:00
Wuzzy
900625b17b Add ghast shoot/death sound, add many sound TODOs 2018-09-14 16:27:58 +02:00
Wuzzy
ad2fbb0008 Add some despawning logic (but do not enable despawning yet) 2018-09-14 14:48:48 +02:00
Wuzzy
5403a97a56 Fix ocelots being aggressive to players 2017-11-04 00:37:02 +01:00
Wuzzy
895fc7d757 Update mobs_mc and update gameconfig
This updates and fixes mob spawn height for new realms.
Also: Small zombie pigman size fixed.
2017-08-16 22:08:17 +02:00
Wuzzy
8ddb427777 Update mobs_mc 2017-07-26 00:26:18 +02:00
Wuzzy
37e943ae91 Update mobs_mc 2017-07-06 00:43:34 +02:00
Wuzzy
5b9d1540cd Add brand-new updated mobs_mc mod 2017-07-05 03:15:46 +02:00