Commit graph

10047 commits

Author SHA1 Message Date
iliekprogrammar
6111f3465a
New calmer water footstep sounds 2022-12-30 20:46:46 +08:00
ancientmarinerdev
e7ace0c87c Merge pull request 'Main Menu Rework' (#3193) from main_menu_rework into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3193
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2022-12-30 01:27:49 +00:00
FossFanatic
9605e2ae0d Make the theme less loud 2022-12-30 01:27:03 +00:00
FossFanatic
80bb954814 Delete 'menu/theme_alt.ogg' 2022-12-30 01:27:03 +00:00
Michieal
10dc83b2a6 softer menu music ogg file 2022-12-30 01:27:02 +00:00
FossFanatic
b95c623a74 Add a more original footer and headers 2022-12-30 01:27:02 +00:00
FossFanatic
0ab4553648 Add more credits 2022-12-30 01:27:02 +00:00
FossFanatic
65557152fb Add a menu theme 2022-12-30 01:27:02 +00:00
FossFanatic
1357193a78 Add a template for making splashes 2022-12-30 01:27:02 +00:00
FossFanatic
aacbaddfe0 Add warped hyphae texture to the right folder 2022-12-30 01:27:02 +00:00
FossFanatic
e246bf7ddf Remove stray warped hyphae texture? 2022-12-30 01:27:02 +00:00
FossFanatic
11bd29ed44 Add a couple of splash texts 2022-12-30 01:27:02 +00:00
FossFanatic
de574729a2 Make footer have shadow and look better on 1080p monitors 2022-12-30 01:27:02 +00:00
FossFanatic
95e269a61f Add last background 2022-12-30 01:27:02 +00:00
FossFanatic
5bdc145872 Add second batch of backgrounds 2022-12-30 01:27:02 +00:00
FossFanatic
20e178d5d1 Add first batch of backgrounds 2022-12-30 01:27:01 +00:00
FossFanatic
bdbc484c48 Delete 'menu/overlay.1.png' 2022-12-30 01:27:01 +00:00
FossFanatic
56c62e9fba Delete 'menu/overlay.2.png' 2022-12-30 01:27:01 +00:00
FossFanatic
3b1acc60db Delete 'menu/overlay.3.png' 2022-12-30 01:27:01 +00:00
FossFanatic
6026687e93 Delete 'menu/overlay.4.png' 2022-12-30 01:27:01 +00:00
FossFanatic
e813c48ed5 Delete 'menu/overlay.5.png' 2022-12-30 01:27:01 +00:00
FossFanatic
75716d97e3 Delete 'menu/overlay.png' 2022-12-30 01:27:01 +00:00
ancientmarinerdev
6fe5bf8674 Merge pull request 'Update Code of Conduct email' (#3214) from update_coc_email into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3214
2022-12-29 23:47:50 +00:00
ancientmarinerdev
9574ba7f09 Update Code of Conduct email 2022-12-29 23:47:03 +00:00
ancientmarinerdev
0df4f9518a Merge pull request 'Added credit for Japanese translations' (#3213) from add_japanese_credits into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3213
2022-12-29 22:18:44 +00:00
ancientmarinerdev
3ee4a62107 Added credit for Japanese translations 2022-12-29 22:17:16 +00:00
ancientmarinerdev
e6e898671a Merge pull request 'add japanese translation' (#3149) from SakuraRiu/MineClone2:master into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3149
Reviewed-by: Michieal <michieal@noreply.git.minetest.land>
2022-12-29 22:14:48 +00:00
FossFanatic
ab1cfde34d Merge pull request 'Put back default sky and fog color.' (#3201) from fix_v6_sky_color into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3201
Reviewed-by: FossFanatic <fossfanatic@noreply.git.minetest.land>
2022-12-29 07:59:28 +00:00
FossFanatic
d5f8129ea7 Merge branch 'master' into fix_v6_sky_color 2022-12-29 07:55:49 +00:00
ancientmarinerdev
1295b2dc12 Merge pull request 'Dye refactoring; untangle bone meal, lapis, ink sac and cocoa beans from dye items.' (#3176) from redo_dyes into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3176
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2022-12-29 03:11:33 +00:00
kabou
44f724f677 Minor refactoring of mcl_dye, fix dye texture names.
* Reorganize dyes table.
* Rename dye item textures to conform to mcl naming standard.
* Refactor dye item registration.
* Shuffle recipes around in a more logical order.
* Remove unused dye names from lists that are probably equally unused.
2022-12-29 03:08:50 +00:00
kabou
92ee402971 Separate white dye from bone meal.
* Add craftitem for ":mcl_bone_meal:bone_meal" to mcl_dye (temporarily.)
* Add crafting recipe for bone meal.
* Add texture for white dye item.
* Merge craftitem registration for "mcl_dye:white" with generic dyes.
* Add crafting recipe for white dye.
* Add legacy conversion recipe.
* Update dyes table.
* Update translations.
* Update mcl_crimson and sweet berry on_rightclick handlers.
* Update composter output, both as freestanding and to hoppers.
* Update bone block crafting recipes.
* Update tropical fish, cod and salmon mob drops.
2022-12-29 03:08:50 +00:00
kabou
7d8fdc6ec3 Separate brown dye from cocoa beans.
* Add craftitem "mcl_cocoas:cocoa_beans".
* Add texture for brown dye item.
* Merge craftitem registration for "mcl_dye:brown" with generic dyes.
* Add crafting recipe for brown dye.
* Add legacy conversion recipe.
* Update dyes table.
* Update translations.
* Update cookie recipe.
2022-12-29 03:08:49 +00:00
kabou
d2edc75407 Separate blue dye from lapis lazuli.
* Add craftitem "mcl_core:lapis".
* Add texture for blue dye item.
* Add crafting recipe for blue dye.
* Add legacy conversion recipe.
* Update dyes table.
* Update translations.
* Update lapis block crafting recipes.
* Update lapis ore drops.
* Update dungeon and shipwreck loot.
* Update enchanting table input.
* Update villager trade.
2022-12-29 03:08:49 +00:00
kabou
7311071303 Separate black dye from squid ink sac.
* Add craftitem "mcl_mobitems:ink_sac".
* Add texture for black dye item.
* Add crafting recipe for black dye.
* Add legacy conversion recipe.
* Update dyes table.
* Update translations.
* Update fishing loot.
2022-12-29 03:08:49 +00:00
ancientmarinerdev
437842134e Merge pull request 'Slime, magma cube and cow spawning fixes.' (#3162) from slime_fixes into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3162
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2022-12-29 02:14:32 +00:00
kabou
60b0cfe89a Remove FIXME about slimes spawning in swamps.
* This has been fixed.
2022-12-29 02:13:57 +00:00
kabou
d8a883e81f Limit size of cow herds spawning.
* Cows should spawn in herds of max 4, not 8.
2022-12-29 02:13:57 +00:00
kabou
15f5c3c30a Make slimes spawn at night in swamps.
* Adds spawn definitions for large, small and tiny slimes to spawn in
  Swampland and MangroveSwamp biomes when light levels are less than 7.
2022-12-29 02:13:57 +00:00
kabou
4af8148850 Refactor spawn registrations.
* Unduplicate spawnable biome lists for slimes and magma cubes.
* Rename min and max spawndepth identifiers.
2022-12-29 02:13:57 +00:00
kabou
ea6201d32f Add missing biome to slime spawn list.
* Add "MangroveSwamp_underground" to the lists of spawnable biomes for
  big, small and tiny slimes.
2022-12-29 02:13:57 +00:00
kabou
da17ff8ea0 Remove stray dependency.
While mobs_mc_gameconfig was deleted at some point during the mob
refactoring, it was still listed in mobs_mc's mod.conf.
2022-12-29 02:13:57 +00:00
kabou
6756ee340c Mob spawning chatcommand refactoring.
* Put calculations that are only used conditionally inside the
  related `if` block.
* Make code logic more explicit.
* Take logging statement out of return value assignment.
* Remove duplicate assignment.
* Fix a typo in the function's description.
2022-12-29 02:13:57 +00:00
kabou
0c454a34c9 Use vectors in get_next_mob_spawn_pos() 2022-12-29 02:13:57 +00:00
kabou
8279dcb3dd Add FIXME notes to slime mob code.
Missing features:
* Slimes should not only spawn in caves, but also at night in swamps.
* Slimes should only spawn on 10% of the map ("slime chunks").
* There are no spawn eggs registered for small and tiny slimes and magma
  cubes.
2022-12-29 02:13:57 +00:00
kabou
ea19f02e14 Assorted spawn_children_on_die fixes.
* Use proper vector semantics.
* Optimize away superfluous temp variables and repetitive local variable
  declarations.
2022-12-29 02:13:57 +00:00
kabou
95cbac78a8 Change number of children spawned on die.
When a slime or magma cube dies, it should spawn between 2 to 4 smaller
children.  The code was always spawning 4 children (3 for big magma
cubes).  This commit makes the following changes to the function
`spawn_children_on_die`:
* Make the number of children spawned a random number between 2 and 4.
* No longer accept the `children_count` as an argument, because this
  number should always be a random number between 2 and 4 anyway.
* Update all callers accordingly.
2022-12-29 02:13:57 +00:00
ancientmarinerdev
81daec14a2 Merge pull request 'Update sounds from MTG' (#3157) from grorp/MineClone2:patch-1 into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3157
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2022-12-27 21:36:33 +00:00
kabou
5e129985f2 Put back default sky and fog color.
Recent changes set the default colors to some pretty psychedelic ones.
The stated purpose was debugging, but in absense of any actual debugging
code other than v6 mapgen inadvertently assuming that role, more sensible
colors were reinstated.

If debugging code is desired, it should probably be added to the main
parts of mcl_weather.
2022-12-27 15:10:24 +01:00
PrairieWind
0dc31611ac Merge pull request 'Adjusts mcl_crimson Doors to have a specified side texture' (#3140) from Wbjitscool/MineClone2:master into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3140
Reviewed-by: PrairieWind <prairie.astronomer1@gmail.com>
2022-12-25 02:09:14 +00:00