2022-11-27 19:19:11 +01:00
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import os.path
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import hashlib
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from typing import Literal
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import requests
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from lib import itch
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from prettytable import PrettyTable
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from tqdm import tqdm
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class HandlerException(Exception):
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pass
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class GameHandler:
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OUTPUT_FORMATS = Literal['table', 'json']
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OS_TYPES = Literal['linux', 'osx', 'windows']
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def __init__(self, api_key, output_format: OUTPUT_FORMATS ='table'):
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self.__itch_client = itch.Client(api_key)
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self.__output_format = output_format
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def __print_table(self, table: PrettyTable):
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if self.__output_format == 'table':
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return print(table)
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if self.__output_format == 'json':
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return print(table.get_json_string())
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def find(self, query: str):
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games = self.__itch_client.find_game(query)
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table = PrettyTable(header=True, align='l', autowrap=False)
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table.field_names = ['ID', 'Title', 'Description', 'URL', 'Purchaseable', 'Min price', 'Linux', 'Windows', 'OSX']
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for game in games:
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table.add_row([
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game['id'],
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game['title'] if 'title' in game else '-',
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game['short_text'] if 'short_text' in game else '-',
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game['url'] if 'url' in game else '-',
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'yes' if game['can_be_bought'] == True else 'no',
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float(game['min_price']) / 100,
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'yes' if game['p_linux'] == True else 'no',
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'yes' if game['p_windows'] == True else 'no',
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'yes' if game['p_osx'] == True else 'no'
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])
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self.__print_table(table)
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def uploads(self, game_id: int):
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uploads = self.__itch_client.game_uploads(game_id)
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table = PrettyTable(header=True, align='l', autowrap=False)
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table.field_names = ['ID', 'File Name', 'Last Update', 'Size', 'MD5', 'Linux', 'Windows', 'OSX']
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for upload in uploads:
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table.add_row([
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upload['id'],
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upload['filename'] if 'filename' in upload else '-',
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upload['updated_at'] if 'updated_at' in upload else '-',
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upload['size'] if 'size' in upload else '-',
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upload['md5_hash'] if 'md5_hash' in upload else '-',
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'yes' if upload['p_linux'] == True else 'no',
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'yes' if upload['p_windows'] == True else 'no',
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'yes' if upload['p_osx'] == True else 'no'
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])
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self.__print_table(table)
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def download(self, game_id: int, dst_dir: str, os_type: OS_TYPES = 'linux'):
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meta = self.__itch_client.game_meta(game_id)
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uploads = self.__itch_client.game_uploads(game_id)
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for upload in uploads:
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if upload[f'p_{os_type}'] == True:
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2022-11-27 20:26:14 +01:00
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try:
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url = self.__itch_client.game_url(upload['id'])
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dst = os.path.join(dst_dir, upload['filename'])
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# Download game
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md5 = hashlib.md5()
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2022-11-27 19:19:11 +01:00
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2022-11-27 20:26:14 +01:00
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with requests.get(url, stream=True) as r:
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r.raise_for_status()
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total_size = int(r.headers.get('content-length', 0))
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with tqdm.wrapattr(open(dst, 'wb'), 'write', miniters=1, desc='Downloading game', total=total_size) as f:
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for chunk in r.iter_content(chunk_size=8192):
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f.write(chunk)
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md5.update(chunk)
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if 'md5_hash' in upload and md5.hexdigest() != upload['md5_hash']:
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raise HandlerException('Invalid checksum')
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return (dst, upload, meta)
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except itch.API_ERROR as err:
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raise HandlerException(str(err))
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2022-11-27 19:19:11 +01:00
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raise HandlerException('No valid upload found')
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def list_local(self, games):
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table = PrettyTable(header=True, align='l', autowrap=False)
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2022-11-27 20:07:20 +01:00
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table.field_names = ['ID', 'Title', 'Description', 'URL', 'Last update', 'Installation path']
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2022-11-27 19:19:11 +01:00
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for id, game in games.items():
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table.add_row([
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id,
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game['title'],
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game['description'],
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game['url'],
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game['last_update'],
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game['path']
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])
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self.__print_table(table)
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def check_update(self, game_id, last_update, os_type: OS_TYPES = 'linux'):
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uploads = self.__itch_client.game_uploads(game_id)
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for upload in uploads:
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if upload[f'p_{os_type}'] == True:
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return upload['updated_at'] != last_update
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