Flopsy/scenes/levels/02/background_02.tscn

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[gd_scene load_steps=8 format=2]
[ext_resource path="res://scenes/levels/02/assets/earth1.svg" type="Texture" id=1]
[ext_resource path="res://scenes/levels/02/assets/grass1.svg" type="Texture" id=2]
[ext_resource path="res://scenes/levels/02/assets/trees1.svg" type="Texture" id=3]
[ext_resource path="res://scenes/levels/02/assets/trees2.svg" type="Texture" id=4]
[ext_resource path="res://scenes/levels/02/assets/trees3.svg" type="Texture" id=5]
[ext_resource path="res://scenes/levels/02/assets/grass2.svg" type="Texture" id=6]
[ext_resource path="res://scenes/levels/02/assets/stars.png" type="Texture" id=7]
[node name="Background 02" type="ParallaxBackground"]
[node name="Stars" type="ParallaxLayer" parent="."]
motion_scale = Vector2( 0.6, 1 )
motion_mirroring = Vector2( 500, 500 )
[node name="Sprite" type="Sprite" parent="Stars"]
position = Vector2( 250, 250 )
texture = ExtResource( 7 )
region_enabled = true
region_rect = Rect2( 0, 0, 500, 500 )
[node name="Sprite2" type="Sprite" parent="Stars"]
position = Vector2( 250, 250 )
texture = ExtResource( 7 )
offset = Vector2( 1000, 0 )
region_enabled = true
region_rect = Rect2( 0, 0, 500, 500 )
[node name="Sprite3" type="Sprite" parent="Stars"]
position = Vector2( 250, 250 )
texture = ExtResource( 7 )
offset = Vector2( 2000, 0 )
region_enabled = true
region_rect = Rect2( 0, 0, 500, 500 )
[node name="Sprite4" type="Sprite" parent="Stars"]
position = Vector2( 250, 250 )
texture = ExtResource( 7 )
offset = Vector2( 3000, 0 )
region_enabled = true
region_rect = Rect2( 0, 0, 500, 500 )
[node name="Sprite5" type="Sprite" parent="Stars"]
position = Vector2( 250, 250 )
texture = ExtResource( 7 )
offset = Vector2( 0, 1000 )
region_enabled = true
region_rect = Rect2( 0, 0, 500, 500 )
[node name="Sprite6" type="Sprite" parent="Stars"]
position = Vector2( 250, 250 )
texture = ExtResource( 7 )
offset = Vector2( 1000, 1000 )
region_enabled = true
region_rect = Rect2( 0, 0, 500, 500 )
[node name="Sprite7" type="Sprite" parent="Stars"]
position = Vector2( 250, 250 )
texture = ExtResource( 7 )
offset = Vector2( 2000, 1000 )
region_enabled = true
region_rect = Rect2( 0, 0, 500, 500 )
[node name="Sprite8" type="Sprite" parent="Stars"]
position = Vector2( 250, 250 )
texture = ExtResource( 7 )
offset = Vector2( 3000, 1000 )
region_enabled = true
region_rect = Rect2( 0, 0, 500, 500 )
[node name="Grass2" type="ParallaxLayer" parent="."]
motion_scale = Vector2( 0.9, 1 )
motion_mirroring = Vector2( 1536, 0 )
[node name="Sprite" type="Sprite" parent="Grass2"]
position = Vector2( 1536, 698 )
texture = ExtResource( 6 )
region_enabled = true
region_rect = Rect2( 0, 0, 3072, 300 )
[node name="Trees3" type="ParallaxLayer" parent="."]
motion_scale = Vector2( 0.85, 1 )
motion_mirroring = Vector2( 1536, 0 )
[node name="Sprite" type="Sprite" parent="Trees3"]
position = Vector2( 1536, 448 )
texture = ExtResource( 5 )
region_enabled = true
region_rect = Rect2( 0, 0, 3072, 610 )
[node name="Trees2" type="ParallaxLayer" parent="."]
motion_scale = Vector2( 0.8, 1 )
motion_mirroring = Vector2( 1536, 0 )
[node name="Sprite" type="Sprite" parent="Trees2"]
position = Vector2( 1536, 592 )
texture = ExtResource( 4 )
region_enabled = true
region_rect = Rect2( 0, 0, 3072, 610 )
[node name="Trees1" type="ParallaxLayer" parent="."]
motion_scale = Vector2( 0.75, 1 )
motion_mirroring = Vector2( 1536, 0 )
[node name="Sprite" type="Sprite" parent="Trees1"]
position = Vector2( 1536, 562 )
texture = ExtResource( 3 )
region_enabled = true
region_rect = Rect2( 0, 0, 3072, 610 )
[node name="Grass1" type="ParallaxLayer" parent="."]
motion_scale = Vector2( 0.7, 1 )
motion_mirroring = Vector2( 3072, 0 )
[node name="Sprite" type="Sprite" parent="Grass1"]
position = Vector2( 1536, 967 )
texture = ExtResource( 2 )
region_enabled = true
region_rect = Rect2( 0, 0, 3072, 600 )
[node name="Earth1" type="ParallaxLayer" parent="."]
motion_scale = Vector2( 0.65, 1 )
motion_mirroring = Vector2( 1536, 0 )
[node name="Sprite" type="Sprite" parent="Earth1"]
position = Vector2( 1536, 975 )
texture = ExtResource( 1 )
region_enabled = true
region_rect = Rect2( 0, 0, 3072, 342 )
[node name="CanvasModulate" type="CanvasModulate" parent="."]
color = Color( 0.8, 0.8, 0.8, 1 )