[gd_scene load_steps=8 format=2] [ext_resource path="res://scenes/levels/02/assets/earth1.svg" type="Texture" id=1] [ext_resource path="res://scenes/levels/02/assets/grass1.svg" type="Texture" id=2] [ext_resource path="res://scenes/levels/02/assets/trees1.svg" type="Texture" id=3] [ext_resource path="res://scenes/levels/02/assets/trees2.svg" type="Texture" id=4] [ext_resource path="res://scenes/levels/02/assets/trees3.svg" type="Texture" id=5] [ext_resource path="res://scenes/levels/02/assets/grass2.svg" type="Texture" id=6] [ext_resource path="res://scenes/levels/02/assets/stars.png" type="Texture" id=7] [node name="Background 02" type="ParallaxBackground"] [node name="Stars" type="ParallaxLayer" parent="."] motion_scale = Vector2( 0.6, 1 ) motion_mirroring = Vector2( 500, 500 ) [node name="Sprite" type="Sprite" parent="Stars"] position = Vector2( 250, 250 ) texture = ExtResource( 7 ) region_enabled = true region_rect = Rect2( 0, 0, 500, 500 ) [node name="Sprite2" type="Sprite" parent="Stars"] position = Vector2( 250, 250 ) texture = ExtResource( 7 ) offset = Vector2( 1000, 0 ) region_enabled = true region_rect = Rect2( 0, 0, 500, 500 ) [node name="Sprite3" type="Sprite" parent="Stars"] position = Vector2( 250, 250 ) texture = ExtResource( 7 ) offset = Vector2( 2000, 0 ) region_enabled = true region_rect = Rect2( 0, 0, 500, 500 ) [node name="Sprite4" type="Sprite" parent="Stars"] position = Vector2( 250, 250 ) texture = ExtResource( 7 ) offset = Vector2( 3000, 0 ) region_enabled = true region_rect = Rect2( 0, 0, 500, 500 ) [node name="Sprite5" type="Sprite" parent="Stars"] position = Vector2( 250, 250 ) texture = ExtResource( 7 ) offset = Vector2( 0, 1000 ) region_enabled = true region_rect = Rect2( 0, 0, 500, 500 ) [node name="Sprite6" type="Sprite" parent="Stars"] position = Vector2( 250, 250 ) texture = ExtResource( 7 ) offset = Vector2( 1000, 1000 ) region_enabled = true region_rect = Rect2( 0, 0, 500, 500 ) [node name="Sprite7" type="Sprite" parent="Stars"] position = Vector2( 250, 250 ) texture = ExtResource( 7 ) offset = Vector2( 2000, 1000 ) region_enabled = true region_rect = Rect2( 0, 0, 500, 500 ) [node name="Sprite8" type="Sprite" parent="Stars"] position = Vector2( 250, 250 ) texture = ExtResource( 7 ) offset = Vector2( 3000, 1000 ) region_enabled = true region_rect = Rect2( 0, 0, 500, 500 ) [node name="Grass2" type="ParallaxLayer" parent="."] motion_scale = Vector2( 0.9, 1 ) motion_mirroring = Vector2( 1536, 0 ) [node name="Sprite" type="Sprite" parent="Grass2"] position = Vector2( 1536, 698 ) texture = ExtResource( 6 ) region_enabled = true region_rect = Rect2( 0, 0, 3072, 300 ) [node name="Trees3" type="ParallaxLayer" parent="."] motion_scale = Vector2( 0.85, 1 ) motion_mirroring = Vector2( 1536, 0 ) [node name="Sprite" type="Sprite" parent="Trees3"] position = Vector2( 1536, 448 ) texture = ExtResource( 5 ) region_enabled = true region_rect = Rect2( 0, 0, 3072, 610 ) [node name="Trees2" type="ParallaxLayer" parent="."] motion_scale = Vector2( 0.8, 1 ) motion_mirroring = Vector2( 1536, 0 ) [node name="Sprite" type="Sprite" parent="Trees2"] position = Vector2( 1536, 592 ) texture = ExtResource( 4 ) region_enabled = true region_rect = Rect2( 0, 0, 3072, 610 ) [node name="Trees1" type="ParallaxLayer" parent="."] motion_scale = Vector2( 0.75, 1 ) motion_mirroring = Vector2( 1536, 0 ) [node name="Sprite" type="Sprite" parent="Trees1"] position = Vector2( 1536, 562 ) texture = ExtResource( 3 ) region_enabled = true region_rect = Rect2( 0, 0, 3072, 610 ) [node name="Grass1" type="ParallaxLayer" parent="."] motion_scale = Vector2( 0.7, 1 ) motion_mirroring = Vector2( 3072, 0 ) [node name="Sprite" type="Sprite" parent="Grass1"] position = Vector2( 1536, 967 ) texture = ExtResource( 2 ) region_enabled = true region_rect = Rect2( 0, 0, 3072, 600 ) [node name="Earth1" type="ParallaxLayer" parent="."] motion_scale = Vector2( 0.65, 1 ) motion_mirroring = Vector2( 1536, 0 ) [node name="Sprite" type="Sprite" parent="Earth1"] position = Vector2( 1536, 975 ) texture = ExtResource( 1 ) region_enabled = true region_rect = Rect2( 0, 0, 3072, 342 ) [node name="CanvasModulate" type="CanvasModulate" parent="."] color = Color( 0.8, 0.8, 0.8, 1 )