Flopsy/scenes/levels/01/interlude_01.tscn

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[gd_scene load_steps=23 format=2]
[ext_resource path="res://scenes/levels/01/interlude_01.gd" type="Script" id=1]
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[ext_resource path="res://scenes/levels/01/assets/cloud2.png" type="Texture" id=3]
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[ext_resource path="res://common/tilemap/assets/platformerBricks.png" type="Texture" id=4]
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[ext_resource path="res://objects/characters/flake/flake.tscn" type="PackedScene" id=5]
[ext_resource path="res://objects/characters/flopsy/flopsy.tscn" type="PackedScene" id=6]
[ext_resource path="res://objects/speech_bubble/speech_bubble.tscn" type="PackedScene" id=7]
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2/z_index = 0
[sub_resource type="Animation" id=16]
resource_name = "move_out"
tracks/0/type = "value"
tracks/0/path = NodePath("Flopsy:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 1 ),
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}
[node name="Interlude 01" type="Node2D"]
script = ExtResource( 1 )
bgm_path = "res://scenes/levels/01/assets/interlude.ogg"
hud_visible = false
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next_level = "res://scenes/levels/02/level_02.tscn"
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[node name="CanvasLayer" type="CanvasLayer" parent="."]
[node name="Cloud1" type="TextureRect" parent="CanvasLayer"]
anchor_right = 1.0
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texture = ExtResource( 2 )
expand = true
[node name="Cloud2" type="TextureRect" parent="CanvasLayer"]
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margin_bottom = 140.0
texture = ExtResource( 3 )
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[node name="Tiles" type="TileMap" parent="CanvasLayer"]
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[node name="Flake" parent="CanvasLayer" instance=ExtResource( 5 )]
position = Vector2( 1691, 686 )
reverse_direction = true
[node name="Flopsy" parent="CanvasLayer" instance=ExtResource( 6 )]
position = Vector2( 245, 686 )
[node name="speech_flake" parent="CanvasLayer" instance=ExtResource( 7 )]
margin_left = 1015.0
margin_top = 420.0
margin_right = 1505.0
margin_bottom = 525.0
rect_pivot_offset = Vector2( -210, -140 )
pitch = 2.0
[node name="speech_flopsy" parent="CanvasLayer" instance=ExtResource( 7 )]
margin_left = 385.0
margin_top = 420.0
margin_right = 875.0
margin_bottom = 525.0
rect_pivot_offset = Vector2( -210, -140 )
flip_h = true
pitch = 1.5
[node name="FlopsyMoveOut" type="AnimationPlayer" parent="CanvasLayer"]
anims/move_out = SubResource( 16 )
[connection signal="animation_ready" from="CanvasLayer/speech_flake" to="." method="_on_speech_flake_ready"]
[connection signal="animation_ready" from="CanvasLayer/speech_flopsy" to="." method="_on_speech_flake_ready"]
[connection signal="animation_finished" from="CanvasLayer/FlopsyMoveOut" to="." method="_on_FlopsyMoveOut_finished"]