VoxeLibre/mods/ENTITIES/mcl_mobs/api/mob_functions
2021-04-21 10:53:20 -04:00
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ai.lua Implement eye_height and viewing range for hostile mobs, along with making punchy mobs jump over nodes 2021-04-20 22:58:39 -04:00
animation.lua Add in creeper basic prototype 2021-04-20 20:19:55 -04:00
attack_type_instructions.lua Make creepers even more dangerous 2021-04-21 10:20:31 -04:00
backup_code_api.lua Dump mob_punch from backup_code_api.lua back into interaction.lua 2021-04-21 10:23:51 -04:00
collision.lua Integrate mob punching into collision detection 2021-04-20 22:41:13 -04:00
combat_interaction.lua Add notes 2021-04-16 20:06:55 -04:00
environment.lua Finish creeper movement ai and move jump_check into environment 2021-04-20 21:00:36 -04:00
interaction.lua Implement zombie pigmen and make them turn hostile when punched 2021-04-21 10:53:20 -04:00
movement.lua Remove literally unneeded mobs:capture_mob 2021-04-18 21:22:39 -04:00
set_up.lua Remove random state initialization in set_up.lua 2021-04-17 13:17:29 -04:00
sound_handling.lua Add in sound_handling and make explosion type mobs make their attack sound before explosion animation 2021-04-20 21:34:18 -04:00