VoxeLibre/mods/HUD/mcl_inventory/API.md

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# `mcl_inventory`
## `mcl_inventory.register_survival_inventory_tab(def)`
```lua
mcl_inventory.register_survival_inventory_tab({
-- Page identifier
-- Used to uniquely identify the tab
id = "test",
-- The tab description, can be translated
description = "Test",
-- The name of the item that will be used as icon
item_icon = "mcl_core:stone",
-- If true, the main inventory will be shown at the bottom of the tab
-- Listrings need to be added by hand
show_inventory = true,
-- This function must return the tab's formspec for the player
build = function(player)
return "label[1,1;Hello hello]button[2,2;2,2;Hello;hey]"
end,
-- This function will be called in the on_player_receive_fields callback if the tab is currently open
handle = function(player, fields)
print(dump(fields))
end,
-- This function will be called to know if a player can see the tab
-- Returns true by default
access = function(player)
end,
```