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80a6a6efb0
The previous code was biased towards placing mobs on top or below the player, because it chose the theta inclination angle uniformly, but the sphere is more narrow at the top and bottom. This code is also simpler. Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4467 Reviewed-by: teknomunk <teknomunk@protonmail.com> Co-authored-by: kno10 <erich.schubert@gmail.com> Co-committed-by: kno10 <erich.schubert@gmail.com> |
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.. | ||
CORE | ||
ENTITIES | ||
ENVIRONMENT | ||
HELP | ||
HUD | ||
ITEMS | ||
MAPGEN | ||
MISC | ||
PLAYER |