Remove unused function in mcl_hunger

This commit is contained in:
the-real-herowl 2024-04-21 19:19:42 +02:00
parent 78ae5ddc26
commit a4eaaad1a9
1 changed files with 0 additions and 36 deletions

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@ -99,42 +99,6 @@ function mcl_hunger.reset_bars_poison_hunger(player)
end
end
-- Poison player TODO remove this function
local function poisonp(tick, time, time_left, damage, exhaustion, name)
if not mcl_hunger.active then
return
end
local player = minetest.get_player_by_name(name)
-- First check if player is still there
if not player then
return
end
-- Abort if food poisonings have been stopped
if mcl_hunger.poison_hunger[name] == 0 then
return
end
time_left = time_left + tick
if time_left < time then
minetest.after(tick, poisonp, tick, time, time_left, damage, exhaustion, name)
else
if exhaustion > 0 then
mcl_hunger.poison_hunger [name] = mcl_hunger.poison_hunger[name] - 1
end
if mcl_hunger.poison_hunger[name] <= 0 then
mcl_hunger.reset_bars_poison_hunger(player)
end
end
-- Deal damage and exhaust player
-- TODO: Introduce fatal poison at higher difficulties
if player:get_hp()-damage > 0 then
mcl_util.deal_damage(player, damage, {type = "hunger"})
end
mcl_hunger.exhaust(name, exhaustion)
end
local poisonrandomizer = PseudoRandom(os.time())
function mcl_hunger.item_eat(hunger_change, replace_with_item, poisontime, poison, exhaust, poisonchance, sound)