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ed30fa0868
Move data from deprecated files (depends.txt and description.txt) into fields in mod.conf for all mods. This was done with a shell script :) |
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locale | ||
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init.lua | ||
mod.conf | ||
README.md |
This mod adds a mob spawner for MineClone 2. Monsters will appear around the mob spawner in semi-regular intervals.
This mod is originally based on the mob spawner from Mobs Redo by TenPlus1 but has been modified quite a lot to fit the needs of MineClone 2.
Players can get a mob spawner by giveme
and is initially empty after
placing.
Programmer notes
To set the mob spawned by a mob spawner, first place the mob spawner
(e.g. with minetest.set_node
), then use the function
mcl_mobspawners.setup_spawner
to set its attributes. See the comment
in init.lua
for more info.
License (code and texture)
MIT License