mirror of
https://git.minetest.land/VoxeLibre/VoxeLibre.git
synced 2024-11-25 03:51:05 +01:00
fb3c85e289
- don't change back to default texture when falling, but rather keep the previous texture - use a colorized default texture for gaps in the texture Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4674 Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land> Co-authored-by: kno10 <erich.schubert@gmail.com> Co-committed-by: kno10 <erich.schubert@gmail.com>
497 lines
13 KiB
Lua
497 lines
13 KiB
Lua
--License for code WTFPL and otherwise stated in readmes
|
|
|
|
local S = minetest.get_translator("mobs_mc")
|
|
|
|
--###################
|
|
--################### STALKER
|
|
--###################
|
|
|
|
|
|
local function get_texture(self, prev)
|
|
local standing_on = minetest.registered_nodes[self.standing_on]
|
|
-- TODO: we do not have access to param2 here (color palette index) yet
|
|
local texture
|
|
local texture_suff = ""
|
|
if standing_on and (standing_on.walkable or standing_on.groups.liquid) then
|
|
local tiles = standing_on.tiles
|
|
if tiles then
|
|
local tile = tiles[1]
|
|
local color
|
|
if type(tile) == "table" then
|
|
texture = tile.name or tile.image
|
|
if tile.color then
|
|
color = minetest.colorspec_to_colorstring(tile.color)
|
|
end
|
|
elseif type(tile) == "string" then
|
|
texture = tile
|
|
end
|
|
if not color then
|
|
color = minetest.colorspec_to_colorstring(standing_on.color)
|
|
end
|
|
if color then
|
|
texture_suff = "^[multiply:" .. color .. "^[hsl:0:0:20"
|
|
end
|
|
end
|
|
end
|
|
if not texture or texture == "" then
|
|
-- try to keep last texture when, e.g., falling
|
|
if prev and (not (not self.attack)) == (string.find(prev, "vl_mobs_stalker_overlay_angry.png") ~= nil) then
|
|
return prev
|
|
end
|
|
texture = "vl_stalker_default.png"
|
|
else
|
|
texture = texture:gsub("([\\^:\\[])", "\\%1") -- escape texture modifiers
|
|
texture = "(vl_stalker_default.png^[combine:16x24:0,0=(" .. texture .. "):0,16=(" .. texture .. ")" .. texture_suff .. ")"
|
|
end
|
|
if self.attack then
|
|
texture = texture .. "^vl_mobs_stalker_overlay_angry.png"
|
|
else
|
|
texture = texture .. "^vl_mobs_stalker_overlay.png"
|
|
end
|
|
return texture
|
|
end
|
|
|
|
local AURA = "vl_stalker_overloaded_aura.png"
|
|
local function get_overloaded_aura(timer)
|
|
local frame = math.floor(timer*16)
|
|
local f = tostring(frame)
|
|
local nf = tostring(16-f)
|
|
return "[combine:16x24:-" .. nf ..",0=" .. AURA .. ":" .. f .. ",0=" .. AURA
|
|
end
|
|
|
|
|
|
|
|
mcl_mobs.register_mob("mobs_mc:stalker", {
|
|
description = S("Stalker"),
|
|
type = "monster",
|
|
spawn_class = "hostile",
|
|
spawn_in_group = 1,
|
|
hp_min = 20,
|
|
hp_max = 20,
|
|
xp_min = 5,
|
|
xp_max = 5,
|
|
collisionbox = {-0.3, -0.01, -0.3, 0.3, 1.69, 0.3},
|
|
pathfinding = 1,
|
|
visual = "mesh",
|
|
mesh = "vl_stalker.b3d",
|
|
-- head_swivel = "Head_Control",
|
|
bone_eye_height = 2.35,
|
|
head_eye_height = 1.8;
|
|
curiosity = 2,
|
|
textures = {
|
|
{get_texture({}),
|
|
"mobs_mc_empty.png"},
|
|
},
|
|
visual_size = {x=2, y=2},
|
|
sounds = {
|
|
attack = "tnt_ignite",
|
|
death = "mobs_mc_creeper_death",
|
|
damage = "mobs_mc_creeper_hurt",
|
|
fuse = "tnt_ignite",
|
|
explode = "tnt_explode",
|
|
distance = 16,
|
|
},
|
|
makes_footstep_sound = true,
|
|
walk_velocity = 1.05,
|
|
run_velocity = 2.0,
|
|
runaway_from = { "mobs_mc:ocelot", "mobs_mc:cat" },
|
|
attack_type = "explode",
|
|
|
|
--hssssssssssss
|
|
|
|
explosion_strength = 3,
|
|
explosion_radius = 3.5,
|
|
explosion_damage_radius = 3.5,
|
|
explosiontimer_reset_radius = 3,
|
|
reach = 3,
|
|
explosion_timer = 1.5,
|
|
allow_fuse_reset = true,
|
|
stop_to_explode = true,
|
|
|
|
-- Force-ignite stalker with flint and steel and explode after 1.5 seconds.
|
|
-- TODO: Make stalker flash after doing this as well.
|
|
-- TODO: Test and debug this code.
|
|
on_rightclick = function(self, clicker)
|
|
if self._forced_explosion_countdown_timer ~= nil then
|
|
return
|
|
end
|
|
local item = clicker:get_wielded_item()
|
|
if item:get_name() == "mcl_fire:flint_and_steel" then
|
|
if not minetest.is_creative_enabled(clicker:get_player_name()) then
|
|
-- Wear tool
|
|
local wdef = item:get_definition()
|
|
item:add_wear(1000)
|
|
-- Tool break sound
|
|
if item:get_count() == 0 and wdef.sound and wdef.sound.breaks then
|
|
minetest.sound_play(wdef.sound.breaks, {pos = clicker:get_pos(), gain = 0.5}, true)
|
|
end
|
|
clicker:set_wielded_item(item)
|
|
end
|
|
self._forced_explosion_countdown_timer = self.explosion_timer
|
|
minetest.sound_play(self.sounds.attack, {pos = self.object:get_pos(), gain = 1, max_hear_distance = 16}, true)
|
|
end
|
|
end,
|
|
do_custom = function(self, dtime)
|
|
if self._forced_explosion_countdown_timer ~= nil then
|
|
self._forced_explosion_countdown_timer = self._forced_explosion_countdown_timer - dtime
|
|
if self._forced_explosion_countdown_timer <= 0 then
|
|
self:boom(mcl_util.get_object_center(self.object), self.explosion_strength)
|
|
end
|
|
end
|
|
local new_texture = get_texture(self, self._stalker_texture)
|
|
if self._stalker_texture ~= new_texture then
|
|
self.object:set_properties({textures={new_texture, "mobs_mc_empty.png"}})
|
|
self._stalker_texture = new_texture
|
|
end
|
|
end,
|
|
on_die = function(self, pos, cmi_cause)
|
|
-- Drop a random music disc when killed by skeleton or stray
|
|
if cmi_cause and cmi_cause.type == "punch" then
|
|
local luaentity = cmi_cause.puncher and cmi_cause.puncher:get_luaentity()
|
|
if luaentity and luaentity.name:find("arrow") then
|
|
local shooter_luaentity = luaentity._shooter and luaentity._shooter:get_luaentity()
|
|
if shooter_luaentity and (shooter_luaentity.name == "mobs_mc:skeleton" or shooter_luaentity.name == "mobs_mc:stray") then
|
|
minetest.add_item({x=pos.x, y=pos.y+1, z=pos.z}, "mcl_jukebox:record_" .. math.random(9))
|
|
end
|
|
end
|
|
end
|
|
end,
|
|
maxdrops = 2,
|
|
drops = {
|
|
{name = "mcl_mobitems:gunpowder",
|
|
chance = 1,
|
|
min = 0,
|
|
max = 2,
|
|
looting = "common",},
|
|
|
|
-- Head
|
|
-- TODO: Only drop if killed by charged stalker
|
|
{name = "mcl_heads:stalker",
|
|
chance = 200, -- 0.5%
|
|
min = 1,
|
|
max = 1,},
|
|
},
|
|
animation = {
|
|
speed_normal = 30,
|
|
speed_run = 60,
|
|
stand_start = 0,
|
|
stand_end = 23,
|
|
walk_start = 24,
|
|
walk_end = 49,
|
|
run_start = 24,
|
|
run_end = 49,
|
|
fuse_start = 49,
|
|
fuse_end = 80,
|
|
},
|
|
floats = 1,
|
|
fear_height = 4,
|
|
view_range = 16,
|
|
|
|
_on_after_convert = function(obj)
|
|
obj:set_properties({
|
|
visual_size = {x=2, y=2},
|
|
mesh = "vl_stalker.b3d",
|
|
textures = {
|
|
{get_texture({}),
|
|
"mobs_mc_empty.png"},
|
|
},
|
|
})
|
|
end,
|
|
}) -- END mcl_mobs.register_mob("mobs_mc:stalker", {
|
|
|
|
mcl_mobs.register_mob("mobs_mc:stalker_overloaded", {
|
|
description = S("Overloaded Stalker"),
|
|
type = "monster",
|
|
spawn_class = "hostile",
|
|
hp_min = 20,
|
|
hp_max = 20,
|
|
xp_min = 5,
|
|
xp_max = 5,
|
|
collisionbox = {-0.3, -0.01, -0.3, 0.3, 1.69, 0.3},
|
|
pathfinding = 1,
|
|
visual = "mesh",
|
|
mesh = "vl_stalker.b3d",
|
|
|
|
--BOOM
|
|
|
|
textures = {
|
|
{get_texture({}),
|
|
AURA},
|
|
},
|
|
use_texture_alpha = true,
|
|
visual_size = {x=2, y=2},
|
|
sounds = {
|
|
attack = "tnt_ignite",
|
|
death = "mobs_mc_creeper_death",
|
|
damage = "mobs_mc_creeper_hurt",
|
|
fuse = "tnt_ignite",
|
|
explode = "tnt_explode",
|
|
distance = 16,
|
|
},
|
|
makes_footstep_sound = true,
|
|
walk_velocity = 1.05,
|
|
run_velocity = 2.1,
|
|
runaway_from = { "mobs_mc:ocelot", "mobs_mc:cat" },
|
|
attack_type = "explode",
|
|
|
|
explosion_strength = 6,
|
|
explosion_radius = 8,
|
|
explosion_damage_radius = 8,
|
|
explosiontimer_reset_radius = 3,
|
|
reach = 3,
|
|
explosion_timer = 1.5,
|
|
allow_fuse_reset = true,
|
|
stop_to_explode = true,
|
|
|
|
-- Force-ignite stalker with flint and steel and explode after 1.5 seconds.
|
|
-- TODO: Make stalker flash after doing this as well.
|
|
-- TODO: Test and debug this code.
|
|
on_rightclick = function(self, clicker)
|
|
if self._forced_explosion_countdown_timer ~= nil then
|
|
return
|
|
end
|
|
local item = clicker:get_wielded_item()
|
|
if item:get_name() == "mcl_fire:flint_and_steel" then
|
|
if not minetest.is_creative_enabled(clicker:get_player_name()) then
|
|
-- Wear tool
|
|
local wdef = item:get_definition()
|
|
item:add_wear(1000)
|
|
-- Tool break sound
|
|
if item:get_count() == 0 and wdef.sound and wdef.sound.breaks then
|
|
minetest.sound_play(wdef.sound.breaks, {pos = clicker:get_pos(), gain = 0.5}, true)
|
|
end
|
|
clicker:set_wielded_item(item)
|
|
end
|
|
self._forced_explosion_countdown_timer = self.explosion_timer
|
|
minetest.sound_play(self.sounds.attack, {pos = self.object:get_pos(), gain = 1, max_hear_distance = 16}, true)
|
|
end
|
|
end,
|
|
do_custom = function(self, dtime)
|
|
if self._forced_explosion_countdown_timer ~= nil then
|
|
self._forced_explosion_countdown_timer = self._forced_explosion_countdown_timer - dtime
|
|
if self._forced_explosion_countdown_timer <= 0 then
|
|
self:boom(mcl_util.get_object_center(self.object), self.explosion_strength)
|
|
end
|
|
end
|
|
if not self._aura_timer or self._aura_timer > 1 then self._aura_timer = 0 end
|
|
self._aura_timer = self._aura_timer + dtime
|
|
self.object:set_properties({textures={get_texture(self), get_overloaded_aura(self._aura_timer)}})
|
|
end,
|
|
on_die = function(self, pos, cmi_cause)
|
|
-- Drop a random music disc when killed by skeleton or stray
|
|
if cmi_cause and cmi_cause.type == "punch" then
|
|
local luaentity = cmi_cause.puncher and cmi_cause.puncher:get_luaentity()
|
|
if luaentity and luaentity.name:find("arrow") then
|
|
local shooter_luaentity = luaentity._shooter and luaentity._shooter:get_luaentity()
|
|
if shooter_luaentity and (shooter_luaentity.name == "mobs_mc:skeleton" or shooter_luaentity.name == "mobs_mc:stray") then
|
|
minetest.add_item({x=pos.x, y=pos.y+1, z=pos.z}, "mcl_jukebox:record_" .. math.random(9))
|
|
end
|
|
end
|
|
end
|
|
end,
|
|
on_lightning_strike = function(self, pos, pos2, objects)
|
|
mcl_util.replace_mob(self.object, "mobs_mc:stalker_overloaded")
|
|
return true
|
|
end,
|
|
maxdrops = 2,
|
|
drops = {
|
|
{name = "mcl_mobitems:gunpowder",
|
|
chance = 1,
|
|
min = 0,
|
|
max = 2,
|
|
looting = "common",},
|
|
|
|
-- Head
|
|
-- TODO: Only drop if killed by overloaded stalker
|
|
{name = "mcl_heads:stalker",
|
|
chance = 200, -- 0.5%
|
|
min = 1,
|
|
max = 1,},
|
|
},
|
|
animation = {
|
|
speed_normal = 30,
|
|
speed_run = 60,
|
|
stand_start = 0,
|
|
stand_end = 23,
|
|
walk_start = 24,
|
|
walk_end = 49,
|
|
run_start = 24,
|
|
run_end = 49,
|
|
fuse_start = 49,
|
|
fuse_end = 80,
|
|
},
|
|
floats = 1,
|
|
fear_height = 4,
|
|
view_range = 16,
|
|
--Having trouble when fire is placed with lightning
|
|
fire_resistant = true,
|
|
glow = 3,
|
|
|
|
_on_after_convert = function(obj)
|
|
obj:set_properties({
|
|
visual_size = {x=2, y=2},
|
|
mesh = "vl_stalker.b3d",
|
|
textures = {
|
|
{get_texture({}),
|
|
AURA},
|
|
},
|
|
})
|
|
end,
|
|
}) -- END mcl_mobs.register_mob("mobs_mc:stalker_overloaded", {
|
|
|
|
-- compat
|
|
mcl_mobs.register_conversion("mobs_mc:creeper", "mobs_mc:stalker")
|
|
mcl_mobs.register_conversion("mobs_mc:creeper_charged", "mobs_mc:stalker_overloaded")
|
|
|
|
mcl_mobs:spawn_specific(
|
|
"mobs_mc:stalker",
|
|
"overworld",
|
|
"ground",
|
|
{
|
|
"Mesa",
|
|
"FlowerForest",
|
|
"Swampland",
|
|
"Taiga",
|
|
"ExtremeHills",
|
|
"Jungle",
|
|
"Savanna",
|
|
"BirchForest",
|
|
"MegaSpruceTaiga",
|
|
"MegaTaiga",
|
|
"ExtremeHills+",
|
|
"Forest",
|
|
"Plains",
|
|
"Desert",
|
|
"ColdTaiga",
|
|
"IcePlainsSpikes",
|
|
"SunflowerPlains",
|
|
"IcePlains",
|
|
"RoofedForest",
|
|
"ExtremeHills+_snowtop",
|
|
"MesaPlateauFM_grasstop",
|
|
"JungleEdgeM",
|
|
"ExtremeHillsM",
|
|
"JungleM",
|
|
"BirchForestM",
|
|
"MesaPlateauF",
|
|
"MesaPlateauFM",
|
|
"MesaPlateauF_grasstop",
|
|
"MesaBryce",
|
|
"JungleEdge",
|
|
"SavannaM",
|
|
"FlowerForest_beach",
|
|
"Forest_beach",
|
|
"StoneBeach",
|
|
"ColdTaiga_beach_water",
|
|
"Taiga_beach",
|
|
"Savanna_beach",
|
|
"Plains_beach",
|
|
"ExtremeHills_beach",
|
|
"ColdTaiga_beach",
|
|
"Swampland_shore",
|
|
"JungleM_shore",
|
|
"Jungle_shore",
|
|
"MesaPlateauFM_sandlevel",
|
|
"MesaPlateauF_sandlevel",
|
|
"MesaBryce_sandlevel",
|
|
"Mesa_sandlevel",
|
|
"RoofedForest_ocean",
|
|
"JungleEdgeM_ocean",
|
|
"BirchForestM_ocean",
|
|
"BirchForest_ocean",
|
|
"IcePlains_deep_ocean",
|
|
"Jungle_deep_ocean",
|
|
"Savanna_ocean",
|
|
"MesaPlateauF_ocean",
|
|
"ExtremeHillsM_deep_ocean",
|
|
"Savanna_deep_ocean",
|
|
"SunflowerPlains_ocean",
|
|
"Swampland_deep_ocean",
|
|
"Swampland_ocean",
|
|
"MegaSpruceTaiga_deep_ocean",
|
|
"ExtremeHillsM_ocean",
|
|
"JungleEdgeM_deep_ocean",
|
|
"SunflowerPlains_deep_ocean",
|
|
"BirchForest_deep_ocean",
|
|
"IcePlainsSpikes_ocean",
|
|
"Mesa_ocean",
|
|
"StoneBeach_ocean",
|
|
"Plains_deep_ocean",
|
|
"JungleEdge_deep_ocean",
|
|
"SavannaM_deep_ocean",
|
|
"Desert_deep_ocean",
|
|
"Mesa_deep_ocean",
|
|
"ColdTaiga_deep_ocean",
|
|
"Plains_ocean",
|
|
"MesaPlateauFM_ocean",
|
|
"Forest_deep_ocean",
|
|
"JungleM_deep_ocean",
|
|
"FlowerForest_deep_ocean",
|
|
"MegaTaiga_ocean",
|
|
"StoneBeach_deep_ocean",
|
|
"IcePlainsSpikes_deep_ocean",
|
|
"ColdTaiga_ocean",
|
|
"SavannaM_ocean",
|
|
"MesaPlateauF_deep_ocean",
|
|
"MesaBryce_deep_ocean",
|
|
"ExtremeHills+_deep_ocean",
|
|
"ExtremeHills_ocean",
|
|
"Forest_ocean",
|
|
"MegaTaiga_deep_ocean",
|
|
"JungleEdge_ocean",
|
|
"MesaBryce_ocean",
|
|
"MegaSpruceTaiga_ocean",
|
|
"ExtremeHills+_ocean",
|
|
"Jungle_ocean",
|
|
"RoofedForest_deep_ocean",
|
|
"IcePlains_ocean",
|
|
"FlowerForest_ocean",
|
|
"ExtremeHills_deep_ocean",
|
|
"MesaPlateauFM_deep_ocean",
|
|
"Desert_ocean",
|
|
"Taiga_ocean",
|
|
"BirchForestM_deep_ocean",
|
|
"Taiga_deep_ocean",
|
|
"JungleM_ocean",
|
|
"FlowerForest_underground",
|
|
"JungleEdge_underground",
|
|
"StoneBeach_underground",
|
|
"MesaBryce_underground",
|
|
"Mesa_underground",
|
|
"RoofedForest_underground",
|
|
"Jungle_underground",
|
|
"Swampland_underground",
|
|
"BirchForest_underground",
|
|
"Plains_underground",
|
|
"MesaPlateauF_underground",
|
|
"ExtremeHills_underground",
|
|
"MegaSpruceTaiga_underground",
|
|
"BirchForestM_underground",
|
|
"SavannaM_underground",
|
|
"MesaPlateauFM_underground",
|
|
"Desert_underground",
|
|
"Savanna_underground",
|
|
"Forest_underground",
|
|
"SunflowerPlains_underground",
|
|
"ColdTaiga_underground",
|
|
"IcePlains_underground",
|
|
"IcePlainsSpikes_underground",
|
|
"MegaTaiga_underground",
|
|
"Taiga_underground",
|
|
"ExtremeHills+_underground",
|
|
"JungleM_underground",
|
|
"ExtremeHillsM_underground",
|
|
"JungleEdgeM_underground",
|
|
},
|
|
0,
|
|
7,
|
|
20,
|
|
1000,
|
|
2,
|
|
mcl_vars.mg_overworld_min,
|
|
mcl_vars.mg_overworld_max)
|
|
|
|
-- spawn eggs
|
|
mcl_mobs.register_egg("mobs_mc:stalker", S("Stalker"), "#0da70a", "#000000", 0)
|
|
minetest.register_alias("mobs_mc:creeper", "mobs_mc:stalker")
|
|
mcl_mobs.register_egg("mobs_mc:stalker_overloaded", S("Overloaded Stalker"), "#00a77a", "#000000", 0)
|