9.7 KiB
Table of Contents
Useful Constants
mcl_minecarts.north
mcl_minecarts.south
mcl_minecarts.east
mcl_minecarts.west
Human-readable names for the cardinal directions.
mcl_minecarts.SPEED_MAX
Maximum speed that minecarts will be accelerated to with powered rails, in blocks per second. Defined as 10 blocks/second.
mcl_minecarts.CART_BLOCKS_SIZE
The size of blocks to use when searching for carts to respawn. Defined as is 64 blocks.
mcl_minecarts.FRICTION
Rail friction. Defined as is 0.4 blocks/second^2.
mcl_minecarts.MAX_TRAIN_LENGTH
The maximum number of carts that can be in a single train. Defined as 4 carts.
mcl_minecarts.PASSENGER_ATTACH_POSITION
Where to attach passengers to the minecarts.
Rail
Constants
mcl_minecarts.HORIZONTAL_CURVES_RULES
mcl_minecarts.HORIZONTAL_STANDARD_RULES
Rail connection rules. Each rule is an table with the following indexes:
node_name_suffix
- The suffix added to a node's_mcl_minecarts.base_name
to get the name of the node to use for this connection.param2_value
- The value of the node's param2. Used to specify rotation.
and the following named options:
mask
- Directional connections maskscore
- priority of the rule. If more than one rule matches, the one with the highest store is selected.can_slope
- true if the result of this rule can be converted into a slope.
mcl_minecarts.RAIL_GROUPS.STANDARD
mcl_minecarts.RAIL_GROUPS.CURVES
These constants are used to specify a rail node's group.rail
value.
Functions
mcl_minecarts.get_rail_connections(node_position, options)
Calculate the rail adjacency information for rail placement. Arguments are:
node_position
- the location of the node to calculate adjacency for.options
- A table containing any of these options:legacy
- if true, don't check that a connection proceeds out in a direction a cart can travel. Used for converting legacy rail to newer equivalents.ignore_neightbor_connections
- if true, don't check that a cart could leave the neighboring node from this direction.
mcl_minecarts:is_rail(position, railtype)
Determines if the node at position
is a rail. If railtype
is provided,
determine if the node at position
is that type of rail.
mcl_minecarts.register_rail(itemstring, node_definition)
Registers a rail with a few sensible defaults and if a craft recipe was specified, register that as well.
mcl_minecarts.register_straight_rail(base_name, tiles, node_definition)
Registers a rail with only straight and sloped variants.
mcl_minecarts.register_curves_rail(base_name, tiles, node_definition)
Registers a rail with straight, sloped, curved, tee and cross variants.
mcl_minecarts.update_rail_connections(node_position, options)
Converts the rail at node_position
, if possible, another variant (curve, etc.)
and rotates the node as needed so that rails connect together. options
is
passed thru to mcl_minecarts.get_rail_connections()
mcl_minecarts:get_rail_direction(rail_position, cart_direction)
Returns the next direction a cart traveling in the direction specified in cart_direction
will travel from the rail located at rail_position
.
Node Definition Options
_mcl_minecarts.railtype
This declares the variant type of the rail. This will be one of the following:
- "straight" - two connections opposite each other and no vertical change.
- "sloped" - two connections opposite each other with one of these connections one block higher.
- "corner" - two connections at 90 degrees from each other.
- "tee" - three connections
- "cross" - four connections allowing only straight-thru movement
Hooks
_mcl_minecarts.get_next_dir = function(node_position, current_direction, node)
Called to get the next direction a cart will travel after passing thru this node.
Cart Functions
mcl_minecarts.attach_driver(cart, player)
This attaches (ObjectRef) player
to the (LuaEntity) cart
.
mcl_minecarts.detach_minecart(cart_data)
This detaches a minecart from any rail it is attached to and makes it start moving as an entity affected by gravity. It will keep moving in the same direction and at the same speed it was moving at before it detaches.
mcl_minecarts.get_cart_position(cart_data)
Compute the location of a minecart from its cart data. This works even when the entity is unloaded.
mcl_minecarts.kill_cart(cart_data)
Kills a cart and drops it as an item, even if the cart entity is unloaded.
mcl_minecarts.place_minecart(itemstack, pointed_thing, placer)
Places a minecart at the location specified by pointed_thing
mcl_minecarts.register_minecart(minecart_definition)
Registers a minecart. minecart_definition
defines the entity. All the options supported by
normal minetest entities are supported, with a few additions:
craft
- Crafting recipe for this cart.drop
- List of items to drop when the cart is killed. (required)entity_id
- The entity id of the cart. (required)itemstring
- This is the itemstring to use for this entity. (required)
mcl_minecarts.reverse_cart_direction(cart_data)
Force a minecart to start moving in the opposite direction of its current direction.
mcl_minecarts.snap_direction(direction_vector)
Returns a valid cart movement direction that has the smallest angle between it and direction_vector
.
mcl_minecarts:update_cart_orientation(cart)
Updates the rotation of a cart entity to match the cart's data.
Cart Data Functions
mcl_minecarts.destroy_cart_data(uuid)
Destroys the data for the cart with the identitfier in uuid
.
mcl_minecarts.find_carts_by_block_map(block_map)
Returns a list of cart data for carts located in the blocks specified in block_map
. Used
to respawn carts entering areas around players.
mcl_minecarts.add_blocks_to_map(block_map, min_pos, max_pos)
Add blocks that fully contain min_pos
and max_pos
to block_map
for use by
mcl_minecarts.find_cart_by_block_map
.
mcl_minecarts.get_cart_data(uuid)
Loads the data for the cart with the identitfier in uuid
.
mcl_minecarts.save_cart_data(uuid)
Saves the data for the cart with the identifier in uuid
.
mcl_minecart.update_cart_data(data)
Replaces the cart data for the cart with the identifier in data.uuid
, then saves
the data.
Cart-Node Interactions
As the cart moves thru the environment, it can interact with the surrounding blocks thru a number of handlers in the block definitions. All these handlers are defined as:
function(node_position, cart_luaentity, cart_direction, cart_position)
Arguments:
node_position
- position of the node the cart is interacting withcart_luaentity
- The luaentity of the cart that is entering this block. Will be nil for minecarts moving thru unloaded blockscart_direction
- The direction the cart is movingcart_position
- The location of the cartcart_data
- Information about the cart. This will always be defined.
There are several variants of this handler:
_mcl_minecarts_on_enter
- The cart enters this block_mcl_minecarts_on_enter_below
- The cart enters above this block_mcl_minecarts_on_enter_above
- The cart enters below this block_mcl_minecarts_on_enter_side
- The cart enters beside this block
Mods can also define global handlers that are called for every node. These handlers are defined as:
function(node_position, cart_luaentity, cart_direction, node_definition, cart_data)
Arguments:
node_position
- position of the node the cart is interacting withcart_luaentity
- The luaentity of the cart that is entering this block. Will be nil for minecarts moving thru unloaded blockscart_direction
- The direction the cart is movingcart_position
- The location of the cartcart_data
- Information about the cart. This will always be defined.node_definition
- The definition of the node atnode_position
The available hooks are:
_mcl_minecarts.on_enter
- The cart enters this block_mcl_minecarts.on_enter_below
- The cart enters above this block_mcl_minecarts.on_enter_above
- The cart enters below this block_mcl_minecarts.on_enter_side
- The cart enters beside this block
Only a single function can be installed in each of these handlers. Before installing,
preserve the existing handler and call it from inside your handler if not nil
.
Train Functions
mcl_minecarts.break_train_at(cart_data)
Splits a train apart at the specified cart.
mcl_minecarts.distance_between_cars(cart1_data, cart2_data)
Returns the distance between two carts even if both entities are unloaded, or nil if either cart is not on a rail.
mcl_minecarts.is_in_same_train(cart1_data, cart2_data)
Returns true if cart1 and cart2 are a part of the same train and false otherwise.
mcl_minecarts.link_cart_ahead(cart_data, cart_ahead_data)
Given two carts, link them together into a train, with the second cart ahead of the first.
mcl_minecarts.train_cars(cart_data)
Use to iterate over all carts in a train. Expected usage:
for cart in mcl_minecarts.train_cars(cart) do --[[ code ]] end
mcl_minecarts.reverse_train(cart)
Make all carts in a train reverse and start moving in the opposite direction.
mcl_minecarts.train_length(cart_data)
Compute the current length of the train containing the cart whose data is cart_data
.
mcl_minecarts.update_train(cart_data)
When provided with the rear-most cart of a tain, update speeds of all carts in the train so that it holds together and moves as a unit.