Commit graph

  • 0b76146c39 Update translation 3raven 2023-11-09 15:28:13 +0000
  • efa3df7f87 Fix typo 3raven 2023-11-09 15:25:17 +0000
  • 47ed21e71d Fix typo and update translation 3raven 2023-11-09 15:24:50 +0000
  • d2b39c90cd Update translation 3raven 2023-11-09 15:20:26 +0000
  • 54d7a8f539 Update translation 3raven 2023-11-09 15:06:16 +0000
  • c7fc123b7e Update translation 3raven 2023-11-09 15:04:09 +0000
  • 0b5d157856 Update translation 3raven 2023-11-09 14:59:47 +0000
  • 30a9a42a70 Add translation 3raven 2023-11-09 14:54:13 +0000
  • b1b2690144 Update translation 3raven 2023-11-09 14:50:33 +0000
  • b59a230ba1 Update translation 3raven 2023-11-09 14:47:36 +0000
  • d07229d2ea Update translation 3raven 2023-11-09 14:43:58 +0000
  • 07aab02429 Update translation 3raven 2023-11-09 14:40:18 +0000
  • 085d19ca23 Update translation 3raven 2023-11-09 14:36:08 +0000
  • 0d73bc9a7b Update Translation 3raven 2023-11-09 14:28:20 +0000
  • d80a3562f3 Update translation 3raven 2023-11-09 14:17:46 +0000
  • 0de5447fa8 Updated setting's description to reflect the change Eliy21 2023-11-09 08:17:29 +0000
  • 877aff6da2 Make health regen from food not almost instant to balance spam eating Eliy21 2023-11-08 18:41:56 +0000
  • c882dcbd81 Reduce default hand reach to prevent "sniping" mobs using meele Eliy21 2023-11-08 18:17:54 +0000
  • 9272cd9b50 Reduce default hand reach to prevent "sniping" mobs using meele Eliy21 2023-11-08 18:16:17 +0000
  • 2eaadf00fb Make knockback enchant a proper significant asset in mob combat Eliy21 2023-11-08 17:18:25 +0000
  • da9fe7f4f4 Adds more enchanted mob knockback to make it contribute more in combat Eliy21 2023-11-08 16:34:51 +0000
  • 190d88e3e6 Also add more knockback enchant to keep up with the previous unenchanted addition Eliy21 2023-11-08 16:14:50 +0000
  • 149b782a91 More knockback balance. This enables you to do juggle aggro mobs with your attack like in Minecraft Eliy21 2023-11-08 15:24:19 +0000
  • 431e024121 Add +0.5 more to mob knockback value to counter-balance the added mob damage invul frames Eliy21 2023-11-08 14:44:02 +0000
  • 234cc8150e Optimize code by calling current time only once Eliy21 2023-11-08 13:43:44 +0000
  • 3bc39c3bc7 Corrects mistaken mob invul frame of possibly 0.4999... seconds to exactly 0.5 Eliy21 2023-11-08 10:51:18 +0000
  • fd94ea2c55 Give mobs invulnerability for 0.5 seconds after getting hit Eliy21 2023-11-08 10:01:59 +0000
  • 97be17a808 Add mob's last invulnerability time variable Eliy21 2023-11-08 09:56:49 +0000
  • 1e28c9709e Fix minor README's imperfections Aliaksei Urbanski 2023-11-08 00:18:03 +0300
  • accb8742dd Merge pull request 'Make golem go home. Fixes #3288' (#3929) from golem_nav into master the-real-herowl 2023-11-06 22:31:43 +0000
  • 71282e196e Move mob nav hacks to Experimental codiac 2023-09-24 22:19:06 +1000
  • 89c97690c8 Add a setting to enable mod nav hacks codiac 2023-09-13 15:21:19 +1000
  • 06f9486e4d Do not go home if attacking codiac 2023-09-11 15:18:39 +1000
  • ae5564e658 Make golem go home. Fixes #3288 codiac 2023-09-10 21:33:37 +1000
  • 89730b65fb use on_destruct instead of after dig node ChrisPHP 2023-08-20 17:02:55 +0100
  • 01c22e55fe Update readme for stonecutter ChrisPHP 2023-08-08 07:57:49 +0100
  • 4008f8551a Add stage so smooth items can't be reverted ChrisPHP 2023-08-07 08:45:03 +0100
  • 4df5573dce Prevent input from being a selectable option ChrisPHP 2023-08-06 22:17:18 +0100
  • e3ab9c662b Dupe glitch fizes and remove item label ChrisPHP 2023-08-06 21:42:34 +0100
  • 1775470120 use item groups to determine the cuttable items ChrisPHP 2023-08-06 20:14:58 +0100
  • 1921435a52 Remove unused meta on drop items ChrisPHP 2023-08-06 13:07:32 +0100
  • acc039d14c Remove hardcoded one element array ChrisPHP 2023-08-06 12:49:27 +0100
  • a096aca1cc Use node group for items that can be used in the stonecutter ChrisPHP 2023-08-06 12:45:32 +0100
  • fabb12cbf9 Only reset output if input is empty ChrisPHP 2023-08-01 22:48:45 +0100
  • 3d0c433f24 Minor output fixes ChrisPHP 2023-08-01 22:39:24 +0100
  • 543845bb7c Add comments and drop items when destroyed ChrisPHP 2023-08-01 18:17:48 +0100
  • 4ba2d64748 Check if item is a slab or not ChrisPHP 2023-08-01 18:05:01 +0100
  • 7c5584d6c5 Check if item can be made into stairs, slabs and walls ChrisPHP 2023-08-01 09:14:09 +0100
  • d6074d7b0f begin adding check if item canbe cut ChrisPHP 2023-07-31 08:56:02 +0100
  • 0a16ea3b1c take output from stonecutter ChrisPHP 2023-07-30 22:41:19 +0100
  • 115f2a3782 clear formspec on taking input item ChrisPHP 2023-07-30 21:58:42 +0100
  • 810b65c7b8 Add gui to list craft recipes for some stones ChrisPHP 2023-07-30 18:25:48 +0100
  • fdf823fff6 Merge pull request 'Update trapdoor climbable behavior' (#3938) from Dehydrate6684/MineClone2:trapdoor-ladder into master the-real-herowl 2023-11-06 20:29:23 +0000
  • 52b65554d9 Do not output enchanted item if enchantment is impossible (#3998) Araca 2023-11-06 20:12:36 +0000
  • 5a069af072 Merge pull request 'Piston-breakable nodes don't fill up the push limit, items properly drop' (#3813) from seventeenthShulker/MineClone2:piston_digs_properly into master the-real-herowl 2023-11-06 19:50:31 +0000
  • 14f73a8c55 Merge pull request 'armor trim followup' (#3974) from trim_achievement into master the-real-herowl 2023-11-06 19:37:56 +0000
  • dbab70ea38 Fixed the wayfinder the-real-herowl 2023-11-06 20:22:46 +0100
  • 952a96b57d fix leggings trim textures chmodsayshello 2023-11-05 20:35:13 +0100
  • 0fd27957d3 Merge branch 'master' into tridents Tuxilio 2023-11-05 09:36:24 +0000
  • e5a260b563
    Added vines and skulk vines to ladder group Dehydrate6684 2023-11-05 14:10:58 +0800
  • 9b2b8ee56e
    Removed direction checks Dehydrate6684 2023-11-05 14:06:53 +0800
  • 00cfca5947 Make carpet sticky again seventeenthShulker 2023-10-23 12:13:12 +0200
  • c37da143da Add crying obsidian and lodestone to mvps_stoppers seventeenthShulker 2023-10-16 22:08:17 +0200
  • 520fd773fb Fix random crash when piston breaks node with no player seventeenthShulker 2023-10-16 22:07:52 +0200
  • 378df76e5f Prevent signs from being replaced by pushed/pulled blocks seventeenthShulker 2023-10-16 22:06:52 +0200
  • 3e12b3c700 Check protection of certain nodes before push/pull seventeenthShulker 2023-07-06 15:41:41 +0200
  • 0637182697 Tallgrass and dead bush added to dig_by_piston seventeenthShulker 2023-07-06 15:34:49 +0200
  • 0580b14310 Vertical pistons now save owner meta seventeenthShulker 2023-07-06 14:17:54 +0200
  • 98cf3b7f7a Check node_replaceable after dig_by_piston Allows tallgrass, nether vines etc to drop seventeenthShulker 2023-07-04 18:22:05 +0200
  • e5829f719d All signs are mvps_stopper upon registration All buttons are mvps_unsticky upon registration Add some missing unmovable nodes Bamboo trapdoor is now sticky seventeenthShulker 2023-07-02 17:08:44 +0200
  • 089e3d46f1 Several more blocks comply with MC piston mechanics. seventeenthShulker 2023-07-02 16:54:56 +0200
  • 5d8688dbeb Change tall flowers to buildable_to = false seventeenthShulker 2023-07-02 14:30:36 +0200
  • 058684f17f Improve dig_node simulation and fix duplication seventeenthShulker 2023-07-02 13:08:59 +0200
  • 918b8eee38 Fix unsticky defs for shulker_box_small names (some did not exist) seventeenthShulker 2023-06-20 17:33:45 +0200
  • af206ed8b3 All bamboo plant tiles can be broken with pistons seventeenthShulker 2023-06-18 21:14:43 +0200
  • f2eca64e42 Blocks with dig_by_piston no longer fill up the push limit seventeenthShulker 2023-06-18 20:59:37 +0200
  • 70ba4ee74c do not output enchanted item if enchantment is impossible Araca 2023-11-04 16:37:36 +0100
  • 262100be24 Fixed stew/bowl duplication bug (#3995) the-real-herowl 2023-11-03 22:39:21 +0000
  • 1df219f587 Fixed stew/bowl duplication bug the-real-herowl 2023-11-03 23:33:10 +0100
  • 69dc013799 Prevent multiple chestboat drivers (#3992) Eliy21 2023-11-03 22:09:49 +0000
  • a425d359f5 WaterLoggedRootsKelpFix (#3994) Michieal 2023-11-03 21:46:00 +0000
  • fe139554cb Attempt at preventing the shield HUD from blocking the crafting and enchanting table menu - bug Eliy21 2023-11-03 18:13:11 +0000
  • aaa9058bbd Put Wet Sponges into the waterlogged group Michieal 2023-11-03 16:39:54 +0000
  • 86a3fc8eb1 Put Mangrove Waterlogged Roots into the waterlogged group Michieal 2023-11-03 16:37:39 +0000
  • 1092ebf5c6 Check for "waterlogged" group Michieal 2023-11-03 16:35:27 +0000
  • ada1e1e0ff Increase shield activation speed Eliy21 2023-11-03 15:08:47 +0000
  • bccf593ad1 update Conversion_table.csv Araca 2023-11-03 15:12:10 +0100
  • 0a47934562 Prevent multiple chestboat drivers Eliy21 2023-11-03 13:16:27 +0000
  • b2031fb8c5 Fixed variable definitions ("undeclared global") the-real-herowl 2023-10-28 03:22:28 +0200
  • 7025cc6246 Creative inventory using new potions API the-real-herowl 2023-10-27 05:09:37 +0200
  • b65e3bccb3 Added new potion tooltip handling the-real-herowl 2023-10-27 05:08:23 +0200
  • 3b08bba5cd Added new potions registering API the-real-herowl 2023-10-27 05:06:45 +0200
  • ca9a9f05ec Translatable effect names and cleanup the-real-herowl 2023-10-27 05:02:43 +0200
  • 6e76546ef8 Arabic-to-Roman converter redo the-real-herowl 2023-10-27 03:19:25 +0200
  • d5c3af09d0 Reimplemented /effect heal and fixed bugs the-real-herowl 2023-10-12 23:51:14 +0200
  • f6a9c08e8b Resolved merge conflict the-real-herowl 2023-10-12 23:11:45 +0200
  • 6757b6b1ac Improved /effect command and fixes the-real-herowl 2023-10-10 01:07:26 +0200
  • c516a79fe6 General effects API overhaul the-real-herowl 2023-10-01 04:33:40 +0200
  • 83d6e2a5d2 polar bear fix typo (#3846) Freeman 2023-11-03 00:06:06 +0000
  • ce403b9245 Rename Liquid Textures (#3758) FossFanatic 2023-11-02 23:47:26 +0000