Commit graph

8694 commits

Author SHA1 Message Date
cora
ebf214c043 Check if spawndef exists when spawning 2022-11-27 14:53:17 +01:00
cora
7bd0b5a9b1 Some more missing arg fixes 2022-11-27 14:53:16 +01:00
cora
bc496a8682 Finally indent register_mob and make registered mobs global 2022-11-27 14:53:16 +01:00
cora
a3415647d4 Fix do_jump call in combat.lua 2022-11-27 14:53:16 +01:00
cora
4909ef6ff7 Restructure on_step a bit 2022-11-27 14:53:16 +01:00
cora
3c6d79ecb3 Add entity name to debug box 2022-11-27 14:53:16 +01:00
cora
6948b77226 move debug/nametag code back to api.lua 2022-11-27 14:53:16 +01:00
cora
90321ee578 Fix leftover local do_attack call 2022-11-27 14:53:16 +01:00
cora
2b691dea07 Fix some more global var warnings 2022-11-27 14:53:16 +01:00
cora
c25287e493 Some cleanup 2022-11-27 14:53:16 +01:00
epCode
762f64a4d1 Fix mob rotation glitching out near 0/360 in degrees
The problem mainly was that the set_yaw function was not allowing for negitive values.
2022-11-27 14:53:16 +01:00
cora
db63f1c453 fix leftover pi shortcut 2022-11-27 14:53:16 +01:00
cora
faa38ffab8 Fix some warnings 2022-11-27 14:53:16 +01:00
cora
19d6d43b39 move on_blast default to mob default def 2022-11-27 14:53:16 +01:00
cora
28b6fcf289 Move detach_child to mount.lua 2022-11-27 14:53:16 +01:00
cora
80490b4c11 Move smooth rotation to separate function 2022-11-27 14:53:16 +01:00
cora
5e177c61f6 Move on_step despawning to separate function 2022-11-27 14:53:16 +01:00
cora
c9c2b874be move relative animation speed to separate function 2022-11-27 14:53:16 +01:00
cora
18c415f6a0 put head swivel in separate function 2022-11-27 14:53:16 +01:00
cora
49670d1d28 put water flow code in separate function 2022-11-27 14:53:16 +01:00
cora
a25cd921f2 move do_states to movement.lua 2022-11-27 14:53:16 +01:00
cora
91b5b6266c move stray particle spawner func to effects 2022-11-27 14:53:16 +01:00
cora
148b30694f Fix monster_attack and some other settings issues 2022-11-27 14:53:16 +01:00
cora
f4374d9efd Fix item drops 2022-11-27 14:53:16 +01:00
cora
b41d6a1cae Fix mob_punch 2022-11-27 14:53:16 +01:00
cora
6548b7fe47 move stray pathfinding funcs to pathfinding file 2022-11-27 14:53:16 +01:00
cora
c7681af53e Move registration functions to init.lua 2022-11-27 14:53:16 +01:00
cora
cc77e109f5 Split off general movement functions 2022-11-27 14:53:16 +01:00
cora
e7d9ded9ab Split off combat funcs 2022-11-27 14:53:16 +01:00
cora
96d697c5cd Split off pathfinding, use metatables 2022-11-27 14:53:16 +01:00
cora
01abfea16d Split off item management 2022-11-27 14:53:16 +01:00
cora
bbba7cee41 Add compat for old "wrong" : notation 2022-11-27 14:53:16 +01:00
cora
e82c318f0c Split off breeding 2022-11-27 14:53:16 +01:00
cora
70834d0f5d make register functions use the . notation 2022-11-27 14:53:16 +01:00
cora
d62dbcb852 effects -> separate file + metatable 2022-11-27 14:53:16 +01:00
cora
67fd8c8b40 split off physics functions into separate file + use metatable 2022-11-27 14:53:16 +01:00
cora
90639ef99d remove unused functions 2022-11-27 14:53:16 +01:00
cora
31ef791cfd Add proper metatable to mobs 2022-11-27 14:53:16 +01:00
cora
19dc86c951 Merge pull request 'Cocoa Pods Cleanup' (#2974) from FossFanatic/MineClone2:cocoa_pod_fixes into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2974
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-11-27 13:49:24 +00:00
cora
8b08707e3f Add Faerraven to texture credits 2022-11-27 04:54:30 +01:00
cora
dd8f64e039 Add Ranko Saotome to credits 2022-11-27 04:40:14 +01:00
cora
944d53111a Update credits 2022-11-27 04:40:14 +01:00
PrairieWind
8d5aea9743 Fix New Button Names 2022-11-27 03:36:38 +00:00
cora
fa2a2bb8ac Remove mcl_copper screenshot 2022-11-27 03:36:38 +00:00
cora
ee808e8f84 optimize excessively large mcl_shield_hud.png texture 2022-11-27 03:36:38 +00:00
cora
53d11ec71b Add new wood types buttons 2022-11-27 03:36:38 +00:00
cora
fb8b3d5f55 Cleanup mcl_info clutter and messy var localization 2022-11-27 04:31:24 +01:00
Michieal
8184d4938c Modify init.lua to allow normal player usage.
Changes made:
* Put in new chatcommand /whereami to allow normal players to turn on / off player location coords without needing special privs.
* Made Debug Coords level 2, Player Location level 1, and Off level 0. (Allows turning the location off.)
* Put in nil value check into get_text, to prevent errors caused by definitions accidentally not returning a value.
* Cached pairs, ipairs, and table because the code is called every 0.63 seconds, and it made sense to do so. (Hopefully, will help
  to mitigate the added load on framerate.)
2022-11-27 04:31:24 +01:00
Michieal
da64a10403 mcl_info: Add player coords field to debug hud 2022-11-27 04:31:24 +01:00
cora
2a54ea6e74 mcl_info: Allow debug field that's visible for everyone 2022-11-27 04:31:24 +01:00