epCode
e48dabc8be
Create the Jockey api and use it on Skel/Spid
2023-02-28 17:46:21 +00:00
GuyLiner
f39cec2442
Added slime_big to non_spawn_specific instead of creating an exception for them in spawning.lua
2023-02-16 20:48:30 -05:00
GuyLiner
cd1c8bd92e
Refactored logic for getting light levels for mobs
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Removed mob_light_table, simplied loop, changed return values and
fixed dimension priority error in loop. Slimes also don't have a
hardcoded exception for their light levels anymore, and instead
are apart of spawn specific.
2023-02-16 20:48:28 -05:00
GuyLiner
3830171347
Adjusted mob_light_lvl for changed return value
2023-02-16 19:43:50 -05:00
GuyLiner
0a9be4b79c
Added light level parameters to the mobs_mcl.setup_spawner() function, fixing #221
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There is now a call to mcl_mobs:mob_light_lvl that returns a table for the name of the mob that you pass to it that contains
the light levels for that mob.
2023-02-16 19:43:50 -05:00
GuyLiner
540319d948
Added non_spawn_dictionary and function for getting mob light levels
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The non_spawn_dictionary will cover all mobs that don't spawn naturally, and holds the the minimum and maximum light values for each of them.
A function has also been created that will go through both the spawn_dictionary and the non_spawn_dictionary and determine which one
a mob exists in, with the execption of slimes which cannot spawn from a custom spawner at the moment.
Mobs who don't have light levels for the world that you are currently trying to set your custom spawner in will default to their overworld values
2023-02-16 19:43:50 -05:00
GuyLiner
fbb2923a0b
Added mcl_mobs:non_spawn_specific function for mobs that don't naturally spawn and for mobs that don't spawn in the overworld
2023-02-16 19:43:50 -05:00
ancientmarinerdev
4d61e32021
Clean up error handling
2023-02-16 23:15:55 +00:00
ancientmarinerdev
7c602ce82c
Tidy up error handling.
2023-02-16 23:15:55 +00:00
ancientmarinerdev
ae92c51155
Adding error handling to the mob step function
2023-02-16 23:15:55 +00:00
Michieal
f05e976d18
changed comment.
2023-02-14 01:50:05 +00:00
Michieal
5533ec7bac
fix mobs losing their textures.
2023-02-14 01:50:05 +00:00
Michieal
8bfa55fa7a
Changed Salmon, Glow Squid, Cod, Cartography Table, Awards_Axolotl, Armor_Stand_Item. Glow-Ink_sac.
2023-02-14 01:43:16 +00:00
ancientmarinerdev
9445e10834
Pathfinding optimisations and villager has earlier bed time
2023-02-11 10:36:56 +00:00
ancientmarinerdev
2fd7f8c69f
Fix hungry sheep and hyrdophobic passive mobs
2023-02-11 00:37:16 +00:00
ancientmarinerdev
d4c2802afb
Implement review/testing feedback
2023-02-10 19:01:29 +00:00
ancientmarinerdev
bf50a17f2e
Limit spawning of mobs outside y axis as well
2023-02-10 19:01:29 +00:00
ancientmarinerdev
b817c079ba
Improve balancing for early game
2023-02-10 19:01:29 +00:00
ancientmarinerdev
cfa276f722
Add settings for percentage of hostile and peaceful groups spawned
2023-02-10 19:01:29 +00:00
ancientmarinerdev
86b1d8bc3e
Add world gen limits to spawning to avoid things spawning past the world gen limits
2023-02-10 19:01:29 +00:00
ancientmarinerdev
9c2f43a242
Limit peaceful spawning and add configurable option
2023-02-10 19:01:29 +00:00
ancientmarinerdev
044a91e831
Change spawn cap groups to spawn_type to give water it's own spawn cap.
2023-02-10 19:01:29 +00:00
ancientmarinerdev
106979e64a
Clean up
2023-02-10 19:01:29 +00:00
ancientmarinerdev
4482068211
Nerf group spawning until group spawn is based on pack size, not per spawn attempt
2023-02-10 19:01:29 +00:00
ancientmarinerdev
1dc7cab6be
Add logging
2023-02-10 19:01:29 +00:00
ancientmarinerdev
634379dfe9
Retry if failing to find spawn position
2023-02-10 19:01:29 +00:00
ancientmarinerdev
c2ac33ac61
Mobs now can spawn in multiple positions around you per spawning cycle
2023-02-10 19:01:29 +00:00
ancientmarinerdev
b5c0830060
Restructure code and tidy
2023-02-10 19:01:29 +00:00
ancientmarinerdev
c43c723e08
Clean logging etc.
2023-02-10 19:01:29 +00:00
ancientmarinerdev
bd3a4ff0df
Clean up
2023-02-10 19:01:28 +00:00
ancientmarinerdev
0267ad2f31
Decrease change of groups spawning for peacefuls. Refresh total mobs check on spawn.
2023-02-10 19:01:28 +00:00
ancientmarinerdev
a2f9ea81cc
Fix mobs debug crash
2023-02-10 19:01:28 +00:00
ancientmarinerdev
7c7f4b930c
Move cap check out of spawn checks and reimplement close cap check
2023-02-10 19:01:28 +00:00
ancientmarinerdev
60529d3d5d
Add in constants for spawn zones
2023-02-10 19:01:28 +00:00
ancientmarinerdev
6ea4b43249
Limit group spawn to available cap space. Total mobs check once per spawn cycle.
2023-02-10 19:01:28 +00:00
SmokeyDope
71671f8b5f
Make minecart rails unable to be broken with lava
2023-02-09 01:53:52 +00:00
SmokeyDope
c4d60e50cc
Make minecart rails unable to be broken with water
2023-02-09 01:53:52 +00:00
ancientmarinerdev
b834e790a7
Fix game crashes
2023-02-08 19:34:04 +00:00
ancientmarinerdev
39d4434df1
Reorder on_step calls
2023-02-08 19:34:04 +00:00
ancientmarinerdev
4b9482cb09
Mobs should not drop XP when dying by fire from sunlight
2023-02-08 19:34:04 +00:00
GuyLiner
4d922d9edf
Added conditional based on existing fire damage conditional that will apply fire damage to a
...
mob standing on top of a magma node that belongs to the "fire" group. The magma node
has also been added to the fire group, making it so that standing on the node will
do damage to the mob.
In official Minecraft, magma blocks just do fire damage without the fire animation.
Source: https://minecraft.fandom.com/wiki/Magma_Block
2023-02-06 00:10:52 +00:00
ancientmarinerdev
7d46fa3362
Merge pull request 'texture-consolidation' ( #3380 ) from texture-consolidation into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3380
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-02-04 03:23:13 +00:00
ancientmarinerdev
cdc922d4ac
Merge pull request 'Make fletcher buy sticks' ( #3383 ) from mrminer/MineClone2-Fletcher-Fix:master into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3383
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-02-02 15:37:35 +00:00
ancientmarinerdev
7daa79a3f8
Fix wither crash on certain version of Lua.
2023-02-02 02:22:21 +00:00
mrminer
01f814267e
Update 'mods/ENTITIES/mobs_mc/villager.lua'
2023-01-31 21:14:23 +00:00
mrminer
8f4c69084d
Make fletcher buy sticks
2023-01-31 21:12:01 +00:00
Michieal
06effcd786
Merge branch 'master' into texture-consolidation
2023-01-30 22:57:38 -05:00
Michieal
6265148727
Move textures all into one centralized directory.
2023-01-30 22:55:53 -05:00
ancientmarinerdev
245ce99223
Using mcl_vars
2023-01-31 02:28:04 +00:00
ancientmarinerdev
1f107ec0c7
Tidy
2023-01-31 02:28:04 +00:00