teknomunk
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e0ce96f802
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Lingering potions should not collide with liquids, change behaviors assersion loop to catch nil members
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2024-11-12 01:00:42 +01:00 |
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teknomunk
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349337042d
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Convert splash potion to vl_projectile, remove dead code, precompute several values in splash potion code, add check of behaviors array in vl_projectile
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2024-11-12 01:00:42 +01:00 |
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teknomunk
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6bcf1ad181
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Revert entity->object for three lines
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2024-11-12 01:00:42 +01:00 |
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teknomunk
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83e6a4323d
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Fix typo in api.md, add TODO, change entity -> object
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2024-11-12 01:00:42 +01:00 |
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teknomunk
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3f22887639
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Fix typos documentation, add ignore_gravity and liquid_drag options, use vl_projectile.register() for enter pearl, move projectile physics to vl_projectile add hook for future vl_physics support
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2024-11-12 01:00:42 +01:00 |
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teknomunk
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fd144466e4
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Resolve more review comments, fix crash
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2024-11-12 01:00:42 +01:00 |
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teknomunk
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b1f2ec60e1
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Add API documentation, minor API cleanup
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2024-11-12 01:00:42 +01:00 |
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teknomunk
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cc1d0ce55e
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Fold tipped arrows into standard arrows and handle effects via item definition callback, remove arrows when they collide with entities, update handling of removing projectiles
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2024-11-12 01:00:42 +01:00 |
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teknomunk
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85fc508284
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Fix crash on startup
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2024-11-12 01:00:42 +01:00 |
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teknomunk
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ab9fff400f
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More refactoring to generalize arrow code into projectile
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2024-11-12 01:00:42 +01:00 |
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teknomunk
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3961a32fb4
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Start mcl_bows:arrow_entity refactor
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2024-11-12 01:00:42 +01:00 |
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teknomunk
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21465e4efc
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Remove _thrower from vl_projectile (uses self._vl_projectile.owner instead), reorder some code
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2024-11-12 01:00:42 +01:00 |
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teknomunk
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152d200df2
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Finish reworking all items in mcl_throwing
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2024-11-12 01:00:42 +01:00 |
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teknomunk
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e9ec77e932
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Add in vl_projectile, add mcl_util.match_node_to_filter
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2024-11-12 01:00:42 +01:00 |
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