Commit Graph

9250 Commits

Author SHA1 Message Date
FossFanatic
d1ceacf7ba Improve some vines code 2023-02-12 08:22:07 +00:00
FossFanatic
a70a6ef13d Improve some foliage code 2023-02-12 08:21:14 +00:00
FossFanatic
b4e84dadb0 Add new function
Adds the `get_registered_biome_from_pos` function, which does what the name says.
2023-02-12 07:57:04 +00:00
FossFanatic
81dbdaab94 Adjust palette foliage check
The excessive 128 blocks high check has been changed to now check only up to 30 blocks, since the tallest 2x2 jungle tree I seemed to get was only 29 blocks tall.

I also discovered that the search area wasn't wide enough, so sometimes the most outer leaves avoided the check. I also adjusted that.
2023-02-11 07:53:12 +00:00
FossFanatic
1fb300ef18 Fix leaves not dropping
Due to some renaming, leaves no longer dropped from any of the `mcl_core` trees.

This has now been fixed.
2023-02-10 18:40:35 +00:00
FossFanatic
b789845f62 Indentation improvements 2023-02-10 15:19:02 +00:00
FossFanatic
f368fb3e43 Indentation improvements 2023-02-10 15:17:46 +00:00
FossFanatic
d63ecac7cb Indentation improvements 2023-02-10 15:14:53 +00:00
FossFanatic
7fbc84971e Remove useless function
This commit removes an useless function which wasn't really needed.
2023-02-10 15:12:37 +00:00
FossFanatic
953044cc4b Mangrove propagules also grab biome colour on growth 2023-02-10 11:33:58 +00:00
FossFanatic
6744967d02 Make placed mangrove leaves always become player leaves
The same thing as with the `mcl_core` leaves.
2023-02-10 10:41:43 +00:00
FossFanatic
fdb2333493 Make placed leaves always become player leaves
Any players which still have leaves in their inventory from before this update would have had those leaves rot if someone were to break any log withing 6 nodes of the leaves if they were placed. This commit adds an `after_place_node` callback which makes sure that any leaves placed by the player, become non-rotting player leaves.
2023-02-10 10:39:43 +00:00
FossFanatic
1defd03408 Make the function work self grown saplings
Saplings now also get the biome's foliage colour when grown by themselves.
2023-02-10 10:06:55 +00:00
FossFanatic
d163faeb42 Use more fitting names for the newly added function
Basically renaming anything related to leaves in the new function to something more broad such as foliage, so vines aren't indirectly considered leaves. An aesthetic change, basically.
2023-02-10 08:08:28 +00:00
FossFanatic
197d3ae00b Make sapling foliage grab biome colour 2023-02-10 08:04:13 +00:00
FossFanatic
4ddab8bdf1 Remove the ABMs
There are likely better ways to fix any palettes that the LBMs missed.
2023-02-09 16:16:13 +00:00
FossFanatic
bfe4b2fd31 Merge branch 'master' into biome_colored_foliage 2023-02-09 15:24:20 +00:00
FossFanatic
169019096e Change the waterlily code
Waterlilies now use a brownish grey texture with a coded hex colour.
2023-02-09 09:46:18 +00:00
SmokeyDope
71671f8b5f Make minecart rails unable to be broken with lava 2023-02-09 01:53:52 +00:00
SmokeyDope
c4d60e50cc Make minecart rails unable to be broken with water 2023-02-09 01:53:52 +00:00
ancientmarinerdev
b834e790a7 Fix game crashes 2023-02-08 19:34:04 +00:00
ancientmarinerdev
39d4434df1 Reorder on_step calls 2023-02-08 19:34:04 +00:00
ancientmarinerdev
4b9482cb09 Mobs should not drop XP when dying by fire from sunlight 2023-02-08 19:34:04 +00:00
FossFanatic
b95ebb3fca Add LBMs, ABMs, and more
This commit adds 1 new LBM (for foliage) and 2 new ABMs (one for foliage, and one for grass).

This also adds a new generator so any new maps created will have biome coloured leaves with a faster method. (Vines are excluded from this generator since I don't know yet how to get those to work with this.)
2023-02-08 16:17:33 +00:00
FossFanatic
07f332f0cd Add foliage palette indexes
This commit adds foliage palette indexes to every biome, this makes it possible for foliage to use biome colouring.
2023-02-08 16:15:04 +00:00
FossFanatic
f4e8088e60 Improve mangrove leaves
This commit makes it so mangrove leaves also no longer use `param2` to see if they rot or not. The leaves also use the biome colours now.
2023-02-08 16:13:13 +00:00
FossFanatic
198375a18e Change stuff in mcl_core
Simply put, this commit changes some code so that leaves don't use `param2` to see if they rot or not, and will now use the biome colours.

This commit also makes it so vines do the same (use biome colours).
2023-02-08 16:11:38 +00:00
anarquimico
e2de5908c7 5th ITEMS batch 2023-02-07 16:39:24 +00:00
anarquimico
439c879508 4th batch of ITEMs translation 2023-02-07 16:39:23 +00:00
anarquimico
67977b0d26 Third batch of ITEMS translation 2023-02-07 16:39:23 +00:00
anarquimico
ed8c3e7d26 Second batch of ITEMS translated 2023-02-07 16:39:22 +00:00
anarquimico
7add59992f First batch of ITEMS translation 2023-02-07 16:39:22 +00:00
Michieal
ef4e4b1b7b Merge branch 'master' into fix_copper_blocks 2023-02-06 16:58:38 -05:00
SmokeyDope
48eb934d64 Add compostability to warped wart blocks and shroomlight 2023-02-06 13:08:28 -07:00
SmokeyDope
88cf3a5900 Add compostability to nether sprouts 2023-02-06 13:08:27 -07:00
SmokeyDope
1401652015 Add compostability to warped roots and crimson roots 2023-02-06 13:08:26 -07:00
SmokeyDope
cac6e15736 Add compostability to twisting vines and weeping vines 2023-02-06 13:08:24 -07:00
SmokeyDope
156d096a78 Add compostability to warped fungus and crimson fungus 2023-02-06 13:08:23 -07:00
ancientmarinerdev
ace6f8db43 Ensure index for heightmap entry is within bounds 2023-02-06 13:16:15 -06:00
ancientmarinerdev
9aeafe6053 Fix mapgen issue for mcl5 to mcl2 conversion 2023-02-06 13:16:15 -06:00
FossFanatic
ccef2d1147 More sky improvements 2023-02-06 01:40:25 +00:00
GuyLiner
4d922d9edf Added conditional based on existing fire damage conditional that will apply fire damage to a
mob standing on top of a magma node that belongs to the "fire" group. The magma node
has also been added to the fire group, making it so that standing on the node will
do damage to the mob.

In official Minecraft, magma blocks just do fire damage without the fire animation.
Source: https://minecraft.fandom.com/wiki/Magma_Block
2023-02-06 00:10:52 +00:00
Michieal
46ca650ea4 further optimize and reformat mcl_honey's init.lua 2023-02-04 16:31:18 -05:00
Michieal
c4e4a8e4d2 Move Waxing function to MCL_Honey. Remove commented code. 2023-02-04 03:31:11 -05:00
Michieal
08610296fc Merge branch 'master' into fix_copper_blocks 2023-02-04 03:30:20 -05:00
ancientmarinerdev
7d46fa3362 Merge pull request 'texture-consolidation' (#3380) from texture-consolidation into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3380
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-02-04 03:23:13 +00:00
ancientmarinerdev
58a08ea697 Merge pull request 'fix incorrect digtypes and missing sounds for some nether blocks' (#3351) from SmokeyDope/MineClone2:master into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3351
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-02-04 00:27:48 +00:00
Michieal
50effaa807 Made Requested changes from Pull Request. 2023-02-03 14:09:16 -05:00
SmokeyDope
08df1fe02f Update overworld vine breaking logic with vector.offset 2023-02-03 00:50:25 +00:00
SmokeyDope
bc4d9211cb Update nether vine breaking logic with vector.offset 2023-02-03 00:43:17 +00:00