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Mangrove propagules also grab biome colour on growth
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1 changed files with 3 additions and 1 deletions
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@ -111,7 +111,7 @@ local pl_def = {
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_mcl_fortune_drop = { get_drops(1), get_drops(2), get_drops(3), get_drops(4) },
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on_construct = function(pos)
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local node = minetest.get_node(pos)
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if node.param2 == 0 then
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if node.param2 == 0 or node.param2 == 1 then -- Check if param2 is 1 as well, since the schematics accidentally have the param2 of mangrove leaves be 1.
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local new_node = mcl_core.get_foliage_block_type(pos)
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if new_node.param2 ~= 0 then
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minetest.swap_node(pos, new_node)
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@ -570,6 +570,7 @@ minetest.register_abm({
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local nn = minetest.find_nodes_in_area(vector.offset(pos,0,-1,0),vector.offset(pos,0,h,0),{"group:water","air"})
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if #nn >= h then
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minetest.place_schematic(pos, path, "random", function()
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mcl_core.update_sapling_foliage_colors(pos)
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local nnv = minetest.find_nodes_in_area(vector.offset(pos,-5,-1,-5),vector.offset(pos,5,h/2,5),{"mcl_core:vine"})
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minetest.bulk_set_node(nnv,{"air"})
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end, true, "place_center_x, place_center_z")
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@ -579,6 +580,7 @@ minetest.register_abm({
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if r > 3 then h = 18 end
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if mcl_core.check_growth_width(pos,w,h) then
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minetest.place_schematic(pos, path, "random", nil, true, "place_center_x, place_center_z")
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mcl_core.update_sapling_foliage_colors(pos)
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end
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end
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})
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