kabou
adcf03e0c6
Refactor leaf decay ABM.
...
* The leaf decay ABM no longer scans all leaves nodes. Now only
"orphaned" leaves are decayed. These nodes are placed by callbacks
in tree trunk nodes upon their destruction.
* This commit also removes the tree trunk node caching system and an
abm throttling mechanism and its associated globalstep function.
2022-12-15 22:42:08 +00:00
cora
48d6a2fd72
Add some ABM limits for lava ABMs
2022-11-03 14:11:03 +01:00
cora
8e41d5a1f4
Fix propagule growth
2022-08-02 12:02:20 +02:00
Sumyjkl
5fc662664f
cactus will act as if dug instead of its own hardcoded breaking function
2022-07-24 15:59:00 +10:00
cora
da4aa9bc35
improve crying obsidian visuals
2022-07-18 22:21:58 +02:00
cora
efad7dad24
clean up
2022-07-05 11:19:47 +02:00
cora
27a945b8f3
Tweak crying obsidian particles
2022-07-05 11:19:47 +02:00
cora
78e187537f
Add crying obsidian particle effect
2022-06-30 01:43:49 +02:00
cora
a83a2e9aba
generate podzol under huge spruce trees
2022-04-21 22:25:47 +00:00
kabou
3f4dafc68f
Add check for unknown nodes.
...
* Check if node has a definition table before attempting to evaluate its
attributes.
* Define local variable to cache multiple accesses to `registered_nodes[]`
and improve readability.
2022-03-09 14:14:45 +01:00
Elias Fleckenstein
970988cb39
Add sugar cane colorisation
2021-11-03 19:58:50 +01:00
NO11
bf62eb33fa
Change label of cactus abm
2021-09-03 14:06:21 +00:00
NO11
0da7b3fbda
Make cactus mechanisms more MC like ( Fix #1741 )
2021-09-02 20:38:01 +00:00
NO11
549bdeb6e9
Remove object:is_player
2021-07-12 21:41:57 +00:00
AFCMS
e81da3c4ff
fix some mods using "core" insteed of "minetest"
2021-06-12 00:18:52 +02:00
AFCMS
cd33d406b2
fix many codestyle issues (functions, strings, modpaths)
2021-05-29 16:12:33 +02:00
NO11
bb77443892
[mcl_core] fix function codestyle in functions.lua
2021-05-26 17:43:42 +00:00
AFCMS
402a1d0088
[mcl_core] fix last warning
2021-05-23 00:13:27 +02:00
AFCMS
b8488ce55e
[mcl_core] fix missing warnings
2021-05-23 00:12:54 +02:00
NO11
a8760c0375
Reduce the radius in which a cactus destroys items
2021-04-15 12:23:08 +00:00
NO11
bbffda3635
Make cactus destroy items
2021-04-15 11:21:15 +00:00
AFCMS
8f30e223e2
I hate reverting something xD
2021-03-16 17:39:06 +01:00
kay27
b0f151147c
Fix the trees, https://git.minetest.land/Wuzzy/MineClone2/issues/1031
2021-01-30 05:23:34 +04:00
kay27
948265fd6b
Fix https://git.minetest.land/Wuzzy/MineClone2/issues/1028 - Make tree saplings grow in inactive areas (approx. time calc.)
2021-01-30 04:42:53 +04:00
Elias Fleckenstein
96ca23419a
Fix #944
2021-01-05 15:40:03 +01:00
Elias Fleckenstein
14551edcd2
Remove debugging message from last commit
2021-01-05 15:23:42 +01:00
Elias Fleckenstein
f253d49a8d
Fix #901
2021-01-05 15:19:31 +01:00
Elias Fleckenstein
abdb76c2a0
Fix #942
2021-01-04 10:09:44 +01:00
Wuzzy
d60a0a0949
Fix ice melt not cause surrounding nodes to update
2020-12-03 12:36:58 +01:00
Wuzzy
f91ae540c2
Add leafdecay and anvil damage particles
2020-08-19 13:22:40 +02:00
Wuzzy
a08152d8fb
Localize some variables in mcl_core
2020-06-03 20:19:27 +02:00
Elias Åström
2e79f1f0ed
Check if there is room for tree to grow
...
Previously tree saplings would grow regardless of the blocks above it.
This could be abused to destroy bedrock and other nodes.
To solve this, checks are added for nodes around the trees. The volume
checked depends on the tree type. The volume for each tree has been set
so reject trees where branches would grow into other nodes. Some nodes
types like torches, plants and wood are ignored in the checks.
Saplings in a 2x2 formation will grow into normal trees if there is no
room for a huge tree. Oak trees has separate checks for balloon oak
trees and normal oak trees, if there is no room for a balloon oak, it
becomes a normal oak tree.
2020-05-23 19:37:02 +02:00
Wuzzy
eea07f0ce7
Fix incomplete dry grass replacement LBM
2020-04-27 14:05:09 +02:00
Wuzzy
c5e4ec5e27
Use ephemeral sounds
2020-04-07 00:55:45 +02:00
Wuzzy
a5b4a261dc
Dry grass replacement: Use fallback param2
2019-12-16 23:59:49 +01:00
Wuzzy
aaedf6517a
Update grass block param2 when placing snow nodes
2019-12-14 01:52:01 +01:00
Wuzzy
5f2cc506f0
Fix broken legacy dry grass LBM
2019-12-14 01:41:49 +01:00
Wuzzy
40453d597b
Add LBM to kill old drygrass nodes
2019-12-14 00:03:43 +01:00
Wuzzy
3e3ed630e5
Add per-biome grass coloring
2019-12-13 23:48:13 +01:00
Wuzzy
6002cd0af5
Fix tallgrass, fern, bonemeal for new grass color
2019-12-13 15:32:57 +01:00
Wuzzy
9c55b6c9c9
Update grass color after placing grass block
2019-12-13 14:18:35 +01:00
Wuzzy
325801efd7
First step towards param2-based grass color
2019-12-13 14:03:12 +01:00
Wuzzy
748b5d4a4b
Localize a variable
2019-09-19 00:35:28 +02:00
Wuzzy
6e9d712c5e
Fix ice not melting properly by non-Sun light
2019-06-02 10:12:36 +02:00
Wuzzy
435ae85d68
Fix grass block crash in v6
2019-03-25 09:38:39 +01:00
Wuzzy
1b7c41fc81
Grass block: Change grass color depending on biome
2019-03-25 09:25:52 +01:00
Wuzzy
9e57828958
Add tileable_vertical to covered dirt nodes
2019-02-09 21:28:53 +01:00
Wuzzy
626f7f6e97
Delete senseless argument in minetest.remove_node
2019-01-31 05:32:10 +01:00
Wuzzy
b992100106
More variations of mega spruces and large oaks
2018-05-13 18:03:57 +02:00
Wuzzy
16bb9b8901
Localize various unneeded global variables
2018-01-26 22:37:42 +01:00